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Posts posted by Lion.Kanzen
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- Convertion like Age of Empires.
- Mercenaries Buildings (see trading outpost) that are in rMS controled for first user to spot it or for Outpost Controlling.
- Mobile grand Tent(pack and unpack Buildings)
- Units can use skills.
- mod tech for Bronze needs (Forging bonze)
- RMS to own needs.
- and oher. only gameplay. no much Technical. but Conversion can be hard but i miss that, but i dont want priest Rush.
- Ships turn in to Wagons(Pack/unpack)
- Wagon to store resources.
- A Civilization can turn in other or asimilate others. Sea People into Philistines.
- Diplomacy traits (AOE3)
all can benefits all of this , 0 .A.D., FES Projects, ROE Kimball Project. Moder Warfare 0.A.D, and future.
know i ask to much but, i look the way to attract more people here.
Many people asking to me if i can help with his ideas for a MOD. or how start one.
but for now im interesting in Main Project to be Beta and 0.1.
but i want train to Inexperts. and all can Learn.
- Convertion like Age of Empires.
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People check this Guide Before to Mod.

http://trac.wildfire...i/Modding_Guide
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The Egyptians are Near!, With the accession of Ahmose I, I would succeed in expelling the Hyksos from Egypt and placing the country under a centralised administrative control for the first time since many centuries,the Egypt can Expanding The empire?
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When people Join to do something together, and believe in good project that project,rises, and to be successful.
Thank team of FES we are working fast. and Thank you WFG Team for share your Project with players.
We are in Expansion.
Now all member can participate in
https://sourceforge....teia/wiki/Home/
And i want discuss some task and time.
and we dont forget our sites, especially update with news. and Invite more people to join, find some talents and responsable people how want admin our sites. and make Desing Document. Civ Profile. THank you.
we are nearly to have a SVN.
http://svnbook.red-b...m/index.en.html
Now we are start to do things more fast.
as a village that growns to convert in mighty Empire!
now we can to know how create a SVN
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Programmers Needed!
If you're interested in making mods for 0 A.D., then we need your help! We are currently beginning work on a series of 0 AD DLC modpacks focused around the Bronze Age Mediterranean. We are in need of Programmers, 3D Modelers, Painters, and anyone else willing and able to help. Please reply to this post
[in Modify this When change our Needs ]
whe need Add some Features. or possibly. we are interesting in if is possibly take some task with our own Programmers, and do things that are discarded by Team WFG.
I need Pin this.
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in ROn was automatic the roads, they formed fo where units was passed between cities. but i dont know if that can slow performance.Hmm... This kind of thing was originally in the game, but was taken out in one of the alphas by Philip (I think). This was done to simplify pathfinding. Also, as a multiplayer gamer, I don't see how players will have time to build roads when they have 100 other things to take care of.
Though, I could definitely see including roads in scenarios. -
and Colorful.Now that is closer to what we need! Lots of good detail not hidden by shadows. A few things: I think the shaft of the spear could use some stronger highlights to make it stand out from the black horse. Speaking of the horse, perhaps it could be brown instead of black to help it stand out from the background.

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yeah we see how, looks, i have in mind design document about visual unity.Well the sentry towers should be taller than the wall turrets if they work the same as in the main game, wouldn't want shorter towers outranging taller ones.
...again
hey nice Italian XD Cavalry, you can draw the Romans

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Wow, your best icon so far.Huzzah! I need a crop verdict before I stick a background in
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that is sentry tower not wall turret.Those are some high walls, it might be difficult to make the tower taller without looking odd
it does look very unique though!
and yes, primary source materials are the best references.
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you can contribute, my team is not too rigid.I see, but let me look over it and make some revisions. Afterward, you have my permission to use it.
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i was copy in your tread https://docs.google....Dx5PpGrsGE/editOK, would you like me to write a .doc profile if someone else hasn't done it already?
but we need only New kingdom.
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we dont mod the skin yet. only create shields and emblem. and we need, a doc civilization profile.I notice that a lot of the "concept art" for the Egyptian units uses reconstructions by modern-day artists. Why not look at how the real ancient Egyptians depicted their own soldiers during the time period in question? Attached are authentic Egyptian images of their own soldiers. In contrast to some of the reconstructions posted earlier, these tend not to wear much protective armor; most of them simply have loincloths and cowhide shields. Also note their dark cocoa-brown skin colors.
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And Assyrian and their Tanks ?I love that tower!!!
I'm gonna make that one xD
I'll continue to work on the walls I have now as well.
The first one dates from 2700~ BC, so that's a really nice eyecandy thing anyway.
The second one is from the walls around some Egyptian temple complex, not really meant to keep an army out, just thieves. So it would be great scenery as well, even if we don't use it.
I think the Egyptian tower should have extra defence against non-siege weapons, because the door is really high and so the tower would have been really difficult to take over.
Chek this link
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Tower and walls look this idawin


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i Change itThey look great! Just one concern: the Ankh design looks a little weird to me with the hole in the shield... the Ankh was rarely used as an isolated symbol in Egyptian art. I would replace it with something a god (I know the Egyptian military named their battalions after gods like Ra or Ptah).
that is Ptahand this is ra:
(I am learning Middle Egyptian)Other than that, Great Work!
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Thank you. we will RiseThis site is IMHO one of the best Blender3D training resources in the web right now: http://cgcookie.com/blender/ enjoy
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Iwain request, its like you, think , like i was thinking

LINK - ALL Shields
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texture simply and give me texture for Photoshoping fashion look.i'm just doing a sea peoples long sword

The battle between sea peoples ans egyptian is very near !!

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when you want we give oportunity to begginersThere are tons of amazing Blender resourcesout there for dedicated learners! I can not call myself a dedicated learner because the UI just puts me off every time I try.
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I made one Historical, now work in your request. i must finish some errors.


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yeh but its more easy but that txture for faces.
These videos should give you an idea about how to make UV maps and texture an object.
If you've got any direct question I will gladly help you.
Yeah now its for Learning

upload to FES Webpages XD now nobody can say we dont do anything
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Use this: official logo Aristeia.

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great



[Announcement] Fallen Empire Studio
in Aristeia
Posted · Edited by Lion.Kanzen
that we discuss with Idawin if start a git or a svn. thank you so much. i tell to my team mates especillay idawin.
you know other site for discussion that can help us to bring Programmers?