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Boudica

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Everything posted by Boudica

  1. ValihrAnt's patch looks useful to improve the gameplay fast and relatively easily, but now i'm more worried about borg's changes. If there is an intention to eventually let them into the game, it can become harder the longer it's postponed. I believe rebasing those changes onto the new alpha wouldn't be comparably hard to making and testing them, especially for someone used to working with patches. How strict is the requirement of separating the changes into several patches? This is something that could be really hard to do. There has been a lot of testing of the mod as a whole. Trying to split it into several patches could be as hard as making several balanced mods out of the borg's original one. I think an exception should be considered in this case. If we agree to allow submitting borg's mod in a single patch, I'd consider volunteering in rebasing those changes onto the current game version. Is it possible to get a any of guarantee that making the rebase won't come to a waste?
  2. The assumption that some other aspects of the game would now be better if there were fewer civs might be incorrect. There were some people interested in making models and it wasn't that hard to include those and make a new civ. There are currently more civs than planned but people generally don't dislike that. (Edit: Stan was faster on this one by a minute.) There have been several 1-vs.-1 tournaments and I don't remember any game ending prematurely because it became unplayable. I could watch all the replays on my years old laptop with an integrated graphics card. What do you mean by that smaller maps don't work?
  3. Is this just something you wanted to share, or are you expecting an answer? Because the only thing I see you possibly ask is how it is possible that the development is slow (provided that that question wasn't rhetorical). Maybe you for some reason expected things to go faster, but you didn't state any reason why it should be that way. Imagine I decide to build my own house. But I'll only use bricks that I made myself and materials I could gather around. A few friends on mine promise to help me in their free time but most of them have a job or a family, so it's only a few hours at weekends. Are you gonna expect me to have a modern habitable house in a year, based on how much time a construction company with dozens of full-time professionals and modern tools would require? Or is it a success that I can somewhat use the house after only five years of work, while it is still slowly getting better and better? The beta version is just a sticker. The game already brings a lot of fun to many players who don't mind avoiding large maps with lots of trees or high pop games, which make the lag worse. Instead of losing hope, we just enjoy what the game offers right now, knowing that somewhere far, there is a cool developer testing out his patch to again make it all a bit better next year or so.
  4. Or maybe you can just go into the settings and re-enable the public mod again? First make sure that it gets to the list in the lower part of the screen, then click Save and only then Start. Saving should keep the settings for next time.
  5. Why not only ban him from playing rated games then?
  6. You understand right, it's really just for 1 vs. 1, plus the game must be marked as a rated one by the host in the match settings before it starts. This setting doesn't currently do anything visible for other types of games (so a rated team game is still not rated).
  7. Quitting a game other than a rated 1-vs.-1 can be rude but it doesn't violate the rules. This is because rating only gets affected by rated duel results. Consider it as an implicit resign when the opponent quits other types of games.
  8. If it happens like that, I'd guess it to be a router problem. This kind of thing often gets better after a router restart, so I'd try that (I mean, your friend could try that).
  9. Do you mean that he also gets disconnected from the lobby periodically? This would look as if his connection simply drops, which could be a problem with his provider or his router. Then the same would probably also happen with other similar services.
  10. I think that @elexis had a patch to increase the player count limit. One of the problems is that (some of) the map generating scripts aren't designed to work with more than eight players.
  11. Welcome to the forums! Don't worry, more people have complained about single player difficulty for beginners. On the other hand, experienced players often complain about how easy the bot is to defeat (or even more of them and at higher difficulty settings). So perhaps it can be just that the game isn't the easiest to learn. Anyway, there are some articles with useful hints for beginners. I could recommend reading The road to expert (see topic below). Other than that, watching experienced players play in observer mode can give you a great idea of what (not) to do. You can even find interesting game replay files here on the forums, so you can watch them whenever you decide. Enjoy the choice. I think I won't go into any specific gameplay details here because everything has probably been written elsewhere already.
  12. So if the game took place yesterday, you'd look for a folder with a name like: 2019--23_0001 Jokes aside, there probably aren't some special tricks to beat multiple lower level players. You probably just want to grow fast and attack early with rams. For an experienced player, beating five noobs is often easier than beating just two medium players. Anyway, Feldfeld has posted a few games like that, so you might be interested to check how he does it:
  13. Nice map! I'd just ensure that the Alps are passable by elephants, otherwise @Hannibal_Barca probably wouldn't want to play.
  14. It probably was an abuse. Elexis wouldn't have banned you for no reason.
  15. This new name really fits you though.
  16. So that would confirm my hypothesis. Fortunately, this doesn't really happen that often.
  17. But the red houses don't seem to be connected to the black territory in the first screenshot. Hypothesis: The houses are actually connected, but it's not visualized like that. I think so.
  18. If I recall correctly, I've seen someone with a name like this in the lobby. That's a bit fishy considering you get an error whenever you try to log in. How could that be? Perhaps my memory just fails me now. Perhaps @user1 or @Hannibal_Barca could tell you more about the problem.
  19. Is that second screenshot really an answer? The houses probably should start converting only after the blue CC is finished because they get cut off at that point.
  20. So maybe consider not using multiple accounts then?
  21. I think I should share my useful life hack with you. When you have a feeling that the game takes too much of your time, all you need is use the magic Alt + F4 shortcut.1 It gets you out of there instantly and you are now free to do whatever you want with your time. There is no need for the devs to manage your free time for you. Isn't that great? As a bonus, when everyone takes care of themselves and their kids, developers will have more capacity to add new features into the game, so everyone can profit from that. 1) Does not apply to rated games.
  22. We should unban JC soon, otherwise he's gonna keep coming up with more half-baked ideas like this instead of playing.
  23. Welcome to the forums! Using cheat codes is only possible if they are enabled before the game starts. In that case, the game shows a warning next to the I'm ready button and the match is automatically set to an unrated one. Using cheat codes in a cheat-enabled game is not against the rules because that's what the players agree to play when they hit the ready button. I recommend either asking the host to disable the cheat settings, or making some planes by typing how do you turn this on? in the chat window after the game starts. Enjoy the choice!
  24. It's possible that your mobile connection provider doesn't support connecting to STUN-enabled hosts. Not much can be done about that, except finding someone who has their ports forwarded and hosts without STUN.
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