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Belisarivs

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Posts posted by Belisarivs

  1. I understand your point, abadu.

    Once I ask you to replace or remove units that have stats and usage close to other units of same faction and period and once I suggest to add them.

    Well, it is pretty chaotic.

    Problem is, that I don't know if WFG will include Total War style in Part 2 or not.

    In Total War style, it would be no problem to have heavy cavalry unit along with knightly order. But in AoK style duplicating units would be simply redundant.

    However, I think, that Knights of Calatrava, Santiago and Aviz (and perhaps other) were quite interesting and important.

  2. Take your time. Your tests are more important.

    Ratniki Solva were pikemen in Medmod and Kopya were spearmen (in Czech "kopi" means something between spear and pike", Czech and Russian languages are quite close).

  3. I think, that bazaar style already contains all advantages of cathedral.

    You can easily limit access to source repository. By setting read only to all and write access to chosen will keep you total control over development and make source available to more people/testers.

    I really can't find another reason for non-opensourcing other than keeping knowledge private.

    There was also mentioned, that opensourcing would screw multiplayer. I think, that this is not an issue, too.

  4. Game woun't be opensourced. Or it isn't planned for now, at least. Maybe in future. I hope.

    I think, that WFG want to protect their work as it is only reasonable reason I see. Opensourcing was discussed here pretty often.

    In fact, we can't blame FWG staff for not opensourcing game, as it is their work and so the decision.

    Supported is only x86, Linux and Win. AFAIK. In fact, WFG can't support all thinkable architectures. See other commercial games. These are mostly available only for Win as DX, which doesn't provide anything OpenGL can't provide, IMHO, performs great service to bound companies to MS.

    I hate it, too. You aren't only Linux user here. Which is your distro of choice? I use Debian.

  5. If you dont mind i would like to give a sugestion about a Faction that i believe is missing, the Bizantine Empire and maybe some muslim Factions.

    I'll do Byzantines. They are my favourite nation, so it is unthinkable to not to give them here. I suggested Abadu to avoid civilisations, he doesn't know well to prevent inaccuracy.

    If you have knowledge of nations, read FAQ I've written and feel free to contribute.

  6. I wouldn't call this faction Holy Roman Empire.

    Problem is, that it was name of state with many duchies fighting each other. Therefore I'd give it name of nation.

    For example Bohemians and more other nations (Northern Italy, Swiss ...) belonged to the HRE.

    Creation of HRE could be one of campaigns or so. But not name of faction. It would look weird having for example Swiss fighting HRE, as they were in HRE (at least at the beginning).

    Also instead of "German" for first two periods use "Germanic" as French will use same units as Frankish kingdom covered both, Germany and France.

    In second period, there is too much cavalry units.

    Knight -> Ritter or Caballero

    Spearman -> Lanzenknecht

    Swordsman -> Schwerter ?

    Cavalry -> Reiter

    Militia -> Neerbann or Landwehr

  7. Saami ski warrior looks cool, but I don't know if it is possible to limit usage of units on certain terrain.

    It would be cool, but we won't be able to prevent it from being used at any other terrain as tropical forest for example.

  8. Good research.

    I think, that it isn't for now necessary to have exact names for all units, so I won't bother you with it (but if you find some, it would be still cool). We just need accurate units list so we can start working on it.

    I have some nice models of horses.

    Unarmoured, with barding and gothic knight. With popper usage of transparency, these can look really well (I hope, that 0AD will support transparency). And yet are quite low on polygons (I think, that they don't even reach 300 faces).

    Just keep in mind, it isn't necessary to have correct names, but rather correct unit types (it doesn't mean, that you don't perform great research). I mean, not all nations must have all unit types. If come concentrated on cavalry, they can have weak infantry (if it was so).

  9. I don't know. I wouldn't see problem even when it was named differently for each period?

    Handgunner -> Musquetero or Arcabucero or something like that

    Try to avoid English names. But it looks good anyway. Good research.

    Have a look at http://www.users.on.net/~roehr/RTW/CTW/Guide/images/spain/

    It is source of some of your images. I just went to parent directory. Go one more step up and you'll see other faction lists. :)

  10. Try to find native names instead those like "southern french infantry" or so.

    Also name "German Archer" is weird, because in that era there was no Germany (Frankish kingdom incorporated whole France, Germany and north Italy).

    Also spearman in second and fourth period looks weird. Try to find French name. Pavisieur? Just guess. As he has Pavise.

    Cool work anyway. I like those native names. They look realistic.

  11. Ok,Enlgand is not my speciallity,but i will update them,just some toughts:

    Well, then try to do factions you know. Your research of Italians impressed me, for example. I'd like to be as accurate as gameplay and 0AD allows.

    -The knigdom of Mercia WAS on England

    England is land of angles (Jutes and Saxons). Mercians fought against them and therefore it would look weird ta have them in English faction.

    -There were border reivers from late 13th century to 16th century

    Really? I didn't know. Then let them be there.

    -Is there any problem with the welsh archer?

    Perhaps same as with Mercians. I think, that Welsh only rarely fought alongside Saxons.

    And some toughts about the pictures that I provided:

    -Are the first saxon swordsman and fird accurate(Im having some problems in get saxon pictures)?

    It looks fine.

    -Are This pictures ok for the second saxon level?

    It looks OK, too.

    EDIT:Do you think that the Portuguese faction has too many units?

    I don't know. Try to not to make too many units with equal stats and purposes. Those would be redundant.

  12. It would be cool to regard each era as appropriate.

    For example 1st era was in name of Saxon colonisation. They didn't have extraordinary units. Goodin general, but not extraordinary.

    Second era would be that of time of conflict with Vikings. Huscarle fits there well.

    Third of Norman conquest and last of 100 years war.

    I'd give Thegns to the second period. In first period, I'd give them only basic units. And not Celtic ones.

    Also Mercian kingdom dates rather to the second period. But they weren't English and therefore shouldn't be there.

    What is the difference between Feudal knight and Norman knight? I think, that they were both the same. Also dismounted knights were in use in last period as it was result of defeats caused by Scottish infantry to the English knights. I'd treat them as Norman infantry, instead.

    Border Reiver dates to the following period, IMHO. English used Longbowmen for pretty long time. In last period, they definitely shouldn't be missing. Also Billmen and Heavy Billmen in same period don't look well. Player will tend to select few units and continue using it. Therefore substitutes are redundant for now. Try to avoid them. If Total War style is implemented, then it makes some sense, but in AoK gameplay style it is waste of time as such units will be rarely used.

    Also I'm not sure if English used Handguns in last period. I think, that French supremacy in gunpowder was reason of English loss of 100 years war.

  13. When Triarii could afford best equipment, why this guy has the most basic one?

    What mean that "Base" Triarii were only one. There were no other, better, Triarii. Their equipment didn't differ that much AFAIK.

    Cool picture anyway, but would fit best for Hastatus IMHO.

  14. I've read article about Vista.

    Frankly, I didn't expect any breakthrough in Operating Systems. But I'm stunned with what they have done.

    After 5 years of development they added new skin to XP (no, I don't believe that it is 3d engine. 3d engine leads to lower requirements, if sufficient graphic card is used, while Vista has bloody requirements) and implemented DRM. Cool. Could someone with brain in head make this? And who could use such borgware?

    Just see for yourself.

    http://www.cs.auckland.ac.nz/~pgut001/pubs/vista_cost.html

    Joke:

    http://www.degredo.net/

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