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Everything posted by Lion.Kanzen
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Where are you from?
Lion.Kanzen replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
I'm from Valle de Angeles now (same country).- 322 replies
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Naval Overhaul (Alpha 27)
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Gameplay Discussion
For river boats the size could well be changed. Not much changes in the shape. -
Naval Overhaul (Alpha 27)
Lion.Kanzen replied to wowgetoffyourcellphone's topic in Gameplay Discussion
This is good one. It is basic in an rts, there must be this type of vehicles that are troop transport vehicles. Even SC has flying transport ships. -
Alpha 27 release is temporarily halted
Lion.Kanzen replied to wraitii's topic in Announcements / News
Have you at least given it a name? -
Civilizations variants (Sub-factions)
Lion.Kanzen replied to Lion.Kanzen's topic in Gameplay Discussion
They are not reskins...think about the bonuses. -
""A variant civilization is a type of civilization in Age of Empires IV introduced in The Sultans Ascend. Each variant civilization offers new unique ways to play one of the classic civilizations while still keeping with that civilization's overall themes and aesthetics. In most cases, a variant civilization uses their parent civilization's architecture, technologies, buildings (including landmarks), units, and audio-design, with a few exceptions where their unique concepts come into play."" https://ageofempires.fandom.com/wiki/Variant_civilization The only thing that can keep me coming back to this place is simply seeing how ideas blossom. Well all nonsense aside let's talk about "Not my new" idea because it's not new, I've come up with this about three or four times before. My inspiration was Rome total war 2 where you could select their factions to start the campaign mode obviously when I raised that my idea was very very green. What happens is that now one of our biggest competitors managed to implement it better than I could have expected. I was seeing that the new version of AoE IV has this idea well implemented. Basically it is a modification of the base civilization. Adapting it to a hero or a chronological stage, we could talk about dynasties. That, for example, with Republican Rome we could have: Julia Gens: Caesar + Augustus + Marius Cornelia Gens or Optimates: Pompey,Sulla...etc We could also have a pre-roman: Kingdome of Rome. With Macedonia we could have the Alexandrian Empire and then the Antigonid Kingdom. With Gauls, we could have several Gallic tribes and we could also include the Eastern Gauls. With the Iberians some things would be quite good for us because we could separate the Iberians into variants. I was telling Stanislao that I would like to include more Italian or Italianic factions, Samnites, Italiotes and some ancient version of Rome. With the sub-factions it won't be so difficult to put so many Greek factions in one package. It occurs to me or I imagine that the folder in the simulation area could be inside the faction folder plain and simple with the name variant. In the mods we would avoid silly debates about which part of the faction we should use as when we were discussing the Byzantine faction for example which period would be excellent to use. If you think about it, Carthage could have its army of mercenaries, a civilization in style like Hannibal Barca would have. And another based in Africa. and in sicily. The Persians could have several versions of the army they had with various types of units. Egypt could have Cleopatra's Romanized army.And the well-romanized armies of Cleopatra's ancestors. The Seleucids they would have would be several of their provinces that later separated, such as the Pontus , Greco Bactrian(?). China could have several armies that were composed of regions and factions. The combinations can be unlimited and this would also give us the advantage of giving bonus to a single faction just by choosing the variant. The variants would be versions of a faction. The base variant could be faction 1.0 then 1.2 then 1.3. The base would be the original one from Wildfiregames. So for example 1.2 would be the armies of the Gallic Wars.(Caesar or Caesarian Army). With Sparta we could already have a Macedonian phalanx version of the Spartan army. I already know that they are implementing reforms in the game. I'm going to put the video that inspired me, it's in Spanish.
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Add Chinese dubbing to Han Dynasty units.
Lion.Kanzen replied to Sp00ky's topic in General Discussion
So? what ideology is that? Rude. You couldn't say I'm right wing because I don't support the right I can't say I'm left wing because you don't support your left. Your country is going to get everything it deserves and everything I have done to other countries plain and simple This is not a matter of ideology, it is a matter of justice. The same thing will happen to the Europeans, who are going into recession, because of lackey and sheeple following a country (your country) that is going into the abyss. Mis hijos y mis parientes van a tomar los restos de tu país. Ya lo están haciendo Ya estamos cruzando la frontera ya Estados Unidos dentro de poco va a ser latinoamérica no va a ser más un país anglosajón. Learn Spanish if you want to know. -
@Sundiata has been offline for a long time since before the pandemic.
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Add Chinese dubbing to Han Dynasty units.
Lion.Kanzen replied to Sp00ky's topic in General Discussion
It is that Europeans and Americans have the mind of being colonizers, sometimes pretending that some cultures move our way of expressing ourselves to what seems to them a sensitivity of their culture not the needs of ours. These two vast nations which in turn are made up of small western nations sometimes pretend to see us as barbarians and to be the ones who are always right when in fact it is they who are on the verge of changing their civilization. As you can see before they were complaining that there was no one way to refer to male and female. And now they are complaining that there is no neutral one. Then they wonder why we see them as colonizers. The European mind by being carried away by trends and new things nothing likes to stick to the ways of the past. Fortunately, we are at the end of the cycle and it is time for the current trend to end. -
Not for now.
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==[Brainstorming]== for cheats units
Lion.Kanzen replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
the Egg Spider- 186 replies
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Planned. Check art forum. Teníamos una unidad pero hay que animarla y no es prioridad en este momento así que nadie la ha tocado.
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It must use many Spanish expressions and the translator must translate them literally plus the words that the translator misinterprets.
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It's just a front for Lucius' illegal business.
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I propose to increase the visible area twice.
Lion.Kanzen replied to Delfador's topic in Gameplay Discussion
On the contrary I love how the Dark age looks almost nothing is visible. -
I propose to increase the visible area twice.
Lion.Kanzen replied to Delfador's topic in Gameplay Discussion
But 0AD does not work with a grid with squares that is a good point to start understanding the game. In fact the mechanics of AoE 2 is 2D and is played with perspective. You can't copy a mechanic of a game that is completely different in some points of view with respect to 0AD. 0AD is fully 3D and is more like Empire Earth. Because simply that mechanic has not been implemented and we have never talked about this until today of a unit appearing to attack. I don't remember if this mechanic was in some games of the saga made with Bang! engine. What will be of it is not made exactly like AoE However much it resembles the style. What we do is to copy or try to interpret the implementation of some feature of those graphic engines. It is not that magically we are magicians of programming and we are going to copy paste something that they have intellectual property. We have to interpret logically within the programming how something works to be able to bring it to the engine that is to say to Pyrogenesis. -
==[Task]== Ethnic Egyptian Mercenary Camp
Lion.Kanzen replied to Lion.Kanzen's topic in Eyecandy, custom projects and misc.
I have not finished it 100%, but I have finished most of it. mercenarycamppalisadeblend1.blend I attach the blender file. -
It looks like the animals are climbing where they shouldn't be.
Lion.Kanzen replied to Delfador's topic in Bug reports
На какой карте это произошло с вами? On which map did that happen to you? -
It looks like the animals are climbing where they shouldn't be.
Lion.Kanzen replied to Delfador's topic in Bug reports
Map generation problem maybe (?) @real_tabasco_sauce -
I propose to increase the visible area twice.
Lion.Kanzen replied to Delfador's topic in Gameplay Discussion
@wowgetoffyourcellphone is one of the most vocal here and one of those who complains about the exaggerated range of vision that the game currently has.