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Showing content with the highest reputation on 2014-08-10 in all areas

  1. As some of you may not know it's not that they don't want to. Only that nobody can take care of it. I'll be glad to model them though. If you can generate a design doc like the ones on the wiki (a full one) with references pictures, that would help a lot. But if you want more factions, start by helping those that are not finished. In this case : Seleucids.
    2 points
  2. Hey guys! It's taken me way too long to find my way here but I am glad that I was re-introduced to 0 A.D. once again after trying the game out a few months back. Some of you may know me already if you're Age of Empires 2 fans, I've been making AoE2 videos on Youtube for over 2 years now and figured that I could help the project gain publicity a little by making some content about the game and getting involved! This evening I made a short introduction to 0 A.D. for my subscribers to get a quick look at the game, it could have been better planned out but I was too excited to delay making it If the reaction is positive I'll continue to make more informative and detailed content for the game! I hope to get to know some of you better. -Zak.
    1 point
  3. As showed in the picture i realized this flag was not smoothed, and fixed it. Flags.7z
    1 point
  4. Hi guys. Wanted to share what I've recently created, 2 new ancient city tracks in Stunt Rally ver 2.4. Few screenshots for both are starting from here and here. And for the previous tracks here and here. So far we have 4 city tracks with 0 A.D. buildings, here are links to them in our online Tracks Browser: D17-NileCity, G8-SlopeCity, D15-CityWall, D11-PersianCity and 3 tracks just using few 0 A.D. meshes: D14-JumpCrazy, I8-Pharaoh, D12-Sandstorm Anyone interested in Stunt Rally, here is the homepage with all links and Wiki https://code.google.com/p/vdrift-ogre/ I am ofc giving credits, in a txt file with the original license, included in game. Cheers and keep up the great work with 0 A.D.
    1 point
  5. i think lance was asking if there was a siege weapon in 0ad functionally similar to the trebuchet from AOK, in that it has to be packed up to move and then unpacked to attack, during which time it is a stationary unit
    1 point
  6. 1 point
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