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DarkAngelBGE

WFG Retired
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Everything posted by DarkAngelBGE

  1. Yeah, it's going to be hard to implement. Let's see what I can do in the future. I will keep you posted, Dnas.
  2. What is the right statement: My family has or my family have ?
  3. Hmm well after the big forum conversion we can definately consider this. Noted down.
  4. http://www.invisionboard.com/converge/ *sigh* Nice though that I implemented this a year ago.
  5. (all in French) Anyone know any good sites that provide you with help to: * describe characters in French * understand the plot in French * summarize the plot in French * interpret the plot ?
  6. Well it always lied in the corner, since we had more important things to do - the WIldfire Games Intranet, the new sites, etc. We should really work on that, I agree, Josh.
  7. Heya Josh! Good to have you here. Wildfire Legends is making progress again? Cool!
  8. LOL! I liked the bug about the brick wall.
  9. Heya, Nick! Cool you made it to here. Definately will have to check out what you have done for AoM! Welcome again!
  10. @Joseph: He is male. And this is his *real* hair. LOL @Matty: Thanks for the warm welcome. We were drinking Sternburg Export and Oettinger (German beer).
  11. But to my eyes it looks sort of like a rich car. I think the front lights make up for that impression yes?
  12. Sounds cool, Matei. What type of game are you going to make? I think Philip very much answered your question?
  13. Looks cool, Jordan indeed. Especially with that fortress behind.
  14. Well, Bobbo should have placed a link only instead of the image. That is called bandwidth theft Bobbo. Changed it.
  15. Thanks so far. Any other ones that come to mind?
  16. Ah, Berrys, good to see you again. Well, since I will be developing the computer player AI, I will make sure that the scripting system will be as close to AoK ones as the programmers allow. Instead of setting some variables, we may go the SN-mile, too, let's see. I will also write a top-notch manual on AI scripting in 0 A.D., so it won't be as hard as Javascript might suggest.
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