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Posts posted by Stan`
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Niektb we dropped the stone to keep up with other civs
Enrique I asked rada to do it, thing is there are two problems. Terrace will be incredbly small and units walking through it would look weird
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I need to adapt 500 vertices to the wall. No big deal just terribly long.
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I ´ll suggest we ask the people around. Maybe ask the guys on facebook ? Just wondering how do you explain the rice growth with no water ? Also do you plan to leave the storehouse in the middle or is this just for scale cause making the farm costing stone will be a terrible unbalance. Keep it up
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Enrique I tried but the mesh is quite complet to cut. The stone extend into the ground though. But if I had a big decal around it lordgood said it would be bad performance wise. Also wouldńt it look a bit weird to have a two meter wall and blending grass ?
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Oh but the horse it geometry like in reality
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Would be nice if it used the underlying terrain, but I guess we don't support that. Looks nice, although it doesn't really feel like a "wonder". Maybe it should have multiple images?
Multiple Images ?
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They are the same. Just different ground height ^^"
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Enrique : Do you have any ideas on how to fix this ? That blend works on any terrain provided it's not too high. It's 15 decals near each other;
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What about making the farms inactive under a certain amount of health ?
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Would you draw them of give me movie references ? This way it'll be complete.
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It seems fine to me. Moreover according to wikipedia it used to be also a defensive buildings, which fits perfectly the civs.
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Much better!
Btw, there's also this government center (is it still called that?) I want to talk about. Before drawing it I like to know what it does?
Other than that and the wonder are there any other buildings planned?
Here is the current state of things :
- Storehouse : Rada. (He will finish it and bring a wonderful tool)
- GVT Center : I planned to do it, and since I'm the only artist here I'll probably have to. What it should do :
"Structures": [ { "Name": "Zhi Hui Zhong Xin", "Class": "", "Emblem": "", "History": "'Government Center' As a genuinely sophisticated educational society, China revered government very highly. This structure will provide tech upgrades for economic factors, specifically trade.", "Requirements": "", "Phase": "", "Special": "" } ],
- Heroes. I'll need to make them.
- Wonder, I'll maybe use the image you posted, but this has the lowest priority.
- Techs, Niektb is asking some experts about casted iron as a special tech. There are the ones from the gvt center above and those :
"CivBonuses": [ { "Name": "Defensive Walls", "History": "The Chinese may have been best known for their immeasurably fortified defenses that kept enemy forces at bay long enough to obliterate them.", "Description": "All walls and outposts are significantly cheaper and available earlier." }, { "Name": "Naval Prowess", "History": "The Han Chinese developed some of the most underrated and innovative naval tactics of the era, including unmanned Fire Ships set adrift to destroy warring nations' sea vessels and shoreline structures.", "Description": "A diverse navy will grant the Chinese a generously favorable position at sea." } ], "TeamBonuses": [ { "Name": "Taoism", "History": "The Three Jewels of Taoism: compassion, moderation and humility. These pinnacles will dictate the nature of relations between allies of the Chinese.", "Description": "Trade for all allies is 30% cheaper." } ],
After all of this faction will be complete. Really optionnal replace palisades by bamboo walls, though that doesn't seem accurate to me at all.
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Isn't there a timeframe problem according to wikipedia ?
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Should be fixed now, can you check ?
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I don't see an issue with it. I see it as another combination to try. If we end up liking the balance branch better than the recent changes, it won't be a big deal to add it to SVN.
This.
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Care to post the references ?
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give them at least it won't have been for nothing ^^
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Any idea what they look like ? I was not forgetting just add no idea what should be used
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Oh didn ´t know that. If my tree is okay though i could make others that are on the list.
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I have made a radagast unit for rada if you want
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I noticed there were no willows in the game so here are three variations.
Credits :
- Enrique for the lights
- Wikicommons for the leaves (http://commons.wikimedia.org/wiki/File:Bloedel_Reserve_Willow_Tree.jpg)
- The game for the trunk.
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If we have that probability, we'll need to take in account the probability ancient tunnels leading to behind the walls exists. if such a thing exist then a building should be built on the other side, making the units able to pass.
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Not bad at all you have five days to make it better. I'll repeat my advices i said to Swamp gremlin
I saw it real time ^^ That's how I took the picture. See this an example on how adding hills, bushes and blending texture can make something look really nice. I bet you can do better since I am not a mapper
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===[TASK]=== WONDER: Britons: Stonehenge and White Horse
in Official tasks
Posted
There are flowers and stuff propped i ´ll add trees