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ElfTheHunter

WFG Retired
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Posts posted by ElfTheHunter

  1. Just want to point something out really quick:

    Beorn had horses, but they were more for pets and not for the purposes that our horses will represent. They weren't even worked in fields I think, instead they were his friends.

    Basically, those horses are different than the horses good that northmen will sell and trade with. (I don't expect you'd sell your dog or cat...) Just my thoughts.

  2. And a lot of the project is not in the graphical area yet so to show stuff to you might actually hurt your interest in TLA :lol:

    And another thing to remember is that we don't want to release something, then take it back and say we won't use it. So we are kind of trying to limit what you know until we know it'll be possible. We already have done mistakes in the old forums of deciding on something and then having to explain why we had to take it back.

  3. They train units and build structures like normal civilizations, though their units/building lists are far more limited. Whether they have a tech list or not is still under disscussion.

    As for goods, I'm not sure you understand. A civ never consumes the good (I think that may be the wrong word there) since the good never get's used, it just benefits from it. So say the Northmen have 1000 iron, they will get these bonuses:

    +1 Attack, +1 Armor to all Military Units

    But if they decide to sell 200 iron, then they will lose those bonuses. Thus making their units weaker for more gold. Now if inds got the same benefits, it might be bad or good for them to sell 200 iron. If there is constant fighting around their base it might be better to keep all the iron you can get so you're units are stronger, if you're in peace then it's better to get something more productive and needed like gold. So instead of worrying about these things we decided to just not have them affected by the good bonus, that way they don't have to worry about trading them. They won't have to evaluate if selling these goods it good or bad, because it'll always be their job (without any negative effects of weaker units)

  4. Well, let me try to answer some of these (pull my own weight around here ;) )

    I used to play a game called "Anno 1602" ... and you could trade with other islands ... you could sell goods (and get gold from it) or buy goods (and be ripped off your gold  ). Anyway, I thought that might be a lesser difficult way of setting up trade between players and Independent Civilizations.

    I'm not sure I see the difference here. When trading with an independant your caravan will take the extra resources that you want to get rid of (be it gold, wood or some type of good) to that independant's market. The actual trading process I won't go into detail because it's not defined yet to public release but there you'll trade whichever resource or good for gold. In the same way your caravan (under your commands) may buy other resources, that would be why you'd have gold with it. Gold is the only resource that ever civilization (ind or not) has. That's because we're using it as the trade currency. So you seem to have given a nice summary of what trade in TLA will be like.

    OK, I know this is finiashed but I was thinking something. Why can't indies consume goods? Consumption of goods would improve the economy, meaning they could sell you more goods, and give you more troops etc. I could imagine this would lead to some cool manuevering as destroying an indy could then have an interesting ripple effect. It would also lead to some pretty tough coding. OK, now I can sit back and watch the team not take my suggestion.

    We never not take a suggestion, or at least not until we've cosidered it ;) But while this has been considered and may seem like a trivial feature which might be added without much harm to the system, we don't want to focus attention on the inds. We want you to be able to sell a certain goods to neutral inds without worrying how powerful they might become. Independants are there mainly to expand the trade of TLA, not the military. They are not being designed as extra AI players, but design as tools to make the player's experience that much more fun. This is an instance where we're deciding to go with unrealism for the purpose of fun. A FPS might be more realistic if after every shot it gave you a massive eletric shock, but it would not be as fun :lol: But the final reason we are not having them consume it is because that would mean a lot more programming and testing and longer until TLA is out. The player doesn't need to know they are not consuming them... just that he sold a lot of mythril to the units, and got gold from it.

    Hope that partially answers your question, but I'm sure Adam can ellaborate on my answer and I'll let him do that.

  5. Indeed, I like them a lot. I think they do Quellion justice... Maybe he'll drop by and say so for himself (dunno if he visites the forums much)

    PS: The Edain Garrison makes a lot more sense now with those new textures, that now looks very edain.

  6. Ok, I'll pull my FotR change over to TTT so that Faramir will act like in the books and Osigiliath is never seen (or at least not with Frodo/Co there).

    Then I'll use my TTT change so that instead of Galadhrim elves showing up at Helm's Deep, it would be Aragorn's rangers. This would allow nicely for them to fall into their true roles in RotK (assuming that my thoughts that they will not appear in the third movie are correct).

