Vantha Posted August 6, 2023 Report Share Posted August 6, 2023 The Persians have two champion cavalry archers:the Babylonian Scythed Chariot and the Bactrian Heavy Cavalry Archer. As far as I can tell from the structure tree, they have the exact same stats. Why do the Persians have (from a gameplay perspective) the same unit twice? Is there a reason for that or am I missing something obvious? 1 Quote Link to comment Share on other sites More sharing options...
Philip the Swaggerless Posted August 6, 2023 Report Share Posted August 6, 2023 Previously they only had the chariots. I believe the team is working on making the chariot have extra features. Some of the ideas were making the scythes coming out of the wheels do damage and/or making it so the soldier on top can jump off of it. Quote Link to comment Share on other sites More sharing options...
Gurken Khan Posted August 7, 2023 Report Share Posted August 7, 2023 AFAIK the chariots have a bigger hit box, so for now I go for the archers. Quote Link to comment Share on other sites More sharing options...
Vantha Posted August 7, 2023 Author Report Share Posted August 7, 2023 Right now the upgrade that unlocks the chariots is kind of pointless, because the other upgrade costs the same and unlocks the champion cavalry archers with a smaller hitbox and another champion melee cavalry. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted August 7, 2023 Report Share Posted August 7, 2023 6 hours ago, Vantha said: Right now the upgrade that unlocks the chariots is kind of pointless, because the other upgrade costs the same and unlocks the champion cavalry archers with a smaller hitbox and another champion melee cavalry. There are vague plans and desires to differentiate chariots from normal cav, but it is all up in the air. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted January 25 Report Share Posted January 25 On 07/08/2023 at 10:21 AM, wowgetoffyourcellphone said: There are vague plans and desires to differentiate chariots from normal cav, but it is all up in the air. It's simple, chariots should have a melee mode and trample damage, something like an alternate version of the cataphract. Cataphracts should have trample damage as well. This way they can be Anti-infantry units. The chariots will be like the cataphract but with more area damage. Heavy cavalry. Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted January 25 Report Share Posted January 25 Latest version of the game includes differentiation for cataphracts and chariots, but I agree it does not go far enough. We need trample component and secondary attacks. 2 Quote Link to comment Share on other sites More sharing options...
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