Jump to content

Lion.Kanzen

Balancing Advisors
  • Posts

    24.613
  • Joined

  • Days Won

    274

Posts posted by Lion.Kanzen

  1. VnbMH.png

    g636T.png

    ERROR: Failed to compile shader 'shaders/glsl/terrain_common.vs': ERROR: 0:1: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/terrain_common.vs': ERROR: 0:1: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/terrain_common.vs': ERROR: 0:1: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: 0:111: 'clamp' : no matching overloaded function found ERROR: 0:111: 'assign' : cannot convert from 'const float' to '4-component vector of float' ERROR: 0:119: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:120: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:125: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:125: 'clamp' : no matching overloaded function found ERROR: 0:128: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' a...

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: 0:111: 'clamp' : no matching overloaded function found ERROR: 0:111: 'assign' : cannot convert from 'const float' to '4-component vector of float' ERROR: 0:119: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:120: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:125: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:125: 'clamp' : no matching overloaded function found ERROR: 0:128: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' a...

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2 ERROR: 0:111: 'clamp' : no matching overloaded function found ERROR: 0:111: 'assign' : cannot convert from 'const float' to '4-component vector of float' ERROR: 0:119: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:120: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:125: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 0:125: 'clamp' : no matching overloaded function found ERROR: 0:128: '/' : wrong operand types no operation '/' exists that takes a left-hand operand of type 'float' a...

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

    ERROR: Failed to compile shader 'shaders/glsl/model_common.vs': ERROR: 0:5: '' : Version number not supported by GL2

  2. necropolis against demobot svn 24may jhelum x

    wdbg_sym_WriteMinidump: unable to generate minidump.

    Location: wdbg_sym.cpp:1776 (wdbg_sym_WriteMinidump)

    Call stack:

    (error while dumping stack: No stack frames found)

    errno = 12 (Not enough memory)

    OS error = -2147024865 (Uno de los dispositivos conectados al sistema no funciona.)

    • the walls are cool but its important have gates for next release
    • an animation for units that are healing by a priest
    • performance (Ai, pathfinder, multi-core processors)
    • more visual indicatores
    • new units sounds, or variety
    • improved GUI
    • improved AI for sea maps
    • Ai must be the same tech restriction than player/human

    ________________________________________________

    why Romans don't have regular Palisade?

    its only that for now. but the game are incredible.

  3. http://ageofempireso...s/blog-20120326

    reading this article found a information that can be useful for Campaign mode (i know so far yet)

    "...As we worked on Greece and Egypt we became more familiar with scenarios, and we started to add bits here and there. We became more comfortable with the notion that not everything needed to follow the rules of skirmish, not every quest needed to be the same for every skill level and play style. We also became more aware of how multiple quests of the same type tended to blend into each other, so the player felt like they were simply playing the same quest over and over again."

  4. ;

    Replace alpha-blending with alpha-testing, for performance experiments

    forcealphatest = true

    i set "true" and the game performs better XD, thank you, that get a game improved gameplay don't lag and run normal, with a bit lag. but thank you this game every day are more playable. the next release a i swear post in Taringa the most huge community online from Latin-america.

  5. A Map divided y Five Zone for 4 players, you have enough room for place your city, but every zone lacks 2 or more resources, In this map you must be careful to spend resources, 4 of the 5 zones you have poor metal mining except for middle zone, where are a a lot of metal, but are kept for a large Army of Mercenaries from all world.

    Rome Zone, you have a lot of wood but lacks metal, food and stone.

    Persia Zone. they have the most balanced Zone, but they dont have metal

    Carthage Zone, They have a lot of stone quarry, but they lacks wood, metal and food

    Greece Zone, They have a lot farming and flora food, but lacks stone, metal and wood

    hints

    - you must use the system of trade and Bartering system.

    -build a defensive city, and try to create a large army for combat against mercenary and the other factions.

    - be careful the Mercenary Army(Gaia) are too dangerous and they can invade your homeland and destroy it.

    jxGCq.png

    LKnti.png

    • Like 1
  6. play Age of empires III a few minutes and don't remember the game has a Gaia warriors or actors that if beaten gives us a treasure, and The Trade post for recruit mercenaries.

    In AoE Online and Warcraft are these features and we must recruit mercenaries like Total War Series in camping mode.

    tradingpost.jpgscreenshot_179023_thumb_wide620.jpgspartan2012010601113195.png

×
×
  • Create New...