Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 2026-05-15 in Posts

  1. You can be glad you don't see the amount of spam they're trying to post.
    4 points
  2. Finally got rid of all their posts.
    2 points
  3. I delete a hundred spam posts per month probably.
    2 points
  4. If needing another hero, perhaps King Voccio. Julius Caesar mentions him in the first book of the Gallic Wars as a Roman ally, and king of Noricum. Noricum had supplied Rome with high quality steel since the time of the mid-republic and continued to do so after their eventual annexation in 16 BC. Voccio had become king no later than 60 BC, and how long he ruled isn't known, but Caesar's mention of the king of Noricum sending 300 cavalry auxiliaries in 49 BC may refer to Voccio (though the man mentioned here is just called the king of Noricum; no name is given, so it may have been a successor). Voccio allied himself to the Suebian leader Ariovistus through a political marriage (Voccio's sister married Ariovistus as a second wife) and the two combined their forces to fight back against a Boii incursion (as the eastern Boii were being pressured to their own east by expanding Dacians), repelling a siege of the capitol of Noricum, an oppidum called Noreia. His bonuses would be fairly straightforward. Celts in general were pretty well known for their mining and metallurgical prowess, but Noricum was exceptionally famous for it. A tech buff to weapon and armor stats, increasing them more than other Celts could get would work, emphasizing their superior metalwork that made them such valuable allies (could maybe apply to allies somehow as well, but maybe not as strong? Again, emphasizing the reason to align oneself with them). Or, alternately, if that's too broad, just make their javelins much more powerful than regular Celtic javelins. They used soliferrum. An aura for faster mining maybe. They were extremely prolific merchants, so some manner of trade bonus would be logical. Aside from metalwork they traded perfumes and aromatic herbs, alcohol, and woodwork, and their extensive trade networks into the north, through the Alps, kind of made them a centralized trade hub among Celts, so Voccio benefiting from exceptional trade makes sense. Interesting aside about Voccio; despite Rome's eventual fighting with Ariovistus (in which the aforementioned sister of Voccio, Ariovistus's wife, was killed), it doesn't seem to have ever had a serious effect on Noricum and Rome's relations. Perhaps Rome viewed Noricum as simply too valuable, or viewed their alliance as a totally seperate matter. It was, afterall, in response to pressure from the Boii and the Norican kingdom needed assistance.
    1 point
  5. I don't understand why hoplites are classified as light units. The Geomori aristocrats shouldn't be archers but heavy cavalry. The swordsmen (Xiphophoroi) aren't credible. They should instead be merged with the Thureophoroi, and the Thureophoroi should be given swords. The Adyrmachidae were not known for fighting from chariots. Those were the Asbystae, who used four-horse chariots.
    1 point
  6. Hey, these are all great images, but one little thing: maybe it would be nice to use the same type of bow represented on the Gupta coins. A big difference is the use of large static tips or “siyahs” (the straight endings). A common example is the Manchu bows (little video testing models of it https://www.youtube.com/watch?v=GHDkUECiwU8). Given the Gupta representations, and assuming they are indeed not being drawn, it would seem they don’t present “string contact”, so the bow wouldn’t need to have string bridges. I think they would look like what https://www.youtube.com/watch?v=rUmZU51K0-o calls a "Reflex Straight with static tips", traditionally just called recurved, with the culture also mentioned to better specify which one, which that video understandably criticises (but they would be Hungarian, Magyar, Sasanian, Han, Tang, etc). For comparison, here another Gupta representation: A Sasanian representation: And a Sasanian reenactor:
    1 point
  7. I originally refrained from commenting on this post for several reasons. Most of my post I try to keep related to our project, Classical Warfare AEA. Which this will touch a bit on. I have also been around long enough to see lots of post about different "broken" unit, but then no willing's to do anything about it. And it just becomes a complaining/venting forum without any possible solutions to fix the so called problem. That being said I was out on a hike, and I just couldn't stop thinking about the post and how it represents some of the issues or lack thereof in our ever so small community. Personal I don't think hoplite spamming is an issue, with the possible exception of my Athens. The fact they can promote to Champs without the cost of champs from the comfort of their own barracks seems a little unfair to me. On top of that I have do a little reading up on and have found nothing about Hoplite City Guards for Athens, so I'm not quite sure why they are even a champ unit. The city guards were the enslaved Scythian archers (from what I have read) who overtime earn the role and patrol the city. That being said, I think almost any unit can be exploited and broken if you master how to play it in the context of the game. One of my biggest weaknesses is playing against Cavalry. Partly because I like to play Sparta and their Cavalry is somewhat simple and limited. I'm also just not that good at dealing with the hit and go tactics. Does that mean all cavalry are broken? Not really, i could do better designing my cities, usings walls, palisades, not overreacting, chasing etc. There are many ways to beat hoplites IMO, some have already been discussed. But I think the best defense against any unit, style of play is an offense that prevents it. Lets take Classical Warfare AEA for example. Like @diagonalo mention we have tweaked a lot, in particularly Sparta and their "Spartiates." And while there is no limit on how many you can train, as you tech them up and make them stronger they take longer and longer to train, so they become a little harder to mass. But they are still probably the single strongest melee unit in our version. It makes almost 0 sense to take them head on in a fight in open terrain where you have to face all of them at once. You will LOSE! unless I'm the one playing them, I nub a lot... but that's a different story. The point is they are slow units, just like in real life. You can easily go to their base and reck their eco with most infantry ranged, definitely cavalry. You can attack them from afar with lead slingers, archers etc... Jav may be a little scary since their range is lowsest. So I guess my point is, if you are interested in a more complex indepth version of the game, check out Classical Warfare AEA if you struggle against a certain type of unit, post and ask for advice. There are many players out there that can beat me with any civ, any unit any day or time... I think its less about the mechanics of the unit and more about your overall understanding of the game and what units "might be broken" so how to prepare for them before they are spammed.
    1 point
  8. There are no bots, only humans posters. There is an industry where humans are paid to spam post forums and group chats with advertisements of products. This is exactly the nature of the spams: they always advertise merchandise. Therefore, all anti-bot measures will be completely ineffective. We should find ways to limit the number of accounts each human can make.
    1 point
  9. Source: http://www.encyclopedia.com/history/latin-america-and-caribbean/mesoamerican-indigenous-peoples/zapotec Is very similar to Tegucigalpa/around( my city ) actual weather. For example the dry is horrible righ now , we are in summer and is very dry. I need drink to much water. Look they practice this ritual too. They take their victims and zssss! sacrifícate to gods. Have slaves.
    1 point
  10. 0 points
×
×
  • Create New...