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Grautvornix

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Posts posted by Grautvornix

  1. An issue may be to match the character and style of the text to that naming convention. If it was a "page", "item" or "point" then it would refer to more sober academic style, while naming it "epic","verse" or the like it would require a bit more stylish language. And that might need to be adapted to the respective subject and region, e.g. are we talking about something in ancient Greece or Rome, or in a Britannic, Indian, Persian or East Asian environment. 

  2. 17 hours ago, Vantha said:

    I need some help with naming. How should one instance of the story parchment overlay, text and image together, be called in the game? E.g. for the button tooltip: "Switch to the next/previous ______". Something like a "chapter", but shorter than that.

    Some further possible names:

    • Story
    • Topic
    • Page
    • Subject
    • Point
    • Item
    • Line
    • Aspect
    • Article
    • Episode
    • Saga
    • Poem
    • Epic (my favourite at the moment)
    • Book (too large, but nice and short)

    An if you build it like the Iliad or an old Saga: 

    • Verse
    • Line
    • Saw that might be in ancient Greek στίχος (stichos)

     

    • Thanks 1
  3. Just tested historical mod playing Spartans and they have a similar system with their Women, Helotes and CS:

    Women and champions can be trained in the CC while Helotes are trained only in a separate building.

    Champions cannot do anything except fighting (but they do it very well obviously ;)), Helotes can both gather and fight.

    Oh, and CS are trained in separate camps.

    Seems logical and diverse enough, at least for Sparta.

    • Like 2
  4. Maybe I am wrong, but basically the "two-gendered citizen" mod (in A26) was getting quite close (women and men as standard citizens able to gather resources, but had poor fighting abilities).

    The only change instead of just depicting male and female citizen with the same gather rates (high for food, low for everything else), would be to determine a gather rate for male citizen and a different one for female, right?

    The only difficulty is now to allow creating intentionally a number of males citizen with a certain gather efficiency and female citizen with a different rate. IIRC the "two-gendered citizen" mod just arbitrarily added two different avatars with the same properties. 

     

     

    • Like 3
  5. Could you try renaming the subfolder to just "delenda_est" i.e. without the checksum "-de4709eff..." and then move it up one step in hierarchy.

    (Or, possibly better, move all contents of the subfolder to the parent folder)

    Maybe there are too many folder levels.

  6. 4 hours ago, sj113 said:

    what is wrong with my delenda est installation?

    image.png.7663096a10466dd6e0c736204366717a.png

    This kompiuter > lockal disk > users > user name > App Data > Roaming > 0ad > mods

     

    Hi @sj113,

    for me (Win10, A27.1 and A27.0) DelendaEst works well. I have however placed the delenda est folder under documents>mygames>0ad>mods

    Could you try?

  7. Thanks a lot @Itms ! 

    While still getting the same error (0xc000007b  - cannot start application...), and also while complaining about the game being already installed (I have 0.27 and SVN installed  in different folders), this time the install continues after I acknowledged the error continued till completion.

    The game comes up correctly as "Build May 26, 2025 (release-a27.1, , 68d99)" and works.

    Thank you so much for your support!

  8. Great idea!

    It also adds a bit of uncertainty to the game: Training of new units for the receiving ally might be delayed or blocked if population cap is exceed by the arriving newcomers, and also their mix might be not as expected/planned by the ally.

    On the other hand, these units might be proven and levelled-up due to experience, so definitely valuable.

    I am looking forward to testing your mod - will work in SP as well, I guess.

    • Thanks 2
  9. Good ideas! By the way does anyone know for how long you need to keep soldiers garrisoned to rank them up? Can there be multiple level up trainings? (i.e. after a second stay in the barracks) I tried once to setup a chain of barracks, each one training 10 soldiers that are immediately garrisoned into the next barracks. 

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