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Stockfish

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Stockfish last won the day on August 15 2018

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About Stockfish

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    Madrid

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  1. @Rahmsauce: I have been enjoying 0. A.D for quite a while (I played it for many years but only recently played under this alias and more actively/consistently in the community). Previously I have played some open source games among Xonotics, which have an amazing competitive platform for their players. I am kind of a techie and think it would be a great-to-have thing for 0. A.D as well. I imagine (as a minimum for launch): - a list of the players and their ranking / statistics such as captured by the Ranking bot - a list of game stats of previous games (who played with whom) - a possibility to upload / hyperlink recaps from aforementioned games There may be more things that are amazing (such as: lobby-preview, queue-for-join, matchmaking) but they are more complicated and outside of the reach what can be done in a simple manner in few hours of work. I would love such a platform so I can more easily find replays which allows me (and other newcomers) to become better in the game. I have studied the source code of the lobby and know that is done in XMPP (with custom stanzas). This however is a bit sub-optimal because it would require extensive polling from the lobby server to get accurate stats. I am hoping that there is a way to retrieve a read-only copy of the rating data set somehow (let me know!). Please give me some feedback on whether this would be appreciated in the 0. A.D community, and if it is, whom I would need to talk to to make it happen! All the best, Rahmsauce
  2. Hello @Rahmsauce, i'll copy your text in the a24 brainstorming topic
  3. Hello @Bwana i'll copy the text to the a24 brainstorming topic. Greetings!!
  4. @Bwana : I often leave the lobby open between games and find the constant tag-spam quite frustrating. Is it possible to place a limit on the number of names an account can tag in a 10 minute period, or perhaps disable the alert if the same person pings you twice within a 2 minute period.
  5. Interesting oppening with brits.metadata.jsoncommands.txt
  6. 1) Lobby changes: I think that is not a secret that lobby style is too old. Maybe should be changed for something more ''atractive'' What i propose is to make a big lobby where all players are there chatting or just being, and then 3 sublobbys (maybe more or less depending of the wellness of your ideas) - Team Games Lobby: As the name shows, a lobby to play multiplayer games - Rated 1v1 Lobby: As the name shows a lobby to play 1v1 rated - Casual Games Lobby: As the name shows a lobby to play non rated 1v1s Ok, let's do here another way, a way where there is a rating in TGs. (We'll talk about this in some time) In case that there is a possible TGs rating, the Casual Games Lobby would be to play TGs and 1v1s unrated. I'll let design stuff to you, think about some ideas and coment them!! 2) Ratting System Changes Well, probably we all can accord that nowadays there is nothing that makes people play rated games, excepting the own points. Maybe it's not enough, maybe not, is not. I propose (as i accorded to @user1) to make a new Ratting System to make people play rated games, and to make this game more atractive. What you think about this: 1) Making seasons . Yes, making for example 3 mounths seasons and when season ends, restart the points in new season to the initial ones. I propose to start with 1600 points. 2) Making a League Mode. This is handed with the first point, and in my opinion is the most atractive point. Why not making Rated Games Lobby a league mode, having a league depending of your rating. I give you an example: Wood League: (-1400) - Stone League: (1400-1600) - Bronze League: (1600-1800) - Silver League: (1800-1950) - Golden League: (1950-2100) - Platinun League (2100-2250) Diamond League: (2250-2350) /// Here, we would be at 1730 ratting more or less, which is a strong rating. Top 23 now. So, we could make a Pre Master league. Candidate Master: (2350-2450) - Master League: (2450-2600) - Grand Master League: (2600+) Obviously, designers should make an animation showed after each rated game with an experience bar with rating, that is filled or emtied acording if you win or lose. At the left with the current league, and at the right with the upper league. I don't know if you understand what i mean. 3) Giving some insignias: Before the nickname of each player, you could have some insignia depending of your rank, i thought in having your League's shield until you're Master or Grand Master, that you would have a yellow RM (Rating Master) or a GM (Grand Master). For example: GM elexis (2741) Sorry @elexis haha Maybe titles like GM or RM should stay forever, becouse it's suposed that only 12 players as much would get them in all seasons. Or maybe it should last just the current season and the next. Brainstorm guys =D 3) Player Names: @user1 told me that he doesn't want to overcharge names, so we got the conclusion that maybe removing the rating of the players, just showing the insignia and the nickname would be a good idea and if you click one player, in his profile you can find its own rating. In my opinion i would let the rating too in names. 4) Player's Profiles: What you think about this: When you click in a player, you can see, Name, Rank, League, W/L and the flag of the country. You like the idea? I have more ideas that will be posted with time. Mates! share your ideas and let's make 0 A.D. bigger!! Let's make a brainstorming. Greetings. Stockfish
  7. i don't share that @go2die
  8. In my opinion, in a possible multiplayer rating, all players should earn or lose same quantity of points
  9. @go2die multiplieing 1200 x 1.320 the initial 1200 is the solution
  10. PD: if you lose a game and you lose 11 points, the other earns 11 too. Always same losind and earning.
  11. 1) Yes, there are people playing rated games anymore. 2) If points doesn't matter, then let's do them matter, not we, developers, maybe some gift to first 10 players? that could make people play more seriously. 3) As all players can use same things in game, inside the unbalance there is a balance, luckyly some players are working on balance. 4) What i try is to make points a bit more important, why not giving players who pass some point barrier something like an insignia or something like that? (Is not the same thing, but for example in chess you have some tittles like IM, CM, GM when you break some FIDE barrier, why not same with rating? or for example name from diferent color... what i mean is to make them important in any way, that would balance the game becouse now all players would try to reach them maximun. 5) I don't know what you mean with this "point system works so well like game isn't lagging at all" 6) What happens if i lose to a 1500 player? I mean, we're all are humans and make mistakes, @vinme made a big mass of slings and won, i couldn't defend. @borg- lost too against a 1600 and nothing happens, but it's not the common thing. 7) I don't want to add free points, i want to make all players's points x 1.320, to balance in that way the rated system, and implement some things to motivate players to play rated games. Is not good that you're 1465, you're not 1465 and can confuse other players. It's like smurfing, but of course the option of no wanting to play rated games is completely aceptable. Why not adding rating to team games? Would be good too. We could have 2 ratings, one for 1v1's and another for rated games. Greetings
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