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Posts
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Posts posted by Belisarivs
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PS: I highly encourage everyone to download and install this HOPLITE mod pack for The Titans by my friend Centurion_13: http://aom.heavengames.com/downloads/showf...php?fileid=3813
The mod is extremely good and updates the hoplite textures and shields in the game to be more historically accurate. A MUST for any ancient Greek history buff!
Technical Error: Database Server Not Available.
Lets wait for fix.
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Very nice shot. Trees are real masterpiece and shadows are really great.
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Pretty bad idea IMHO. None would like to live in Sahara. Consumption of water would be high.
And it isn't truth that in Sahara there is no life.
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Not so sure archers were becoming obsolete against armoured men. Look at the Battle of Agincourt. Thereafter, the French thought English longbows dangerous enough to cut off the index and middle finger of any longbowman captured, giving rise to the English 'V' hand gesture for " 'F' you."
But keep in mind, that victories of English ended pretty quickly when French introduced Gunpowder.
Also development of armour from 1415 till Renaissance progressed.
Caesar, For Honour and Glory doesn't cover Renaissance period. Colonial AD does. But it is quiet here for quite a time.
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Gunners could do something archers couldn't. Kill enemy soldiers.
Despite effectiveness of arbalests, archery started to be not very effective against newest types of armours.
In fact, it was gunpowder, which made armour redundant (except for cuirassiers, but even those wore armour significantly lighter than gothic knights). Later armies ceased to use it because it slowed them down and didn't provide protection against gunpowder shooters.
During Reneisance were guns developed quite well.
Also, it isn't just about gunpowder. Lets not forget that significant events happened during Reneisance. And army, yet differing little from those medieval in equipment, was absolutelly different in training and discipline.
Close order drill made pikemen, with guns support, backbone of the army, chivalry was in decline.
But, AFAIK there is already mod which would try to cover this period.
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Well, WFG have shown, that anyone can deal without any DX pretty well for virtually unlimited time.
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Why should I look for videos when I can make it on my own?
Hamsters and Linuxers everywhere, rejoice.
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Keeping something closed sourced doesn't mean that it would be hard to port. In fact there are many such projects. Namely Opera and Skype (well, I hate it, but as example it serves well).
Porting on Linux is done directly by developers and as long as Dnas is member of developing team and OpenGL is used, I'm not worried.
I got Unreal Tournament working smoothly on Linux. We even played it on multiplayer (well, I was beaten ), so even though it wasn't ported, I'm not afraid running it in WINE.
What makes me somewhat disappointed are reasons why to keep it closed. Not that I would try to enforce opening as it depends on creators but reasons against opening suggest that there is something darker hiding behind. But this is my personal feeling.
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Hi.
I see you love AoK still. Then I have great information for you. New mod is being finished. It is really great one. Totally changes gameplay and feel of AoK. When it is done, I'll inform you. I promise.
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PEBKAC. I apologise.
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I asked him to review anything he would like to, but he didn't answer to my PM at totalwar.org forums.
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Hm, you warned me that it is getting too personal to me, but you've taken rather sharp course I try to avoid.
Beware, there are Americans who are kind and friendly and may have not agree with any war and therefore may feel hurt by tour tone.
"Rape, loot and murder it's all the same when you "helped" out a country."
This sentence can hit any single person although not meant personally.
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Hey mate, you rock.
Very nice indeed.
May I have several technical questions?
Which graphic libs do you use? OpenGL, DX, SDL ... ?
Will it be multiplatform or certain OS only?
Under which license will you distribute it? whether it will be freeware, GPL, BSD ...?
Which tools do you use to create models?
That might be enough for now.
Thanks and good luck.
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Nope. It isn't personal. I just don't quite agree with it and any display of arrogance angers me.
Thanks for pointing out my mistake in word Iraqi.
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I asked Cegorah to review your research. I hope, he will have a look soon.
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I have Athlon64 Toledo 3700+ its temperature is ~40 Celsius. No problem with temperature. I could overclock it. I've read, that older Athlons could live at temperature 80-90 Celsius. If I'll be skeptic, I have still 20-30 Celsius reserve.
What makes me worried is my GF 7600 GS with passive and temperature ~60 Celsius.
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Hm, Turcoman seemed to be too armoured to serve as light cavalry. But right you are. Keep it as it is.
Azap is fine. It will be cheap levy with sword and composite bow.
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I think, that in last period Turks should get some light cavalry (unarmoured horse archer or so) and some levy infantry. I think, that Yaya is better than those levy cannon fodders Turks used in great numbers (therefore Turkish army often sustained great losses in battle, but had no problems to replace them).
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some links from last period don't work.
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Nice.
From which mod for MTW2 did you use those pictures? Total Realism. I should give it a try.
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You marked last level as "level three".
I lack some heavy cavalry in last level. I guess you didn't manage to find better pictures than those tin models. It mus be hard to find.
I like it anyway.
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Abadu, you rock. I like it really. Thanks for such research.
I won't answer too often because I'll be away due to seasonal work and so. But keep researching.
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DEBIAN...
ps: complete debian maniac and fan... too easy
I didn't want to shoot in something hard. BTW, I'm Debian fan, too.
So, you are right. Now you can ask question.
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Dead for half of year.
Time for Phoenix to rise from ash?
OK. Here you are.
How Debian got its name?
Name ideas
in 1,000 A.D.
Posted
No problem at all. You can do anything you wish. Shoot in comments and ideas and we will see. Any help is appreciated.
My plans of FHG were to build team on Bazaar basis rather than Cathedral one (see "Cathedral and Bazaar" from Eric Raymond) where there would be some repository of mod and anyone would be allowed to implement anything he wanted but it would be then decided whether it is good thing and would be committed to the repository or not (in order to prevent excesses). But lack of interest of community surprised me. Therefore there is no work on it for now. But we can keep researching and modelling and when 0AD is out, we would have good piece of work done.
In fact I wanted to give factions proper names. We tried to do so for units and English names for factions were kept just to ease orientation in faction list.
Holy Roman Empire will be troublesome thing. It was pact of states which were more or less independent rather than one nation.
Its core was Saxony at the beginning which managed do unify, to some extent, HRE. But it was still based upon vassalage rather than unity.
Making HRE as single state would make many things difficult. Burgundians, Flemish, Swiss, Bohemians and others would be hard to deal with. They were part of HRE (at least for some time) but were often acting as independent states.
Let's not forget, that many surrounding states were also in some part of their history vassals of Emperor.
Also inheritance was different from other states. Candidate was first elected as King of the Romans and then he had to campaign to Italy to be crowned as Emperor. There were more differences, but I wanted to state the most.
So implementation of HRE will be hard task.
Regards.