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imperium

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Posts posted by imperium

  1. I made another "campaign map" after long time.

    I choose 235 B.C. for this map, because for me it's a crucial year for the "Ellenistic world" and its evolution.

    The civ you can choose are: Macedonians, Seleucids, Ptolemaics, Maurya, Parthians(Persians), Armenia(Iberians), Sarmatians(Britons), Aksum(Kushites)

    Cattura.PNG

    I made a small update to the map, adding a little of fauna, treasures and above all actors entities.

     

    Ellenisticeng.pmp Ellenisticeng.xml

    • Like 4
  2. I have tried from a little time to unclock this error, but i didn't succeed.

    This problem go on from some month, i reported in this post the error :

     

    Cattura2.thumb.JPG.ccb6741912d195236e75cdd4f58fd601.JPG

    So, i press continue, but at this point it open another page.

    Cattura.thumb.JPG.5d6343e0c3f8569dd80c41b23a126c60.JPG

    So, i click continue, but it open the previous page and it's a infinite circle of error, the game is inaccessible.

    I would be very gratified that you will be able to resolve this problem.

  3. I found some interesting images for hellenic infantry with rectangles shields :

    In this case i found a nubian rectangle shield, probably influenced by ptolemaics, or a ptolemaic mercenary.

    327bed59ada45aae59204a386e387b49.jpg.c2dfd9a05de24b260127d9e4965905b7.jpg

    Hellenic Rectangle shield like roman shield.

    03c6a205815f57706fff1211e3423a1f.jpg.15eef48f746e2c67e2f2cae81fabcbd6.jpg

    General wiew of ptol infantry.

    7e5f25817a6e849463096232089a0bff.thumb.jpg.98681f867230ec5ae6feba3b5225e84e.jpg

    Ptol and Sele retangular shield cavalry.

    a5f5927433341494f1f3bbb9f3b536a0.jpg.f12238f7abaa4a1bf58879d85796a222.jpge8c2b0cc7875cbb8870cb109d2eae993--armies-ancient-greek.jpg.903ef9c77f128ce4a879581d3c75d082.jpg

     

  4. Ambiental Sound is almost totally absent for me.

    Some sounds than would could be there:

    Sound of the Animal

    Sounds of the Animals in game are weak, and there are only when an animal is produced or clicked.

    Would be beautifull hear an yowl, chirping's bird, locusts sounds or eagle sound, when you're playing, so to give more intensity to the player.

    Vegetation Sound

    In general forest sound is absent, there isn't leaf sound, and there isn't wind sound in all ambients.

    Water Sound

    There aren't waves sounds, there isn't rain sound and the same are for waterfalls.

    Obviously I'm not saying that this game is totally broken (for an free game in alpha version, is a good game), but for me, players doesn't immerse totally in the game.

     

     

    • Like 1
  5. Would be beautifull than the natural resources of 0ad would have destruction animation:

    fallen tree , crumbled minerals.

    It would take also an animation when the catapult's ball explodes or RAM's hits,do topple down the units than after some seconds get up, such as Hyrule Conquest.

    Sorry for my english.

  6. @coco88 @badosu

    - To realize your idea would be to totally create another map, maybe in the future I will, but it takes time especially if you want to make them big.

    - I tried to make the italian peninsula bigger to make Rome easier, which in my opinion isn't so unmanageable, as far as the CC in the north was concerned, I wanted to represent the war against the Etruscans.

    - The positions of the players isn't random, the players are in precise point to balance the map, so if I would put all the players in west, the map would be empty to the east, and the player closer to empty would conquer half map.

    - I could remove the Piave.

    - The Britons at the beginning they can't build a field but any civ have bush-food and the Britons have lot of fish.

    - Roman situation at the beginning it's bad, but if you can defeat the gaia and prepares 50 men, you can occupe the nord peninsula and you can to thrive, exactly like the Britons you have fish.

    Cattura.PNG.cfa554c7dc1a2bd91d250bb1e1276ecd.PNG

    This territory was under water.Cattura2.thumb.PNG.2d0c878c50f53cf3088708eb53dfa89b.PNG

    Gauls are near to metal and stone.

    • Like 1
    • Thanks 1
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