seeh Posted July 27, 2023 Author Report Share Posted July 27, 2023 (edited) Latest fix hotkeys was set automatically, make SuperKey optional (disable per Default) v1.0.23 fix that hotkeys was set automatically without asking the user https://github.com/sl5net/autocivP/issues add Super key not allowed. You need allow SuperKey explicitly in your settings. remove not really important information's from the tooltip set courser at begin of number when its 90 ... please add description add hint that timeNow will not fixed for lobby at the moment update tooltip text add two helper text sorry this hotkeys was my default hotkeys, so i was not seeing this bug sorry. Of course I didn't often (never ) notice this myself Edited August 22, 2023 by seeh 1 Quote Link to comment Share on other sites More sharing options...
seeh Posted July 27, 2023 Author Report Share Posted July 27, 2023 (edited) On 27/07/2023 at 3:14 PM, Atrik said: Some features are cool, but the mod switching tab doesn't seems to save me brain calories or clicks at all compared to the normal mod selector. Didn't understood how to configure it Latest Edited August 22, 2023 by seeh 1 Quote Link to comment Share on other sites More sharing options...
Manimal Posted July 29, 2023 Report Share Posted July 29, 2023 (edited) Hi seeh, I made a fix for your mod that is now "seen" by the Mod Manager (offline so far) after installing it and relaunching the game. I've started a new offline game versus 1 AI and it ran correctly. Your tiny mistakes were very easy to fix up : file structure seemed to be wrong, now it looks like the one of the genuine autociv mod. I've installed it within a folder that I've simply named "autocivP" with no version number. How to install it : Either RMB click on the 7z file -> [Extract to] target : "C:\Users\USERNAME\Documents\My Games\0ad\mods" Or open it with a double LMB click, then drag'n'drop the autocivP folder from within it to the gamedata path above. That's all buddy. autocivp v20230729 fix by Humanimal_.7z Edited July 29, 2023 by Manimal cosmetics 1 Quote Link to comment Share on other sites More sharing options...
seeh Posted July 29, 2023 Author Report Share Posted July 29, 2023 Releases v1.0.27 add hint how to see all icons add hint how to temporarily reduce the sensitivity of the substitutions mechanism. add hint whats communityMod is fix bug missing userRating when mod fresh installed and nothing configured remove typos add warnings that names are limited to 25 letters Source code (zip) Quote Link to comment Share on other sites More sharing options...
Mentula Posted July 29, 2023 Report Share Posted July 29, 2023 This project has seen more releases in two months than 0 A.D. in twenty years 2 Quote Link to comment Share on other sites More sharing options...
Manimal Posted July 30, 2023 Report Share Posted July 30, 2023 (edited) 11 hours ago, seeh said: Releases v1.0.27 add hint how to see all icons add hint how to temporarily reduce the sensitivity of the substitutions mechanism. add hint whats communityMod is fix bug missing userRating when mod fresh installed and nothing configured remove typos add warnings that names are limited to 25 letters Source code (zip) Keep up he good work. I mistakenly thought there was a version number error, so I've put it back and re-uploaded my 7z file above. Would it be possible to add a buffer to the chat input box ? This buffer might allow users to recall some lines they typed in. (especially lines containing command switches andtheir parameters.) Edited July 30, 2023 by Manimal added pictures Quote Link to comment Share on other sites More sharing options...
Manimal Posted July 30, 2023 Report Share Posted July 30, 2023 (edited) Me again, about some bugs that occured during my tests : 0AD spewed a "missing icon_below_1000" warning message, which can spam by clicking on some nicknames within the players list. It spewed also a "missing icon_below_1200" and "missing icon_below_1600" warning with some toher nicknames. The other error happenned within the [Search Player] box by typing 2 first letters of my nickname in lowercase, and hitting the [Tab] key. This led to an App Crash + "frozen" Windows desktop, but hitting [CTRL][ALT][DEL] took me back to it with the App Crash box showing up. The width of the map overview is stretched out horizontally. Should it keep its aspect ratio ? Just play with the vertical separator and see it being stretched or shrinked. Edited July 30, 2023 by Manimal added new bug + screenshots 1 Quote Link to comment Share on other sites More sharing options...
