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Showing content with the highest reputation on 2023-11-09 in all areas

  1. Hi. I am back, This is an exhaustive feature list. Features not listed here, won't be added to the game. Alpha 29 will start with a C. I propose the name Canta Slaus, a well known leader who enslaved the elves (archer civilization). 1. Christmas Tree: No more of this tech tree bs. Now we have a Christmas tree. It has no perks. It is simply a jpeg of a Christmas tree (Maybe png if time allows) 2. Children: I think this a civilization we should add. They can only train worker units and they have no combat abilities since children should not touch dangerous items. -10% worker speed, -10% food upkeep. They can be enslaved by other civs. 3. Crapper: Ok, so you are telling me that I have 100s of units who eat 50 food and don't use the toilet? I have never seen them poop. I think they are holding it and this is destroying their efficiency. We should add crappers. 4. Courage: Britons dogs are a bit boring. We should replace them with Courage the Cowardly dog. I am also willing to add any feature from the Comment section. I hope this update will bring everyone back. The lobbies are slow and I don't recognize anyone anymore. cheers, facts
    1 point
  2. They're probably not 100% ready. Some art, audio, music, etc... may be missing. I don't know what time period dalenda est covers, It could be something related to this too, not all civilizations are in the period of 0 a.d. Anyway, we are already working on the idea of adding new civilizations, probably for a28.
    1 point
  3. that could indeed be a compromise. i support also the fertility ground for the farms, but it might make some maps very difficult to play (unbale to reach population limits), but that's also nice. catching the fertile ground would become very beneficial, which is historically true also.
    1 point
  4. Wonder reference: Potential update to Persian civic center:
    1 point
  5. This. Saying fishing has no purpose is completely wrong. Fishing requires an upfront, risky investment that pays off handsomely when done well. Heavy fishing maps are also vulnerable to ship attacks late, which can’t be defended without also making ships. If you try to out boom a fishing player with a lot of berries/farms, you will lose 100% of the time against a good player. Making fishing infinite won’t make fishing more viable—it will make farms/berries useless.
    1 point
  6. I want also to add these civs, at least in a mod: Vandals (and a campaign of sack of Rome) Judea (and a campaign of Torah wars) Kingdom of Sheba Quraish early Muslims in Medina (and a campaign of rise of Islam)
    1 point
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