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Stan`

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Posts posted by Stan`

  1. Here you go templates actors everything :P

    (The first guy who says I'm not nice enough gets punched :P)

     

     You just have to copy paste the public folder. Don't forget to delete the remaining tavern actors, and, If you can, edit the celt struct so that the cardigan cloth is player color. (Don't have any DDS editor that doesn't screw up everything)

    Gaul_Tavern.zip

    No advanced graphics tho.

    screenshot0002.png

    • Like 6
  2. Prop Points

    Prop Name

    Prop Type

    Prop Point

    Texture

    celt_tavern_shield1

    Drop Prop

    shield1

    celt_props_new.dds

    celt_tavern_shield2

    Drop Prop

    shield2

    celt_props_new.dds

    celt_tavern_shield3

    Drop Prop

    shield3

    celt_props_new.dds

    celt_tavern_shield4

    Standard

    root

    celt_props_new.dds

    celt_tavern_table

    Drop Prop

    table

    Celt_struct

    celt_tavern_table_eyecandy

    Standard

    root of table

    celt_props_new.dds

    celt_tavern_bucket_food

    Drop Prop

    bucket_food

    Celt_struct

    celt_tavern_bucket_water

    Drop Prop

    bucket_water

    Celt_struct

    celt_tavern_barrel1

    Drop Prop

    barrel1

    Celt_struct

    celt_tavern_barrel2

    Drop Prop

    barrel2

    Celt_struct

    Horse

    Drop Prop

    horse

    /\

    Curved Smoke (Included in Zip)

    Standard

    smoke

    /\

    Projectile (If Applicable)

    Standard

    projectile

    /\

     Blendfile + AO attached =)

    Gaul_Tavern.zip

    • Like 1
  3. Some time ago I stumbled against the old model of the tavern for the gauls last updated by Enrique and something was bugging me. I decided to make something that looks more like a tavern IMHO. What do you guys think ? I uploaded a render using the same settings for the old one. For some reason the dds transparency was messed up so I had to tweak it somewhat to make it show player color.

    Gaul_Inn_-_Render4.pngGaul_Tavern_-_Render1.png


     

    • Like 9
  4. Sorry only know you have to check into "ps/trunk/source/tools/atlas/" I've never had the time to become familiar with that part of the code.

    Well it can be worth the effort on a personnal side if that's what you want. Other than that, I don't know many people using atlas on a regular basis. Maybe there are some other tickets you can close before that. 

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