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sphyrth

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Everything posted by sphyrth

  1. All this discussion about OP units has inclined me to support the "Soft Capping" concept: No unit should be spammable... not even the ones considered as "trash"... women and farm animals are not exempted.
  2. Yeah, I know. I've seen the WIP of it. I just find it a little more convenient if the "Back to Work" was more of a universal button.
  3. Speaking of the "Back to Work" button, I think it's better placed here:
  4. I find that Tutorials are more difficult to make, while Commentaries are more difficult to upload.
  5. Well, since the OP was already answered: I have seen a lot of non-spherical maps of the globe. It doesn't mean that the people who made them were flat-earthers. In fact, even the globe-type maps are quite smooth. Should I ask if the people who made them don't believe in the existence of mountains?
  6. This thread was hijacked and has become a failed advertisement for 360 Total Security. I don't think 360 Total Security works Linux Users like me.
  7. "The Manual is outdated" Nuff said. It's a slight advantage for me as I can keep re-making trivias concerning factions and game mechanics.
  8. Perhaps. But I can only think of at least 3 contributors to that. I don't know. Your call, I guess.
  9. Thanks @elexis for the info about this.
  10. The planned features (trample, charging, secondary attacks, formation, etc.) are all consistent with a Battalion system. And even that discussion doesn't turn out well.
  11. Well, I still appreciate that it's in DE. I'm also divided between "Should I see multiple arrow markers when I click too fast, or should I only see one?"
  12. My fears were confirmed: The added Resource Type messed up my 1024x768 GUI. On another note, I have a suggestion concerning the Move Order Visual: Can the animation be 1 Cycle and not time-based? Edit: Oops! I commented before reading the "Arrows Markers are Broken" comments.
  13. Let's see if I have things in better perspective: 1. Charging, Trampling, Bonus by Formation, and Battalions - All of these were intended to replace the Counter System. 2. The nagging problem is that either these features aren't yet implemented or are too buggy to be used (i.e. Formations)... even after after 6(?) Alphas. 3. It ended up as if the Counter System was nuked instead of replaced, and we have some players & devs wanting them back. Last time I said that I couldn't care less if either there was a Counter System or not. But given the current situation, I think they should be put back in as a placeholder for the planned battle system.
  14. Women > Siege Weapons Who says women are weak?
  15. I have to re-think how I'm going to make a tutorial on: introducing houses, technologies, the barracks, and Phasing Up.
  16. Love them potential assets! I was actually hoping for the navy since Korea was more known for that. Too bad Lee Soon Shin (or is it Yi Sun Sin) is a 15th century figure.
  17. Why should they be offended? While we wait for your response, I had a similar thought to yours: "Women are willing recruit themselves in a war for 50 slabs of meat?! And on top of that, you make them work to get you the same food you recruited them with... and more?!" If that happened to me in real life, I would definitely be offended.
  18. I was only looking for 2 phrases that left me satisfied: 1. Easy Parsing 2. Open Standard The sad thing is, I'm not an asset maker... meaning my opinion on this has little to no relevance.
  19. Thanks, @Jeru. Gonna continue with that series, but for now, a little bit of a short replay commentary.
  20. Beta? Good! I was beginning to worry when they felt the shock of Definitive Edition. The plan is to release it on the later of half of 2017, and they need to get it out.
  21. This is why "Gorean" words like "Gorea" takes context to transliterate... even though the word "Korea" sounds better for me.
  22. I hope I didn't sound too mean.
  23. Not sure about that, though. The devs need someone to take care of both if that were to happen. I'm just happy that I can download all the deb files I need.
  24. Since my questions are pretty much answered, here's a quick question about Bribing: Does it also work on Merchant Ships?
  25. @oSoMoN already said that snaps are ready for Alpha 22. This seems to be a potential FAQ.
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