The map is really fun! But I'm still balancing the resources on my map. I have some questions to fix it more easily.
-Are they any formulas designed to define the "normal" and/or "minimum" amount of resources on map ? I see that in the random map scripts, resources amounts are defined, but it seems that different choices have been made depending on the script author. Is there any general purposes formulas that have been defined by developers ? It could help me to balance the map.
-About the blacksmith upgrades on extracting resources: does the upgrades improve the extraction rates only, as I think, or does they also expand the available amount on a resource site (eg. one small stone spot = 1000 S.U., if stone extraction +20% -> small stone spot = 1200 S.U. ?).
-Finally, since petra bot has a market on his territory, it should be able to convert resources as any other player (bartering ?). But can it really do it in games, or is this feature not implemented yet ? About the final game results, about resources exchanged, are they accurate, even for the bot ?
In advance, thanks for the information.