Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 2024-10-27 in all areas

  1. Sctructure Tree using ScrollPanel here is the changes made in mod public https://gitea.wildfiregames.com/0ad/0ad/commit/3b4e5d98f4b63a6ad8bea258c88c463de069ce2c
    3 points
  2. A new ScrollPanel GUI component is going to be born with the following capabilities: Scroll Orientation Support: Allows scrolling in horizontal, vertical, or both directions, providing flexibility for different use cases. Partial Object Rendering: Supports partial rendering of objects that are only partially visible within the scroll boundaries, improving visual accuracy and performance. Boundary-Constrained Mouse Interaction: Handles mouse events strictly within the panel's visible boundaries, preventing interaction with objects outside the scrollable area. Minimum Internal Size (min_width, min_height): Introduces support for virtual space management, allowing the panel to maintain a minimum internal size independent of its actual on-screen dimensions. Even when the panel is resized, this ensures that the content respects a defined virtual space (with min_width and min_height), effectively simulating a larger internal canvas. This is particularly useful for large content or scenarios where a more extensive scrollable area is required than the current visible panel. Here is the showcase Pull request: https://gitea.wildfiregames.com/0ad/0ad/pulls/7118 Please give me feedback to keep improving GUI Components.
    2 points
  3. I think this can be used on all UI pages, really. Handling UI scaling on lower screen resolutions is such a hassle and this is a very elegant solution to it. I will also use scrollpanels for the encyclopedia page as soon as the PR gets merged. Great work.
    2 points
  4. One of my candidates is Tarentum, another is Syracuse and another is Agrigentum.
    1 point
  5. Yes. There already is a basic framework in place used for the existing tutorial. There's also the idea of adding a "coach" for more relaxed practice matches who only every now and then reminds players if they forgot to do something. Yes, let's make a poll. What are the current options?
    1 point
  6. That would be tricky. Something like how Battle for Middle earth did it might work, but if we did resources it'd be a nightmare to balance. You'd have to account for the player who narrowly wins a scenario and the player who wins the scenario with thousands of extra resources, and allow both to be able to enjoy the next mission.
    1 point
  7. It's a flaw. In age of empires i'd get a huge army and then in the next scenario have 5 men. Personally I liked the Lord of the Ring's Battle of Middle Earth's method of allowing you to bring all level 2 units with you, but I don't think that can happen in 0 A.D.
    1 point
  8. Me too. We should structure our first tutorial scenario very similarly.
    1 point
  9. I found a reenactor with a very nice one.
    1 point
  10. Phoenician priestess. It is not very different from my concept, except for the syncretism with Isis.
    1 point
  11. I'm making this post to discuss potential changes to the subdivisions of the game options. The 'Game Session' category is currently full, but upcoming developments will raise the need of adding new entries to it - which the GUI page doesn't have any more space for at the moment. The simplest solution would be to split up the category. The relevant options are currently arranged like this: My best idea is to divide it into 'Gameplay', 'Display', and 'Chat & Notifications' and also move some stuff out of 'General'. Like this: Any opinions on this matter?
    1 point
  12. Ok all functionality was added now Im waitintg for reviews and some more testing from different people, so if you are able to test and give me feedback would be great https://gitea.wildfiregames.com/0ad/0ad/pulls/7118
    1 point
  13. Maybe civ specific with a reference to their mythology? e.g. greek: <ColoredPlayerName>'s Hero <HeroName> has crossed River Styx to meet Hades. e.g. britons The valkyries led <ColoredPlayerName>'s Hero <HeroName> to valhalla. Neither is english my mother tongue nor am I a historian but I hope you get the Idea:)
    1 point
  14. Ok im going to create a vertical scrollable container, that clip the content. I need this feature for my atlas in game.
    1 point
×
×
  • Create New...