If you saved your map in Atlas than you don't need to copy it to a different folder. Copying it to a folder is only needed when you download someone else's map. Also make sure to check whether you saved it as scenario out skirmish. Also double-check the name of the map (the filename is not (!) the name of the map in the game! You need to fill it in in a tekstbox in Atlast)
I see that Flood wasn't mentioned before in this thread so one might not know what it looks like. Therefore I include the big version of the map preview:
This map is a variation on Migration. Now what's so special about this map, you might think. I'll explain: the water is accessible by both units and ships. Also the center island features a dense and interesting terrain, guaranteeing intense battles.
I included a modification to the default.cfg instructions in the development version.
http://trac.wildfiregames.com/changeset/17857
Thanks for giving your input on that confusing line!
Thanks, works now like this
[hotkey]
pause = P ; Pause/unpause game
[hotkey.camera]
rotate.wheel.cw = "Shift+WheelUp" ; Rotate camera clockwise around terrain (stepped control)
rotate.wheel.ccw = "Shift+WheelDown" ; Rotate camera anticlockwise around terrain (stepped control)
[hotkey.selection]
idleworker = Period, MouseX2 ; Select next idle worker
[hotkey.session]
stop = "H", MouseX1 ; Stop the current action
It's pretty confusing as default.cfg says
But anyway thanks a lot.
Hi,
the filepath seems to be right, but you are missing the config sections, for example 'pause' should be in 'hotkey' one:
[hotkey]
pause = P
(I'm not sure and can't check right now, but 'hotkey.pause = P' may also work)
You can see the required sections in default.cfg