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Everything posted by Fabius
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Introducing the Official community mod for 0 A.D. Empires Ascendant
Fabius replied to wraitii's topic in Gameplay Discussion
All good As I mentioned Wowgetofyourcellphone has several centurion actor skins and I believe he made one specifically for the Republic era, so it would be easy to match the current armour aesthetic. -
Introducing the Official community mod for 0 A.D. Empires Ascendant
Fabius replied to wraitii's topic in Gameplay Discussion
I disagree that centurions would be out of the timeline. legionaries came into being with Marius in 107 BC which is 39 years after the third Punic war ended in 146 BC. Centurions existed prior to that reform with the triple line maniple legion in then current usage by the Roman Republic, which was used throughout the Punic wars. -
Introducing the Official community mod for 0 A.D. Empires Ascendant
Fabius replied to wraitii's topic in Gameplay Discussion
Wowgetofyourcellphone has a very nice centurion model, in fact he has a couple I believe. So mayhaps you could use his. I would prefer centurions came from a building other than the fortress, a barracks or civic center seems most reasonable. That only leaves the stats and bonuses to be hammered out. P2 fortress I feel would be a step to far, you need siege to break fortresses, all that will do is nullify P2 aggression entirely unless you start adding P2 siege as well. -
Introducing the Official community mod for 0 A.D. Empires Ascendant
Fabius replied to wraitii's topic in Gameplay Discussion
The idea i had in mind was taking the concept of the Han government minister and applying it to centurions. So possible benefits could be a small building speed bonus for citizen soldiers specifically, a small attack bonus, a movement speed boost. Stat wise the centurion could essentially be a champion or somewhere between an elite swordsmen and a champion. Likewise limited in number, maybe if we could have the Castrum moved to P1 or P2 we could add them to the training roster. -
Introducing the Official community mod for 0 A.D. Empires Ascendant
Fabius replied to wraitii's topic in Gameplay Discussion
What about centurions for Rome? -
percentage based upgrades versus addition based upgrades
Fabius replied to BreakfastBurrito_007's topic in General Discussion
This way you can tone down unit scaling for those that have high attack and you no longer treating units with a blanket 20% or whatever. Now you can tweak individual units without busting the others too. Overall it seems a good solution to your balance problem. The big question now is how much effort would it require to implement. -
percentage based upgrades versus addition based upgrades
Fabius replied to BreakfastBurrito_007's topic in General Discussion
That seems a reasonable application. I like units gaining experience more than blacksmith upgrades since it provides a trade off for extra stats, which is more interesting than a blacksmith, so I would prefer that it is not nerfed into the ground. Potentially raw points could be used for the experience levels instead of damage percentages. -
percentage based upgrades versus addition based upgrades
Fabius replied to BreakfastBurrito_007's topic in General Discussion
Armour already functions like this adding +1 and +2 respectively. Attack would work just fine, the issue however is that raw attack point bonuses will interact with the percentage attack bonuses, eg if you add attack points and then do percentage bonus you will have a bigger final total than with just a percentage bonus. So that would need to be considered prior to tweaking. -
Others RTS - Discuss / Analysis
Fabius replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
so legionaries javelin and gladius switch mechanic when ? -
Did you mean 200 health as citizens are already 100 health
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What is wrong with the young Spartan part?
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The cost of the camp isn't the issue, the problem is third age and has to be built somewhere outside your own territory. All that effort for rank 2 infantry that only ever gets measured in how well it can take hits. I agree on the champion side of things. The hero roster and consular guard have always been a strong point. It is just very funny that Republican Rome is playing like Late Rome rather than early Rome Like Delende Est, true, and then I wish to see some of its features in the main game lol. Best Roman experience ever though
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In hindsight after some play testing I did realize I had overlooked this, I reached just over 700 damage on those catapults using full tech and Scipio, great for anti ram turtling at any rate That being said Rome still feels sparse in options compared to say Athens which now has a second age champion, or Gauls which have had fanatics for a while and the best current cavalry in the game. It was discussed elsewhere about putting the army camp in second phase and it would be nice to have something to use in second age.
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Having done an initial read through and evaluation of the civ changes, Four things have stood out to me. Firstly the Athenian second phase champion marine, I like it, a lot, enough to actually play Athens more. Secondly the Persian champion cavalry archer, a nice addition, however identical to to the champion chariot in stats and also unlocked along with the champion cavalry. Persian chariots are now a redundant unit and will never see play again unless for pure aesthetic reasons. And thirdly, and more personally, the Roman civ overview is a pathetic far cry from A23, three alphas and Rome has received nothing new in that time period, just a significant loss of unique features and a few returned features. Far as I am concerned Rome has been the harshest treated civ out of everything. At least give the Roman players something please. Also fourthly, Han is good, I like the clear effort to give it lots of interesting features, It does make me depressed that other civs are not as differentiated though.
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Persia isn't my field of expertise, but I like this differentiation plan, I shall look forward to the Roman discussion
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Meanwhile siege tower go brrrrrrrr
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suggestions Thread for posting suggestions for Alpha 27.
Fabius replied to Lion.Kanzen's topic in General Discussion
Awesome -
suggestions Thread for posting suggestions for Alpha 27.
Fabius replied to Lion.Kanzen's topic in General Discussion
wait RC is shorthand for release candidate right??