seeh Posted July 30, 2023 Author Report Share Posted July 30, 2023 (edited) 20 hours ago, Manimal said: Would it be possible to add a buffer to the chat input box ? This buffer might allow users to recall some lines they typed in. this is implemented already in two input boxes. in in game phase. needs to press [tab] to restore the draft. for the other input boxes that's certainly nice too, but the time pressure isn't that great there. and I don't see the urgency of it that much. I basically like the idea. I don't want to forget. could you put this idea at the issue list in github? so we don't forget it? i have add a hint to your posting there: https://github.com/sl5net/autocivP/issues/15 20 hours ago, Manimal said: I mistakenly thought there was a version number error, so I've put it back and re-uploaded my 7z file above. And if you could please use the last updates from, before you make some changes on it, github (not from a release, better from main). so i don't need to compare the versions and dont need do reimport last changes. and unfortunately this mod not longer saves replays (if you not observer). And unfortunately I not know how to fix this (at the moment). well. https://github.com/sl5net/autocivP/issues/16 => this problem only happens if you are the host yourself and of course only at the moment when the game is finished. apparently that bothers little. Not ideal but not that bad examples: tested: join + play 1v1 games => replay is saved join + play team games => replay is saved host + play team/or 1v1 games => replay is not saved Edited July 30, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted July 30, 2023 Author Report Share Posted July 30, 2023 (edited) 14 hours ago, Manimal said: typing 2 first letters of my nickname in lowercase, and hitting the [Tab] key. Use uppercase to temporarily reduce the sensitivity of the substitutions mechanism Edited July 30, 2023 by seeh 1 Quote Link to comment Share on other sites More sharing options...
seeh Posted July 30, 2023 Author Report Share Posted July 30, 2023 @Manimal do you still has came crashes? i don't have. is it reconstruct-able ? Quote Link to comment Share on other sites More sharing options...
seeh Posted July 30, 2023 Author Report Share Posted July 30, 2023 show when proGUI mod is used. maybe more fair-play. some little fixes Postfix UserName: use ★ to show that i using proGUI mod its fair-play when other player know that you are using proGUI mod. it shows when you are using proGUI mod always. but you could use ★ to show that you are using proGUI mod. as a shortcut. update the not use the "not use communityModToggle in history" - check add the options for a shortcut to show when proGUI mod is used. its maybe more fair-play update logic of userPostfix a bit some source refactoring. rename variables use get_autocivPVersion function use automatically latestversion in download link update version nr, add comments add debug infos, remove proGUI from default profile suggestions add no-blood-and-gore-mod as a default Source code (zip)Source code (tar.gz) 2 Quote Link to comment Share on other sites More sharing options...
Manimal Posted August 1, 2023 Report Share Posted August 1, 2023 (edited) On 29/07/2023 at 5:09 PM, Manimal said: Your tiny mistakes were very easy to fix up : file structure seemed to be wrong, now it looks like the one of the genuine autociv mod. I've installed it within a folder that I've simply named "autocivP" with no version number. As explained in this post -> More details there -> https://trac.wildfiregames.com/wiki/Modding_Guide#Howtomakeyourmodshowupinthemodselectionscreen Edited August 1, 2023 by Manimal added another link Quote Link to comment Share on other sites More sharing options...
seeh Posted August 2, 2023 Author Report Share Posted August 2, 2023 (edited) 1.0.30 These updates introduce various enhancements and improvements to the AutoCivP mod, including new features, improved accessibility, and better customization options. Adding a free text postfix option to game names. Updating the legend. Updating AutoCivP to lowercase and adding a legend. Adding the modBuilder script. Updating the options JSON for a27. Explaining the PL shortcut. Showing optional ♇ or AP to indicate when AutoCivP is being used. Showing an optional icon when AutoCivP is being used. Adding limitations to the readme. Adding options for a shortcut to show when the proGUI mod is used, providing a fair play experience. Adding the no-blood-and-gore-mod as a default. Adding a hint in the tooltip on how to see all icons. Adding a hint on how to temporarily reduce the sensitivity of the substitutions mechanism. Explaining what the communityMod is. Assets 2 Source code (zip) Source code (tar.gz) Edited August 2, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted August 5, 2023 Author Report Share Posted August 5, 2023 (edited) v1.0.31 add tips: howTo resart 0ad always. little bug fixes Latest - fix function is_autocivP_just_now_installed - add tips in readme howTo resart 0ad always be using a infinit loop starter - found a little bug. fixed now Assets 2 Source code (zip) 2023-08-05T12:28:43Z Source code (tar.gz) Edited August 5, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted August 6, 2023 Author Report Share Posted August 6, 2023 (edited) update welcome message 06 Aug 16:24 v1.0.32 add welcome message disable outdated method of exit Assets 2 Source code (zip) Source code (tar.gz) Edited August 6, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted August 8, 2023 Author Report Share Posted August 8, 2023 (edited) v1.0.33 more insensitive control of autocivP Folder-name when 0ad starts use minutes in AFK represented using normal numbers instead of special characters. update tool-tip add in options don't use <icon> delimiter in chat add some options in options bit darker color for Game name Suggestion fix typo in option JSON suggest /pRestoreLastProfile ony when a profile is already used update welcome message Source code (zip) Source code (tar.gz) Edited August 8, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted August 9, 2023 Author Report Share Posted August 9, 2023 (edited) case-insensitive auto-completion (e.g. user names and civilization names)is important for some users change to use case-insensitive auto-completion for user names and civilization names is important for some users BTW: No need for use a uppercase letter anymore. Use uppercase to temporarily reduce the sensitivity of the substitutions mechanism is still working but probably not needed for most users anymore Assets 2 Source code (zip) Source code (tar.gz) Edited August 9, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted August 10, 2023 Author Report Share Posted August 10, 2023 Quote Link to comment Share on other sites More sharing options...
