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Lion.Kanzen

Balancing Advisors
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Everything posted by Lion.Kanzen

  1. It sounds promising I like that they are Ionians. In some way it would later be connected with the Ionian revolt.
  2. Massalia (Greek: Μασσαλία, romanized: Massalía; Latin: Massilia) was an ancient Greek colony (apoikia) on the Mediterranean coast, east of the Rhône. Settled by the Ionians from Phocaea in 600 BC, this apoikia grew up rapidly, and its population set up many outposts for trading in modern-day Spain, Corsica and Liguria. Massalia persisted as an independent colony until the Roman campaign in Gaul in the 1st Century BC.
  3. After the tutorial.. I must make a conceptual map so that you understand me better.
  4. We can also make a sub version, that is, a modified version for the campaign.
  5. This? It's just a video from someone who uploaded it for some reason. This user had never seen it before. Indeed, there is nothing special, I hope he uploads better videos.
  6. It has an emoji and it won't let me paste it in the forum https://youtu.be/5cK0ltZA4Oc?si=yiCw-Pq9PdZ9JMvN
  7. We use the faction that most closely resembles it. We can add to them campaign units. (available only in the atlas editor). That happens in all RTS: special campaign units. https://empireearth.fandom.com/wiki/Scenario_editor-only_units
  8. The initial campaign is Greek, the Greco-Persian Wars. I don't know whether to make a single story for the Greek factions(classical) or separate them. The second is the Persian campaign. I imagine a screen menu and a character being selected. It would be no different than how they appear in Total War Attila.
  9. This is a tutorial campaign, you can skip it. It is a series of learning scenarios. In fact, there is a prologue before the main campaigns.
  10. One of my candidates is Tarentum, another is Syracuse and another is Agrigentum.
  11. It is supposed to start with a colony or expansion of a colony. you can start without the CC.
  12. Because we don't have any history with a shipwreck.It is supposed to have a historical background.
  13. Might work with AoE III deck + game stats. Stats determine the resources and the number of soldiers, which would be like a piggy bank. You could save the resources and the soldiers would remain in the form of cards.
  14. I imagined that it will be stored in the profile, as a statistic. Before starting, similar in AoE III and with the decks. (I didn't play battle for middle earth). @wowgetoffyourcellphone likes battle for middle earth.
  15. The topic of continuity is interesting and would be novel. Saving resources from one map to another, the difficult part would be transferring troops from one scenario to another.
  16. Por fin alguien arreglo ese desastre con el árbol tecnológico.
  17. If we choose a story, it will happen on its own. But what if we do a poll? what colony will it be? If we start from the Mediterranean everything will be connected.
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