
BeTe
Community Members-
Posts
278 -
Joined
-
Last visited
-
Days Won
2
Everything posted by BeTe
-
Indeed, what's point of these colors? Not sure if disrespectful, but it looks strange...
-
Increasing social media markting effort for 0ad visibility
BeTe replied to Darkcity's topic in General Discussion
I think we shouldn't discuss tournaments here - it requires completely separated and focused topic. Point is only that it would have good impact to player base. -
Increasing social media markting effort for 0ad visibility
BeTe replied to Darkcity's topic in General Discussion
Also I think tournaments + it's streams would help as advertising/PR content. I know not easy but... It keep game more alive I guess. -
@Gurken Khan Awesome comments. Sorry for sound, I realized later. Should have waited for better video and then make this post... All clear. Did I start making Skiritais too early considering it's gather rates? When should I start building them?
-
Yo guys. If anyone has time and will to watch, I streamed POV of my game with comments so wondering what I did wrong? Later I watched replay and gave some comments - was I right there? https://www.twitch.tv/videos/1584352141
-
Increasing social media markting effort for 0ad visibility
BeTe replied to Darkcity's topic in General Discussion
We should also stream POVs on Twitch.tv - it's also popular platform in gaming. And it's bizzare how easy is to stream using OBS. Once configured it's 2 clicks to start stream, literary. Like (1) open OBS and (2) click "Start recording". I encourage creative and people with good narration talents to start doing it. Btw, small feedback as newcomer to 0AD - the biggest issue is "unable to join host" problem. It's anyways annoying to wait for game and then you can't play with only person available b/c of this... Sending Wiki page of "how to open host on router" is not solution, imho. -
Not sure if anyone posted already, but there is open source of RA, TD and Dune: https://www.openra.net/ If someone needs more info, build orders, tutorials, communities, etc. feel free to reach me.
-
Not youtube, but livestream: https://www.twitch.tv/bete8
-
Please help me with streaming - 0AD screen is cropped in OBS Studio
BeTe replied to BeTe's topic in Help & Feedback
darn, I figured out. Problem was strange behavior of Game window - when I am focused to another window like OBS, it gets resized and cropped. When I play game, screen gets to fullscreen and OBS stream looks properly. -
Hey. I am using Ubuntu Linux and trying to stream 0AD using OBS. Problem is that screen is cropped if full-screen. On "windowed" mode it's OK but I can't move in-game screen properly... Attached is screen recording of what is happening and what I tried to change. Anyone some hints, ideas? 1731834186_OBSissue.mp4
-
No man. We should have less but stronger units. Which will keep game duration same but more interesting, better microing and maybe a bit less lag. And for me personally more appealing. I just don't like big blobs.
-
Yeah but it's like different game in terms of how many players is available to play against, ie. people that play "normal" 0AD don't play this mod. So in theory I would wait much longer for 1v1 game on this mod...
-
I am actually against blindly copying other games. I referred to AOE as game where there are smaller blobs and still is very playable and has big player base. So just as proof it's possible. Also there is a lot of lag issue, not only for me but I saw it in Youtube. I also mentioned microing large blob on small screen is very hard or impossible. These are things that should improve game, not only blindly copy others, right? @wowgetoffyourcellphone I am lazy to install and play yet another game. And I am not sure if it has enough player base. Btw, redirecting new players to mods is not good for 0AD I guess. I think we should increase it's player base, not reduce it.
-
All this topic is about smaller blobs in general. That's all. To be more like AOE 2 , WC 2 in that sense...
-
Yes, but I mean you can't capture / destroy anything. You can cav. rush with 5 units and attack only women, but even that works only if unscouted which is not likely to happen on intermediate level. Also it's risky - if failed you are behind in number of workers, unless there is much hunt around. I'd not consider "rush" strategy as argument to my concerns.
-
> Anything lower than 200 isnt really fun We are comparing 0AD to AOE where there is much less units and I don't think AOE is boring. Off course to make 0AD fun with less units I guess we would need another changes. > It depends. The classical approach is to reach the pop limit, get most blacksmith upgrades and to attack then with a huge force. Mixing in some siege might be helpful but is not totally necessary This sounds just terrible and boring. Would it not be more interesting to be able to harm opponent with 5-10 units like in AOE, which you can micro and do some tricks to win fight? Like cavarly dance or whatever name is in 0AD...
-
Good point LWB. Btw, maaan, I just played 1v1 game. My opponent was just defensive... I spent 25 minutes in marcoing and then when I got to 250-300 pop I attacked and game started to lag so much that it wasn't playable. So frustrating. Pointless match.
-
Do we like this? On first look it sounds terrible for me personally, but it's maybe better for "casual" players, for people who want to play easier games. Me personally would like to see more smaller fights during game, resource raids, etc. Mentioned idea about limiting resources on initial CC sounds interesting towards above goal. But we should be careful - not all players want aggressive game. We don't want to make game uncomfortable for beginners / intermediate players.
-
@LetswaveaBook heheh I am just watching your game https://www.youtube.com/watch?v=-FuI_J00ZY4 . There was loooong time of chilling. Then you both got so many units so that game started to lag. x) Also when I watch first engagement around fortress - there is no chance I can't see how big armies are. I have no idea who has more to fight. I guess microing units is impossible in such a big blob as well. Idk if people like that...
-
And when and how you do fights? Make big blob with siege units and just rush thru middle?
-
This is good point. I guess it's not enough just to slow down production, it might require buffing units. And I guess resource collecting and cost of units are factors that needs to be considered as well.
-
It means that people like big blobs?
-
P.S. Instead of maxpop. I guess better solution would be to make unit production slower, but make them build structures faster. Not sure tho, just thinking loud.
-
Better in term of slower production/less units per time? I didn't try but not sure less that 100 pop is playable. Or is it? But regardless I saw most of players play on 250-300 limit so if I configure 100 nobody will join my lobby. I am wondering on global level if people agree with me that it would be better to have less units?