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Feldfeld

Balancing Advisors
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Everything posted by Feldfeld

  1. For a person to be identifiable, according to the GDPR, doesn't mean that you need to be able to fetch his full name (and birthdate...) from the data you have stored. It only means that he can be distinguished from other people. "At its most basic form, whenever you differentiate one individual from others, you are identifying that individual. Any individual who can be distinguished from others is considered identifiable." (https://gdpr.eu/eu-gdpr-personal-data/) Considering the accusation being that both usernames and IP addresses are collected, we would need to consider multiple kind of identifiers: the username, the IP address, or the pair (username, IP address). From what I've read, the username is enough by itself. But let's develop a bit: What is an "online identifier" according to the GDPR? They provided in their website a non-exhaustive list containing IP addresses, cookie identifiers, RFID. (same source as above). But it is non-exhaustive, and from https://ico.org.uk/for-organisations/guide-to-data-protection/guide-to-the-general-data-protection-regulation-gdpr/what-is-personal-data/what-are-identifiers-and-related-factors/ we have a more detailed description: "Other examples of online identifiers that may be personal data include: MAC addresses; advertising IDs; pixel tags; account handles; and device fingerprints." And even more precise: "An individual’s social media ‘handle’ or username, which may seem anonymous or nonsensical, is still sufficient to identify them as it uniquely identifies that individual. The username is personal data if it distinguishes one individual from another regardless of whether it is possible to link the ‘online’ identity with a ‘real world’ named individual." Here the username collected are tied to account created in 0AD lobby, which fits the description. What about IP addresses? (by themselves): I have to say that the EU GDPR website is not very clear on the subject. It is true that multiple people can hide behind the same IP address. For example, it can cover an household. But even the ISP can't precisely identify one user behind an IP address, at best it identifies an household, and even that is unreliable because of potential wifi sharing, or perhaps hacking. From what I remember, that detail has proven to be important in court, invalidating some proofs featuring IP addresses. But then, why again was the IP labeled as "online identifier"? Maybe because it does discriminate users most of the time even if not 100%? Maybe because they wanted to voluntarily leave some doubt to make it easier on the court, for them or for service providers. On another note, WFG had to get GDPR compliant, and they don't collect more meaningful identifiers than usernames or IP address (ask @elexishow much effort he put into the GDPR compliance). Some more info in https://trac.wildfiregames.com/wiki/UserDataProtection That said, this doesn't mean GDPR can be applied in this situation, maybe this part (from my first source) can be debatable: "Furthermore, the GDPR only applies to personal data processed in one of two ways: Personal data processed wholly or partly by automated means (or, information in electronic form); and Personal data processed in a non-automated manner which forms part of, or is intended to form part of, a ‘filing system’ (or, written records in a manual filing system)."
  2. The tournament started at 0.26.2, so I meant one update beyond that. But that's just a simple personal wish. I don't really mind if there are more updates. I'd say there shouldn't be too much changes at a time (so I would suggest something like: release every 2 weeks, have a decent amount of changes but not too much) Given how hard it was in the past to make players go out of their way to install gameplay/balance mod, or to play SVN, I'd say it's probably good to have players directly test the next release. Of course it wouldn't be nice if it was so bad it makes them go back to vanilla and then not bother with the mod afterward, but I hope it's not something that can happen.
  3. Thanks for your concern! Please note that my tournament had a few objectives regarding the community mod: - Make it popular with the multiplayer community (it ended up being adopted without needing help from the tournament) - Test the new features of the mod, try to find out what's broken for balance That is the reason why I required the community mod, it's not really because it fixed the Hans (if I wanted I could still have gone without it). The competitive aspect of the tournament came after these objectives. I didn't intend the tournament to be really competitive. (though if players have an opinion if future tournaments should be more/less competitive they can message me) As for my wish for community mod updates with respect to the tournament: I wished for no more than one update during the tournament (so before October 30). Other than that it's free.
  4. Feldfeld vs kun0 We agreed before playing to make it a BO3, to make for a better learning experience. Feldfeld vs kun0.zip
