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Dakara

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Dakara last won the day on September 17 2023

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    Dakara

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    France

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    Dakara

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  1. The system is good, and woman already spread themself, you can use alt , plus the unit counter of unit track the number of units farming food. 5/10/15/20/25/30/35/40/45/50/55/60
  2. Dorood, Persepolis and the Achaemenid Empire (British Museum) website, Zoroastrian .org.uk The Oxford Handbook of Iranian History
  3. We are much better than all the other RTS in this concept, it's also one of the reasons I play this game.
  4. Before collecting money, we need to define our goals and explain how the money will be used. We also need someone to lead the technical aspects and oversee the work of future hires. A fundraiser cannot convince anyone if they don’t have a 'specifications document'. Moreover, is this a donation-based fundraising? I find it hard to see how someone could expect a return on investment. In the meantime, who has the authority over the use of the available funds? It’s several members who make the decisions, right? Anyway, if a significant expense occurs, it must inspire trust within the community to avoid hindering potential future donations. Otherwise, all crypto *10 : I joke I believe that if people see that the team/community wants to use the available funds wisely, it will send a strong message, possibly leading to more donations in the future. And why not a BETA release?
  5. So it playable soon? It work for A27? ⚙ D2667 Upgrade engine to handle up to 30 players Even with this we can use this mod for another kind of mod (like no rts) where we have 16 or more player with a little population and few building
  6. In the period of 0AD , world was Mediterranean and Asia. Much effort has been made recently to integrate less European and Hellenic civilizations: Hans, Khushites. Tell me @Arupwhat civ you like to see in 0 A.D?
  7. Hello, Frustrating aspect: The feeling of being forced to play cavalry or mercenaries to stay competitive. Gameplay experience: When playing randomly, getting Carthage can sometimes be frustrating, even though I recognize the civilization’s potential. For example, playing with archers is not very effective. Current situation: Carthaginian House: Maritime and land trade bonus (not very useful in many games) Reduced mercenary training time: This bonus can already be very interesting, as 6 civilizations have access to mercenaries. Naval town center Interesting heroes and competitive bonuses Improvement proposals: New team bonus: Skirmisher cavalry +1 speed Personal bonus: Traders: +50% HP Decreasing temple costs: 300 → 250 → 200 stone Removal of rare resource bonus (low impact) Replacing the market with a "Phoenician Trading Post" (200 wood, 100 stone, 1 building limit): This build have feature, pick one Option 1: Passively generates gold. Option 2: Applies a tax on all market trades by team players. Need determine the amount of balance good Option 3: Generates 1 metal per active merchant in the team every 60 seconds. Skirmisher cavalry differentiation: Nerf attack speed: 2 sec Increased damage: 24 -4 -meter range → Boost hit-and-run tactics New unit: Liby-Phoenician Lancer +10% gathering speed but -20% HP Various ideas: Similar to Immortals, champion units could transform into monks (monks champions), either mounted or unmounted./Temple champion unit transformation into monks/Mounted champions reduce damage taken by 5% in a small area around them (simulating a morale system)
  8. cata should be 200 hp
  9. I'm all for the free design of these mods. They can sometimes add something or be fun. it called progress in this case. But I'm against their secret use in an environment where other players don't use them. it called cheat in this case Of course some players can accept cheat in their game if they know it and they are agree
  10. Hey, for lazy boy like me, can you share screnshot? it make us hungry and then we dowload ♥ Mamnoonam
  11. sure but normaly this player use ram for escort the siege tower ahah what kind of pathfinding? never had issue for cata
  12. How destroy a cata without loose 15 army pop?
  13. nerf cata nerf cata nerf cata nerf cata nerf cata nerf cata nerf cata nerf cata why so much tanky even against sword? why 3 pop for so much hp? and also the damage is insane
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