    Trilogy in general: I'd change the release date for the first movie to November 3rd 2001 and then the second would be nov 3 2002 and RotK would be Nov 3 2003 which would mean we'd have to wait only two days :lol:

  7. It wasn't drawn by Adam, but by Quellion. It might be better if you update your next works in this topic (rather than opening many topics and making a mess) just a suggestion. This is really nice work (though I think it may be too many polys, like brick walls sticking beyond doors and white walls, should prolly be flat and have textures create the diff - I'm not a 3d artist so I'm speaking with the mouth of the ignorant)

  8. I dunno where Adam's been. If I catch him I'll tell him to have a look at these.

    PS: I think the mediaval look (which was on my but I got over it) is from the texture, too dark and stoney.

    I think the only problem is that it's too flat (I think if it's made more into a tight square and taller it might look more edain, but really, this (to me) seems like a most excellent job).

    Curufinwe, have you applied to work on TLA? (u should)

  9. Excellent post Mythos, though there was one weak spot:

    It makes me laugh when non-Americans predict such a thing. Now, the desolution of the EU is much more likely and I'll tell you why: The EU is made up of independant countries - the United States is not.

    They can easily laugh at a non-EU citizen to predict such a thing :)

    But very well thought out post and I agree with almost, if not all of it. Hafer Doctrine? Why call it that? (just curious)

  10. Wow, nice work. I'm not very good at judging raw models and end up being too picky so wait until Adam comes by to get some *useful* feedback. But I think it's too long (between gate to the tower on the right, first picture - edaingarrison3d), though maybe that is actually more accurate to what it should be.

    Do u know how many polygons it is?

  11. Hey, if you guys play and want some extra company (if you guys wanna go mano-a-mano then it's ok) tell me and I'll try to come on :)

    I once played against this guy who was getting stuff like 45-50 kills a game with 5-10 deaths!!! Amazing... I do agree that's a nice ratio 30-10, I usually get equal or double-normal.

    PS: Getting back on topic, I won a Falcon Design according to a pop up on HG!!! ;) And also I've won most Student of the Quarter awards back in my old school (new school doesn't have them :) )

  12. Oh, and Adam did not contradict himself:

    Granted, it's a horrible thing, but I don't think it's up to my government to "level the playing field" if you will, but rather is up to the individual :/

    Adam's opinion on what his country should do

    If the US can create a "beachhead" in the Arab Middle East, then it can slowly but surely take care of the radical Islam problem that is threatening the world right now.

    Adam's opinion on what would happen if "the US can create a "beachhead" in the Arab Middle East".

    Well frankly, the wars have everything to do with the United States, in one way or another. +Oil = +Industry = +GDP = +money in people's pockets = +world trade, etc, etc.

    Adam's opinion on the truth of wars, not his opinions on whether the us should have them or not.

    (Adam being the leader of TLA has nothing to do with me defending him! :) )

  13. I think we should have gone to war against Iraq, though I disagree how it was done. First, they blamed it was on Weapons of Mass Destruction, then it's on freeing the people. I actually don't like to accuse the Bush Administration of lying (though they prolly were) but just see the fact that if they weren't lying (a important reason not to elect them again) then at least they made some very big errors (another reason not to elect him). But more than that, they wen't against the UN. I just can't understand why? If the WORLD doesn't find it the right time to go to war, then why do you think you do. Just because you can and you are bigger? I disagree with that tiny part of the war. Also, our business in Afghanistan was not over (I don't think it's over as I type) and we haven't caught Huseein (I think) and already we're setting sights on Korea and Liberia!!!!

    I just think that the U.S. has made some very bad decisions in timing, not in actions. I really liked Frumpus idea of closing the borders. A complete and surprising fall in US's world interferance would not only stump other nations, I think it might just make enough of a change that SOMETHING (for good or for worse) would happen and that might just be what is needed. Say because of that WWIII begins to form, hey, I don't want it but then America may get asked to interfere and be seen as hero again, putting to rest a lot of arguments and conflicts (rasing others) I dunno, it'd make the news :)

    I think oil will not be the end of the world, I think humans have lived through worse times and will live through it and technology will advance beyond oil. Already nuclear powers provides 20% of the world's energy (clearly not enough, but with time it will be more) And this is just thermal nuclear energy, imagine once we capture the energy from splitting the atom and can recreate it!!! But anyway...

    I agree with Adam's opinions, even though I believe in God I prefer when he is not mention along with war. I much more prefer and respect a clear and honest "We want oil" than a suspecious and obvious lie "In the name of God..." People who make wars, while possibly religious, don't involve religion in their mission (there's more than one opinion that makes a decision when it comes to politics).

    PS: My post was going to be a lot more passionate, but while reading I found a Halo video series called RedvsBlue which is hilarious and began to download them. So I kinda lost my interest and my post is prolly a scatter of thoughts, anyway, I think wars should be solved over a game of Halo... Bush and his team vs. Huseein and his sons!!! HAHAHA (these are forums, don't let these disscussions get to your head, don't get mad, get glad)

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