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  1. At the moment, units are arbitrarily divided into sword and spear melee categories. I would argue that this distinction is bad for the following reasons: Few soldiers equipped exclusively swords, which were primarily a side arm. The representation of sword units being a counter to spear units is ludicrous for our purposes during the ancient times. Instead, disciplined all infantry formations should always be able to withstand frontal cavalry assaults. Any differentiation between spear and sword wielding is similarly arbitrary. The spearman, a unit type that is countered by sword and ranged units, is largely ineffective against cavalry due to a lack of adequate mobility. Thus, there should instead just be melee infantry and melee cavalry, with subtypes based more around armour and training yet still retaining the core functions of their parent categories. This would greatly streamline one of the game's more unintuitive aspects. I've intentionally kept this brief and would be willing to elaborate my points if needed.
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  2. It was done by Celts and Iberians too. In EB most of their infantry units throw spears.
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  3. I think this analysis comes back time to time here. Personally I agree, this is a gamey choice from a classical rock paper scissors system, it could be justified if it worked but I think it brings more issues than it solves. As Thorfinn indicated, historically the ability to withstand against cavalry depended on the formation. I think this is a critical point that should be included in the gameplay design for the future.
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  4. @wackyserious @Ultimate Aurelian Probably we should make an exception for heroes about the scaled armor. I don't think scale+mail is credible but a metallic scale armor is not impossible for the highest level of society. For the two swords and the shield hold by the arm, maybe it should be replaced by a javelin held with the shield on the same hand:
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  5. Based on what i read they were not tattoos but warpaint. The vase was found in an Edetani site. Similar paint may have been used in Celtiberia; article says paste was Orange, although most depictions have ig as black paint (Vase is monochromatic so it may have been a color other than black) https://dc.uwm.edu/cgi/viewcontent.cgi?article=1017&context=ekeltoi Visual references (Have inaccurate scale armor, only using them as example for paint):
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