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psypherium

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Everything posted by psypherium

  1. @vinme Could you post a non-expiring version of the link? After clicking "invite people", you need to press "edit invite link", then change "expire after" to "never"
  2. @DerekO Could you post a non-expiring version of the link? After clicking "invite people", you need to press "edit invite link", then change "expire after" to "never"
  3. @Yekaterina Could you post a non-expiring version of the link? After clicking "invite people", you need to press "edit invite link", then change "expire after" to "never"
  4. Extra speed is fine just so long as it doesn't reintroduce the RNG inherent in dancing strats. Less RNG is more fair.
  5. "Solved" is probably impossible, this is true. But a reduction of harm is demonstrably a positive step forward. I was not aware that there were other lobby moderators aside user1, I thank you for the information. One thing that helps a lot was the integration of the lobby-to-discord bot implemented by Hannibal Barca, that is how I have been able to easily see some especially egregious activity in the lobby, through my 0ad Discord server, I subsequently reported the user, and action was taken. I have generally stayed away from these kinds of controversial topics in the forum due to my social anxieties, but I have decided that it is important to spread the load among more people to reduce the negative effects of negativity and toxicity. Having more people responsible for absorbing and rectifying the negative activity will improve the mental health of everyone involved, as they will not have to be exposed to as much of it alone. I'm trying not to be upset about this comment, but I can't help but read things into it that might not even be there. When I read "will likely never be solved" my mind extends that to "so it's useless to try to make it better". That's not what you are implying, right? I thank you for your contribution, and apologise for picking it apart, I just want to more fully understand your perspective. I feel like my response here is an ego-driven defense mechanism, but I decided to post it anyway in order to process my reaction, so that I can learn to more effectively and objectively communicate my perspective, and so that others can learn from it also.
  6. As others have explained, filter lists are not able to take context into account, leading to false positives. The solution is to have more active moderation, which means more volunteers are needed. These volunteers also need to prove that they are capable of performing their moderation duties appropriately without being too heavy-handed. It is a difficult conundrum, because it might be that there is no clear way for volunteers to prove that they will not over-moderate the community. The FOSS community sometimes tends to lean too heavily on "free-speech", without recognising the fact that responsible community moderation can increase the net-total of freedom of expression by limiting the ability of nefarious actors to use their speech to discourage minorities from having a voice. The main solution that other games have implemented is a crowdsourced one, with easy and visible tools for reporting harmful content. As far as I understand it, the only lobby moderator is user1. This person is not able to moderate in their sleep, so having at least one other moderator in the lobby would be a positive thing. This extra moderator should probably be someone who is not also a programmer, time should not be taken away from programming and given to moderation because the amount of programmers is limited. But the amount of people who are capable of responsible community moderation is much greater. The problem now comes back to choosing which people are capable of performing these moderation duties without over-moderating. I would have said that sil-vous-plait was someone who was capable of performing this moderation, until this passive aggressive and somewhat arrogant post. "spell out" reads to me as patronising. I think that maybe this person was just frustrated, and I do not want to discourage them by pointing this out. I've felt the same frustration that they have, so I cannot really give blame to them for acting on this frustration. The best guidelines that I know of in regards to enforcement are included in the Open Source Contributor Covenant https://www.contributor-covenant.org/version/2/0/code_of_conduct/ Anyone who wants to put their name forward as a volunteer moderator should look to this covenant as a guide to how to perform moderation duties. And here is the point where I will put my hand up and say that I am willing to volunteer for this position, I can not say that I will be able to give a large amount of time to this duty, and I would say that at least one more person should also be given this responsibility. I also want to point out that I would not be offended if people decided that I am not suitable for this position. I hope that everyone will have good days.
  7. I am hoping to see this mod available in a24 sometime!
  8. The game will display "player bartered 300 stone for 500 food" when in fact what happened is the player bartered away their food in order to receive stone. When someone barters x for y, the person is bartering away x in order to receive y.
  9. The last line of terminal output was "Segmentation fault (core dumped)" The last time I played the svn version was February 11, 2020.
  10. I attached the replay file from a game versus A.I. which crashed to desktop when playing. It was built a few days ago, at revision 23795 or 23796, not sure which exactly. Here is video of the crash happening (go to 38:20 if it doesn't happen automatically) https://youtu.be/fV5MZ7aBS5Q?t=2302 commands.txt
  11. Missing Replays (replays in thread are of the wrong game) Week 1 : @Stockfish vs @ffm Week 2: @Stockfish vs @Pudim here are the clean week 2 replays (except Stockfish vs pudim) week2.7z and here, again, are the clean week 1 replays (except Stockfish vs ffm) replays week 1.7z
  12. Here are clean replay files for week 1: replays week 1.7z there is no stockfish vs ffm replay, what was uploaded in this thread is the wrong file.
  13. The week 2 game will be streamed at this link:
  14. @Hannibal_BarcaGood thinking. I've updated the post.
  15. I thought it better to keep the replay file in the replays section. Would it be more appropriate just to put it in the other thread instead?
  16. I will try to remember to update this post every week with the new replay, if I am late, you might find that someone has posted it as a reply. Week 1: Team 1 - camelius (Black), Stockfish (Purple), Unknown_Player (Green), Fpre (Dark Blue) Team 2 - PhyZik (Orange), DoctorOrgans (Cyan), LANDLORD (Yellow), Vick (Pink) Sunday Pro Games Apr 22 4v4.tar.gz Week 2: Sunday Pro Games April 28 4v4.tar.gz Week 3: Team 1 - borg, camelius, Boudica, fpre Team 2 - ValihrAnt, chrstgtr, Unknown_Player, phoenixdesk Sunday Pro Games May 5 4v4.tar.gz Week 4: Sunday Pro Games May 12 4v4.tar.gz Week 5: Sunday Pro Games May 19 4v4.tar.gz Week 6: Sunday Pro Games May 26 4v4.tar.gz Week 7: Sunday Pro Games June 2 4v4.tar.gz
  17. It was very difficult to read fgod stats on snow biome lol. I wish for an option to scale fgod separately from the main 0ad gui. And to change the font, the default font seems to have some aliasing or something. There will be other streamers also, between us we will figure out the correct streaming configuration. I'm not aristol Dancing is too overpowered. I misgendered you at least once, I'm sorry
  18. You see the Gaul farm in the thumbnail, it has a bug when viewed from certain camera angles which makes it look like that.
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