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feneur

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Everything posted by feneur

  1. Welcome to the forums! I hope you'll like it and enjoy your stay, there are things to do here while you wait patiently for the game to be released One thing in particular I can recommend is our History Articles section, lots of things to read, and new articles added every month.
  2. Thanks for pointing that out It shows that even the great artists of WFG can make mistakes (Which of course is another reason why the game isn't finished in a couple of weeks; we're not perfect )
  3. Regarding the "choosing gods" question, no there will not be such a feature in the game as we're aiming for a more realistic style. I guess it could be possible for a mod to have this possibility, but I'm not sure, I'll leave that for the programmers to answer
  4. Well, as Tycan said, if it's a bit higher resolution on the 0 I think it's a great idea to put something like this in the downloads section, we don't have much else to download at the moment
  5. Well, let me see if I get your question right, you ask if we're doing this for free, making a full freeware RTS game, and as a hobby, and if we're few? I can't see any money coming, and actually would refuse it if I would, so that's one. Remembering what I read in the Desing Document and seeing how much of it already done, yes it's going to be a full freeware RTS game. Hmm, I do have a real life outside of WFG, so at least for me it's a hobby. Can't be totally sure about everyone though, some people are getting things done at an amazing speed and quality And while I don't remember everyones names I do know we're not many. Over the years there have been quite a few people working on this game though, so it depends on how you look at it I guess Seems as if I can answer yes to all of your questions So now you ought to be impressed Actually I'm impressed with what we've accomplished so far too.
  6. Wow You really put it well, makes one think I think I'll have to read that again sometime soon, don't think I can fathom everything you managed to put into those few lines.
  7. Well, as the game is not ready to be released anytime soon you might be good enough to contribute in texturing too Thanks for the offer, and I hope you remember it when it's time to get it translated And yeah, we're hoping that the game will be translated into a lot of languages. Some languages might be covered in the team, depending on where the people are from, but we will have to rely on the community to provide the other.
  8. Welcome to the forums! 1. Depends on what we got (at least I think so, but you'll have to wait for someone from the Art Department to tell more about that) 2. DDS (but yeah, I'll let the Art Department talk about that, I just repeat what I've seen written) 3. No, at least not at the moment. We are about to make it easier for people to contribute to the games development however, so stay tuned on how you may be a part of this great adventure.
  9. Welcome to the forums! And thanks We're working on ways to make it easier for people to help us, so hopefully there'll be a way for you too
  10. Hmmm, while I'd most definately say that everyone on the team is very talented I'm sure that everyone have learned a lot from the others and the time on the team. No one can be professional the first day they try to do something. Perhaps you don't know much now, but you can always learn enough to get started and then get a part of the team and learn even more. (Now that involves a lot of learning, which may sound hard/boring/not interesting at all, but it is ) As have been hinted at before we're planning on ways to get the community more involved in helping us make the game, and also providing possibilities for those without huge portfolios to take part (as if that's the only thing we're looking for even today ) But I won't tell much more as that would spoil the surprise for you all
  11. I'm fairly sure what Aeros is trying to say is that you know how to contact us if you can be of any help
  12. How much is the game finished? Well, there are others who can/have given good estimates on that question, but one thing I do now is that you don't want to play the game yet. You might think you want to, but if you'd try and play it for a while you'd just get disappointed as it's not finished yet. For a while it's marvelous to see it in all it's glory, but when you look closer/encounter a bug you realize that there are things to do before it's finished, and while things are progressing there is no real way to know dates etc. Not only is it hard to know when people will have time (or when new people will come as people will move on from the project due to changed circumstances in their lives, like getting a job, a family, finding they have more interest in another hobby etc) but to make things worse most, if not everyone on the team are perfectionists. That will make the finished game better, but will also lead to the release date getting later as perfect takes time. Hmm, that word soon is a perilous word. For example, Jesus said that he'd come back soon 2000 years ago, but though we are some Christians in the team we're sure not Christ, so I can promise it will be sooner than that at least And while I don't have any info on a alpha/beta I repeat what I've said before, we do have something on the way which will, well, without wanting to give away any details I can say that it will give a bit more insight into the game/developing of the game for a select few...
  13. Thanks for your notice. We're aware of the problem, but are thinking about starting to use the forums instead, which is the reason why this haven't been prioritized. More info on that is to come though...
  14. Welcome to the forums! Hope you'll like it and stay with us
  15. Welcome! And to clarify that last thing, it's not really the kick-off of 0 A.D. we're waiting for, that would have been some years ago when the first steps were taken. What these forums are waiting for is .................. Hmm, not sure, but I'm certain there's gonna be a lot more life here when the game's released, it's gonna take some time 'til we get there. (After all we're "but" hobbyists and when you think of the actual time spent programming etc I don't think we've spent that much time. I read somewhere that a commercial game takes about 2,5 years to complete, I'm sure that number varies a lot, depending on the complexity of the game etc, but it's an ok example. That is with people working full time, and probably having a lot of experience, not doing it in their spare time and learning as they go. And I'm not wanting to criticise someone or turn down your expectations, 'cause this is going to be a great game when it's finished, but just want to encourage you to be patient ) Again, welcome to our forums, and I hope you'll stay with us to the bitter end huge success time when this wonderful game is finished.
  16. Or perhaps that's just what you are You might need this more than you know Maybe you're not so good at finding what you were looking for though (But then again, what's life without surprises )
  17. feneur

    Gaesats

    That was funny A kind of an inside joke for all who are at least remotely interested in history (And well, that should be everyone in this community AFAIK) But somehow it occures to me that that isn't exactly what he meant by personality
  18. Of course you can make some banners, and as I said before we can't really stop you, nor do I think we would if we could (am I getting repetitive or what ) but on the other I'm not sure about our view on you using official 0 A.D. images in your sigs. As long as they're used to promote 0 A.D. and you don't claim that you've made them I can't see why we would not "allow you" to do so however. I'm not 100% sure about this though, so if you want to be on the safe side I suggest you ask nicely
  19. First, while I'm not familiar with TWC I'm fairly sure there is a big difference, a difference which really affects the amount of activity there related to the activity here: There are games to play and while there is a game in development here that's only enough to draw a small amount of interest. We're of course glad to have you here, and without your interest our work would sure be less inspiring, but we're not really surprised that we don't generate the same buzz as one/several already finished games. Second, while we can't stop you (and I can't see why we would even if we could) from "getting more aggressive" promoting the game and community, I would suggest that you wait a while since we do have some small surprises up the road which will help draw more interest to the game and community... As for whether we'll set up a "community PR department", I'll leave that for someone else to comment on.
  20. "Made the sky blue" That sounds like quite an accomplishment. (Why don't we take and paint the sky blue, if me can make a game we can do anything ) A bit more serious note though: It's sure interesting to see from where we're coming, the project has sure come a long way, though we're obviously not done yet.
  21. Ok, good to hear that ( And when it comes to making cartoons I would recommend you to check out Inkscape ( http://www.inkscape.org ) )
  22. Funny stuff Keep them coming ( I hope I didn't sound to mean or something, if that's the case then I'm sorry since it was just meant as a fact We like that you're interested though, so don't let any dead ends stop you ) (And when it comes to software there are many good and free graphics programs, so don't let any don't-have-Photoshop feelings stop you, or something )
  23. Well, you'll know when the time has come. Right now you'll have to wait though.
  24. I'll have to agree, this is really funny, in some strange way
  25. And you'll of course be able to make your own scenarios and campaigns, and then everything is possbible (Ok, perhaps not *everything*, but depending on time and effort spent most things should be possible )
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