Trinketos
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Everything posted by Trinketos
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Buildings models revision
Trinketos replied to Akira Kurosawa's topic in Game Development & Technical Discussion
what mission is that? -
Others RTS - Discuss / Analysis
Trinketos replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
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Empires Apart. ==Freemium==
Trinketos replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
lo mas probable es que ellos usen emicion como el color del jugador, y por eso se ve haci- 209 replies
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Additional lighting in engine
Trinketos replied to vladislavbelov's topic in Game Development & Technical Discussion
maybe the alpha 24 is the last alpha that my pc cant run -
the Teotihuacans are very old, the Nahuas never met them. the Puebloans and the Mound Builders are insteresting
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Mexicas Clasical Mayas(like the Greeks whit city-states, more that one maya civilization) Tlaxcaltecas Incas Toltecs Pipiles Tarascos Purepechans Tupis Mapuches the mexica are in game the other no.
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what name you suggest
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Any suggestions for the name of the mod, se que es una tonteria pero no e regresado de mis vacaciones latin names dont count.
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Oniversalis : Age of Exploration [NEW TOPIC PAGE]
Trinketos replied to Dan The Strategist's topic in Game Modification
ok , for now i have 4 buildings -
Oniversalis : Age of Exploration [NEW TOPIC PAGE]
Trinketos replied to Dan The Strategist's topic in Game Modification
I am making Building set for te Aztecs for my mod, if you like the models you cant used -
Oniversalis : Age of Exploration [NEW TOPIC PAGE]
Trinketos replied to Dan The Strategist's topic in Game Modification
What civ are you planned? -
Cloud Peapole Solo 4 de los 8 jugadores tiene edificios y unidades
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I see in the map the only 4 of the 8 civs have entities
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and the warnings?
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ok interestinglog.html
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I test the mod and i have errors in the map of the zapotec, like missing treasures entities and AI error whit player 5 to 8
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that's my idea for my mod. Also a variant of the Wonder Victory, is to put a wonder in a certain place of the map difficult to defend
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or building a temple in a sacred place
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I not remember, maybe in alpha 1 or in the last prealpha.
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Yes. Creo que esa funcionalidad esta en el codigo, pero no se
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In the pre-aphas you can build the cc in a settlement
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Baybe mix of some parts of the palace. I like to see the Tenochtitlan city in my mod(I need meke a lot of buildings )
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Creo que los dos mods se desarollan en epocas diferentes When i back from mexico i will make props for the mexicas.