  5. Considering you can't retrain heroes once they die, yes, there would be.
  6. I see that smurfs live rent free in your head I'd like to see the prediction come true though - this means that matches get played
  7. The tournament has started! Here is the list of players: @ValihrAnt(2322) @Feldfeld (2169) @Edwarf (1861) @Stockfish (1833) @Dakara (1772) @Philip the Swaggerless (1646) @kun0 (1547) @thephilosopher (1305) Unfortunately, due to having 10 players registered, two players couldn't make it to the 8-player brackets. I am sorry for not having everyone participate, and I give special thanks for these players who by registering made this tournament more likely to happen: @seeh @BeTe ________________________________ The bracket is seeded, and is available on challonge, you can find it here: https://challonge.com/l9vi81d9 The seedings have been done using 0 A.D. elo, which is convenient and looks quite close to reality. This gives us the matchups for the first round! ValihrAnt (2322) vs thephilosopher (1305) Stockfish (1833) vs Dakara (1772) Feldfeld (2169) vs kun0 (1547) Edwarf (1861) vs PhiliptheSwaggerless (1646) ________________________________ The deadline for the first round is Sunday 16, 23:59 UTC Please try to organize your match as soon as possible using forum private messaging! Beware of timezone differences. Once the match is over, please announce the result in this thread (possibly hiding it in spoiler) and provide the replay. Please message me personally if your opponent doesn't answer you after 2-3 days. You will find the precise game settings in the first post of the thread. Verify them before readying up in the lobby.
  8. Registrations are closed! Bracket will be announced soon.
  9. I'll probably make brackets on challonge yeah
  10. It's an idea, but I wanted the tournament to run quickly. With this amount of players, and 3 rounds, losing one match means not winning the tournament, much like with bracket system but with perhaps a smaller appeal. But it's true it means more matches for players, and more balanced the longer into the tournament I'll keep it in my backlog. We need at least 2 more players to make at least a silver mini-bracket!
  11. In case a match doesn't get played on time I will hear the arguments then take a decision based on that. Players can freely schedule their match using the forum private message. BO1 for weekly schedule is a bit weird indeed but it was clearly the favored option based on votes so I went with that. It won't necessarily stay that way in next tournaments.
  12. I announce that the tournament will start next week! It will use a weekly schedule, and have a BO1 format. I did not decide yet if it will use seeded or random brackets as I did not gather enough opinions. Feel free to give your opinion if you registered! Registrations are still open, and will be until Sunday 9 October 20:00 UTC, and I will announce the brackets before Sunday 22:00 UTC. Once they are announced, you will know who is your opponent, and you will have 1 week to play your match. I strongly encourage you to use the forum private message feature to schedule your match. If you meet your opponent in lobby, you can of course play your match on the spot, but please do not count on it! This is not guaranteed to happen. Even if you registered, it is not guarranteed you will get to play the tournament. It depends of if the number of players registered fit well. Here is how I intend to complete the brackets: There will be a Gold Bracket that will contain up to 8 players. If more than 8 players registered, then having a Silver Bracket is a likely possibility. If we have around 16 players registered, then there will be a 8-player Silver Bracket for sure. If we have 12 players registered overall, then I will message the 4 players that didn't make it to the Gold if they are interested in playing a 4-player mini bracket. If you missed the registration deadline, do not forget that I intend to organize more tournaments like this if it goes well. So if there are no problem, then next tournament will be in around 1 month. ________________________________________________ I registered the players that announced being available with the weekly schedule. If you can't play this edition of the tournament, please tell me and I'll unregister you. Currently registered (10 players): @Feldfeld@ValihrAnt @Philip the Swaggerless@Stockfish@thephilosopher@seeh@Dakara@kun0@Edwarf@BeTe Waiting for confirmation: @Emperiorplease tell me if this schedule is good for you. Xpert told me in lobby his intent to participate. Please post in this thread to confirm.
  13. That is a change from a25 -> a26, not the community mod
  14. Welcome! Please at least pick a schedule (or say that you are fine with any) For players registering that announce something sounding like "if you're short on players" will be guarranteed to play if less or equal than 8 players registered and if we are close to 16 players registered. However, if we are more than 8 players but not quite close to 16, then they will have lower priority but could then register as sub if they wish to.
  15. Everyone welcome! I'd say the purely competitive aspect is not the objective of this tournament series. The focus is more about promoting the community mod, trying out its features, and making tournaments in 0AD in general more appealing (so if this has success other tournaments can be made basically) That said, I can see how the already registered contestants can somewhat be scary, on top of that the seeded format would mean the lowest seeded participant is guarranteed to be against Valihrant, etc. As such, I will offer a new option for which players can vote: do you want the brackets to be seeded or random? If brackets are random, anyone could be against anyone starting from round 1. So lower seed players at least have a chance to be against a not-too-strong player and have a good fighting in first round and perhaps even advancing. This also mean that, for example, me and ValihrAnt can be matched in first round, making one of us go down already. This is not the most competitive setting, but can be interesting and enjoyable due to non predictabiliity of result. So I invite people to vote if they have an opinion on the matter, personally I abstain. Players who already registered can edit their post, I won't miss it.
