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Lion.Kanzen

Balancing Advisors
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Posts posted by Lion.Kanzen

  1. We need native word(s) for the Celtic gates. A quick search uncovered the terms "duro(n)" (Celtic/Gaulish?) and "dor" (Welsh/Breton?) for door/gate apparently related to the word "hard". From this Wikipedia artcle: http://en.wikipedia....ayeux#Etymology

    I'm not sure about the terms of the other gates and walls. Maybe we need to revisit them now that a wall system is implemented and people will be using walls more often.

    mi Second namee is Duron XD always know are come France, now i know why and what means.
  2. I fully agree. The fact that some warriors are female and that male soldiers can do economic tasks doesn't solve the sexism issue, IMHO. The lack of male non-soldiers citizen in every civ (not only the civs that practised military service, like Romans) still suggests that men are made for war, and it's a bit disturbing. We should be very vigilant with this.

    may be you are right, may be Male and Female can Upgrade to other task, Femalee can be upgrade to Healer, or Huntress, Male can be Upgrade to Merchant, Fisher, Healer. etc.

    you can train directly all. but may be more cheaper convert to other useful unit.(i know its Micromanaging but its optional in gameplay)

  3. Thank you Pureon for this clear briefing. Precisely the infos I needed.

    I haven't much time these days for 0 A.D., but I keep that task in mind, and surely around january or just later, I will give time to this interesting aspect of the game. It's mostly a research for language-skilled people, a network work, which is my area.

    you are good scouting people. you Speak various Languages. i hope finding most people for the Project.
  4. Haha... love that reaction.

    One of the shortcomings of SkecthUp is the scaling of exported models. Really drives me crazy. I used to think it only happened to me.

    i think that too Geek XD. may be Kimball have the reason. that model are complex. i love the Illustrations that guys Lordgood in Deviant art.

    Its not bad idea scouting in that page for other artist or talented guys.

  5. Neither do I. I prefer more focus on warfare (like it is now) than in the economic/resource gathering area (which I think the balance is quite good)

    that was Problem with Empire earth (I and II).

    In RON even are only 3 Resources. if anyone wants more resources. may be can be "RARE RESOURCES".

    http://riseofnations.../Rare_resources

    that is more easy way to micromanaging and add Realism in same way.

    all rare resources can go to 4 default stockpile(Wood, Food, Stone, Metal/gold/rich/wealthness)

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