Jump to content

Lion.Kanzen

Balancing Advisors
  • Posts

    25.580
  • Joined

  • Days Won

    298

Everything posted by Lion.Kanzen

  1. Sounds good. It gives me the idea of creating a militia men to defend the crops. But could it be done with low loyalty? Like: Bagaudae (also spelled bacaudae) were groups of peasant insurgents in the western parts of the later Roman Empire, who arose during the Crisis of the Third Century and persisted until the very end of the Western Empire, particularly in the less-Romanised areas of Gallia and Hispania. They were affected by the depredations of the late Roman state, wealthy landowners, and clerics.[1] The invasions, military anarchy, and disorders of the third century provided a chaotic and ongoing degradation of the regional power structure within a declining Empire. During the chaos, the bagaudae achieved some temporary and scattered successes under the leadership of members of the underclass as well as former members of local ruling elites. https://en.m.wikipedia.org/wiki/Bagaudae
  2. First big Churches (temples) https://en.m.wikipedia.org/wiki/Church_of_Saint_Simeon_Stylites 475 AD Visually I like this one. https://en.m.wikipedia.org/wiki/San_Vitale,_Rome This one is simpler and earlier. 401 AD
  3. I need to find one or more videos that explain this in English.
  4. In the previous video, the tactics of Rome's enemies are lightning/ blitzkrieg attacks with small, very damaging groups, including powerful cavalry. One flaw of the Western Empire was that they couldn't repair buildings after so many attacks. That happened in Dacia, the infrastructure was badly damaged. It would be nice to have a penalty to repair. Another defect was that the Roman borders were very large. In Persia and in Balkans-Danube, to name the places.
  5. Reused is better word. It makes sense in several buildings. I have several concept arts saved.
  6. @wowgetoffyourcellphone You already had this idea. If we adapt an architectural idea, it would be to make the second port as a kind of siege workshop for ships.
  7. A very interesting review. Youtube knows what I like. Several scenes with a review and a rate.
  8. Señor* ++++ I wanted to understand Gitea and git language.
  9. @Samulis This is what we are looking for I had never seen this scene before but it is basically a clash between trirremes(Rowing boats).
  10. Merged means committed? https://gitea.wildfiregames.com/0ad/0ad/pulls/7299
  11. An explanation of why the Romans changed their weapons. Also a summary of all the Roman adaptations. And an explanation of the Roman and medieval periods in terms of weapons. It's in Spanish unfortunately but it explains each late weapon. In short, each weapon is made to combat cavalry raids.
  12. I think it's the second country where it was most popular. It is the second language that I find the most on Youtube where I find the content of this game.
  13. I didn't know creeps came from Warhammer. But it's not surprising since Warhammer is the inspiration for Blizzard RTS games like Warcraft.
  14. I like the RPG-type idea of the heroes, later I will help develop that idea and the military and gold settlements. Imperivm is not an RTS as such. It is more tactical but the maps can be interesting and I really like the art.
  15. Where in the world are you from? It's rare to meet someone who has played it. This game was generally played by Spaniards and audiences from Eastern Europe and Latin Europe.
  16. Related to https://en.m.wikipedia.org/wiki/Ardashir_I
  17. The palace of Ardacher Pāpakan, was an ancient fortress now in ruins located on the slopes of the mountain on which Dezh Dokhtar is located. Built in 224 AD by King Ardacher I of the Sassanid Empire, it is located two kilometers north of the ancient city of Gor, i.e., the ancient city of Artakhsher Khwarah / Khor Adashir / Gor Adesheer (Glory of [King] Ardasher) in Pars, in ancient Persia (present-day Iran). Source: https://www.facebook.com/share/p/15EhdLGLgt/
×
×
  • Create New...