I've attached a save game for testing this issue. In the save game, a group of your units will be chasing a single enemy cavalry unit in the lower part of the map. To reproduce the bug, select the units chasing the cavalry unit and follow them until they kill it. When the cavalry unit dies, you will hear a "Ti esti?". If the units are not selected, the "Ti esti?" sound will not be played. selectionsoundondeath.0adsave.zip