  16. Welcome! I registered you for the weekly format therefore (1 round per week) There is also the option for the tournament to be played quickly in one single day.
  17. Easy or not, this is the best option for a tournament. BO1 would def feel too quick when this is over. Also imo nothing wrong for a dominant player to inevitably win (every) tournament, people do like to see dominant performances, and I believe this increased the popularity of many sports/games. Regardless, someone would need to step up if we don't want that to happen This is why I left the option open for the tournament to be played on a single day, on Sunday, that way all what a player needs to do is to show up at the scheduled time and then play the tournament, and the tournament would finish quite fast if the BO1 option is chosen. Also if one player doesn't show up there is the possibility of finding a substitute in lobby.
  18. Small note: regardless of the format for the other rounds, the finals will be in BO3
  19. Thanks for your interest. You can announce your favorite schedule(s) and format, even if you don't want to participate in the first edition it is good for me to know what would be most favorable for the players. For tag team tournaments, it can be a possibility if this simpler format works well and we can do regular tournaments. For now I use a simpler format because I want it to succeed, and from experience from other organizers, it is hard to organize a 0 A.D. tournament.
  20. I agree with your points about the simplicity of the format. Indeed the tournament should be smooth I have no intention of adding rating requirements. I don't think we could afford it unless the tournament gets real popular, and even then, having gold/silver brackets would allow for best possible level in top bracket anyway. Also, the purpose of the tournament is experimentation with new features/balance, not necessarily high competitiveness. The most successful 0 A.D. tournament had a weekly round format so I'm still quite open for this format. Having only 3 rounds and single elimination should prevent some of the drawbacks, but I know it's not foolproof and issues could happen. See Maybe I was not enough clear on that point, but the daily/lightning format would only take place on Sunday, again unless the tournament gets popular enough. It's simply the most convenient day for most people. That said if we can afford it I'll offer alternatives. For that format, I indeed intend to be very clear on the schedule (eg it starts at Sunday 13 UTC and I link to a website for local conversions). Maybe I'll also add a check-in but I intend to let registration open for the whole week. Regardless, let's not focus too much on possible issues, so the thread is easy to read
  21. @psypherium @Feldfeld @ValihrAnt @camel @Boudica @ffffffff @JC (naval supremacist) @Unknown_Player @borg- @chrstgtr @Lefo @Pudim @Philip the Swaggerless @Stockfish @PhyZik @itrelles @nani @Hannibal_Barca @LeGenDz @phoenixdesk @LANDLORD @kizitom @mord @user1 @elexis @Stan` @SaidRdz @Emperior @Emacz @Dunedan @Ivaylo @yilmazgng @go2die @MorTak @Imarok @sarcoma @Lion.Kanzen @D_D_T_ @R4PT0R @Servo @Itms @coworotel @badosu @sphyrth @wowgetoffyourcellphone @faction02 @feneur @Issh @PrincessChristmas @RolandSC2 @Jofursloft @CAGD_lulofun @HirnWolf @Dakara @thankforpie @mgx @ffm2 @andy_beauty @King_Soly @Ammaz @carthage @AltosLagos Old ping list I know
  22. The second edition of 0 A.D. Friendly Tournament Series has started! Here is the list of players: ValihrAnt (2345) Feldfeld (2201) borg- (2169) weirdJokes (1913) Edwarf (1861) LetswaveaBook (1815) Dakara (1778) PhiliptheSwaggerless (1642) 011235813 (1598) MarcAurel (1547) alre (1500) chocapoca (1493) seeh (1150) Bete (1108) ________________________________ Round 5 matches: @Feldfeld vs @Dakara @ValihrAnt vs @Player of 0AD @Edwarf vs @MarcusAureliu#s @Philip the Swaggerless vs @BeTe @rm -rf vs @LetswaveaBook @chocapoca vs @seeh Bye (no game for this round, +1 point): @alre The deadline for this round is Friday 16, 23:59 UTC. Please try to organize your match as soon as possible using forum private messaging! Beware of timezone differences. Please message me personally if your opponent doesn't answer you after 2-3 days. Brackets: https://challonge.com/sv36zmko ________________________________________________ Game settings: Tournament announcement message: First edition:
  23. Try to make it so it has a similar folder structure as other mods. So a folder named "feldmap", and immediately after there should be a mod.json file. Alternatively try the pyromod installation (drag and drop the file to 0AD shortcut to start the game)
  24. I updated the mod for a26, there should be no change in map generations from the version in a25. If I finish the ongoing patch for balanced maps, I will update the mod again. The old versions will be kept available for downloading for compatibility with replays
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