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Showing content with the highest reputation on 2016-10-10 in all areas

  1. I honestly never noticed they were only 2D.
    2 points
  2. I'm new on the forums, but i have time for work on modeling or animating. I can create all staff, but i need support for some issues like polycount, units etc. so what can i modeling? Sorry for my bad englisch, i speak only german because i am living there a long time and i learn this language many years my first language is slovak what cant me help and this is my first text that i wrote in english :-D. Yes i can search all information on wikipage, but i read she and i still dont understand how to create for examle alpha channel. Here is my portfolio: www.dragonheaven.de
    1 point
  3. Welcome, Ketu! Our art lead Enrique might be better at guiding you through some tasks we need to be completed. Right now I'm taking odd jobs and replacing some old models. We have several small tasks in the art tasking thread, but it seems like you would like to showcase your creativity. The idea was put forth that the Macedonians could use a workshop, from which siege weapons could be trained. If you walk us through your working process from sketch to finish we could help you with what you need to know. be warned, the team and community can be a bit hard to understand sometimes, and some opinions may make you feel frustrated. if you want to start off on the smaller tasks, that's fine too. We'll be looking forward to seeing what you're capable of. cheers
    1 point
  4. You guys got it wrong, actually. I am use the 'Upgrade' feature that has been implemented in official game. The difference in DE is that I am exploring the possibilities of the feature while the team focus on other things. This is the same feature that I use in DE to allow player to upgrade individual Wooden defense tower to Stone defense tower (for 100 stone and 30 sec). It's the same feature that let player make his elephants go berserk. Also, I use the same feature in DE to let the player upgrade his Hypaspists to Silver Shields, and his Macedonian Barracks to Royal Barracks. With the Maiden Archers I explored the possibilities and made it possible to manual switch back and forth between types of weapons. It is the same feature as the towers, elephants, hypaspists, etc., but looped so the player can make the unit "upgrade" back to what it was before (in this case, back to archer from swordsman or back to regular arrows from fire arrows). Honestly guys, looking at #252, I feel like disappointment will be mine when secondary attack implemented. And without battalion system, things are going to get messy and clicky.
    1 point
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