seeh Posted August 10, 2023 Author Report Share Posted August 10, 2023 (edited) Reuse chat text: Your last chat message last chat message you received. you draft => Type Tab in an empty chat. Easy to select a portion and simple to copy. Assets 2 Source code (zip) Source code (tar.gz) Edited August 10, 2023 by seeh 1 Quote Link to comment Share on other sites More sharing options...
seeh Posted August 11, 2023 Author Report Share Posted August 11, 2023 (edited) Improved Code Organization, Enhanced Configuration Performance, few Feature Updates a bit more order in the source code and a bit more performance during the configuration. a few feature updates hide commandHistory mapConfigProfileComands in not host state released this 11 Aug 13:28 v1.0.38 Updated the hideCommandHistory function This improvement hide the command history when they are not in a hosting role, providing a cleaner interface and reducing distractions. hope you enjoy these improvements and find them valuable. Thank you for your continued support and feedback! Assets 2 Source code (zip) Source code (tar.gz) Edited August 11, 2023 by seeh 1 Quote Link to comment Share on other sites More sharing options...
Atrik Posted August 11, 2023 Report Share Posted August 11, 2023 Hi @seeh, The autocivP_default_config.json still contain other mods hotkeys. Together with the autociv_default_config.json that seems to also reassign hotkeys at each game launch. Enabling autocivP for me, means losing all the hotkeys I'm used to. Since they are overwritten, conflicted or broken because of this. I heard from other players that had similar experience, so I just wanted to highlight, once more, the importance of having this problem fixed. I recommend maintaining a single, but curated default_config file that you edit/think separately from your user.cfg. You can let most hotkeys unassigned to avoid conflicts. Here is a example: my hotkey to repair is "J", autocivP assign "J" and "Shift-J" to some selection. Now if I press "Shift-J" with autocivP instead of queuing the order repair, I get a random selection filters I never set, like "wounded females + cavalry". Same from flare "K", and 90% of my hotkeys, they are all broken because you assign them to other things. Hope this helps, cheers! Quote Link to comment Share on other sites More sharing options...
seeh Posted August 11, 2023 Author Report Share Posted August 11, 2023 (edited) 1 hour ago, Atrik said: The autocivP_default_config.json still contain other mods hotkeys. yes. thanks for writing but this is no problem 1 hour ago, Atrik said: Enabling autocivP for me, means losing all no @Atrik these hotkeys are not activated (*1). this is optional. and there is also a filter for this in the options. may ask also : @AlexanDerGrosse, @Manimal or others how use it. I am very happy that I have been able to help you with this. Would like to make it as pleasant as possible Of course, especially for you BTW for using most things here (90%) you don't need hotkeys at all.*1 It used to be like that, but it's not like that anymore, since a long time already. Edited August 11, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted August 12, 2023 Author Report Share Posted August 12, 2023 (edited) now its available (a bit older version: 1.0.18 < 1.0.38) also from the in-game mod download options: Edited August 12, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted August 12, 2023 Author Report Share Posted August 12, 2023 (edited) importend update ! since the P is also lowercase in mod names. released this 12 Aug 23:26 v1.0.39 please update your mod. to prevent seldom unusual shutdown behavior. add 3 options to game name suggestions don't suggest your ratedDefault for gameName if not checked in the options update tooltip Assets 2 Source code (zip) Source code (tar.gz) Edited August 12, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
seeh Posted August 14, 2023 Author Report Share Posted August 14, 2023 (edited) ignoreInCompatibilityChecks is now set to false v1.0.40 This can be useful in certain scenarios, such as when a modder wants to sure that an older mod that has not been updated will not be used. Ultimately, the decision of whether to set "ignoreInCompatibilityChecks" to true or false depends on many preferences and the specific circumstances. update two smiles longer description for mute a player Assets 2 Source code (zip) Source code (tar.gz) Edited August 14, 2023 by seeh Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.