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Showing content with the highest reputation on 2013-10-07 in all areas

  1. Hey y'all. Still learning the ins and outs of the scenario editor. The idea here is competition for resources, which are clustered equally distant from all factions. Greek on greek action somewhere in the Aegean ( wait a minute, that sounds like a low budget porn flick... ) Hellenic_chaos.pmp.zip
    2 points
  2. Hey guys, Well, I've been put in a position to choose. Currently I have been unable to produce any further original content because of my current position. I've been so busy I can't find any time to do much else than work on this film. I really felt like I fit in with the team but unfortunately, I can't commit, at this time, because of my current work. I'll most likely be freed up around December and if the position is still open, I would love to still try out. If not, I would still love to contribute to the project! I feel bad and I thought I would have had the extra time to take the position I applied for. Sorry guys and I hope you find a well rounded Sound Lead that can create original and interesting stuff. I would have liked to have been that person but I cannot find the time at the moment. Good luck and I'll touch base with you guys in a couple of months.
    2 points
  3. Great find, thanks! I had not seen that document before, but indeed it seems to confirm our suspicions and the general direction the pathfinder, AI and RMS are moving in.
    1 point
  4. It's it possible to raise the terrain so it's certainly above water level? As a bonus, you could even add bridge models to the sides of your roads But that's only when you run out of tasks to do.
    1 point
  5. Hi folks, I'm the "colleague" that GunChleoc kept referring to regarding the Basque/Old Irish translations. Since I'll be working on the Gaelic localization with her, might as well pick up another account I agree that not using Spanish is preferrable to begin with. Using Iberian is something that we can probably forget about to begin with. We can read the script but apart from a half dozen translations which seem probable, we don't know the meaning of any of them (ignoring "decipherments" by fringe "linguists" like Arnaiz-Villena). The il-/ir- root in any case (if it means settlement) seems to have been a Sprachbund (i.e. shared across language boundaries) with Proto-Basque so that's not a problem for using Proto-Basque. Celtiberian is somewhat better attested and readable but if we're mainly using some form of Basque, mixing the two will turn into an evil headache very fast. It would be like saying "For the Saxons, because Saxon is poorly attested, let's use a mix of Finnish and French". There will be endless posts and arguments about which feature to pick from which language. There won't be much usable material from Aquitanian, most of it comes from funeral stelae which follow the Roman pattern of "erected by X for Y" so we mostly have a bunch of names. On the bright side, procuring Proto-Basque is not impossible (I'm working on it, I already have the short list, I just wanted to double-check a couple of things before posting). Fortunately a lot of work has been done on reconstructing it and in any case, some phonetic changes and loanwords aside, Basque is an unusually conservative language (the reason for why we can read the little Aquitanian we have so easily). Zezen, by the way would be a bad choice for "monument", the Basques of old sacrificed goats, not cows
    1 point
  6. Yes, it really should say "units don't attack in formation". You can use formations defensively, to some extent. As long as your units are defending in place they remain in formation, though they're fighting as individuals - they may break formation to pursue the enemy.
    1 point
  7. Thanks for your feedbacks, if the library is common with Macedonians, maybe we could use the same model with some adapted props (like statues and trees by example), the current look of the Macedonian library is pretty similar to the central buiding of Alexandria library. for now before restarting this model I propose to work on the blacksmith structure (in a similar style than houses and farms), if nobody currently work on it.
    1 point
  8. Thanks guys! I dunno how to put a logo overlay in my videos ;-; I'm as new at this as it gets! switched up the background and darkened some thingies
    1 point
  9. Like the title says, I discovered 0AD last night. This is my first attempt at mapmaking. Took me a few hours to get the hang of Atlas; here's the results of my tinkering. Let me know what y'all think *Edit* Oops, I forgot to explain it a bit. The idea: A three way battle. As happened so often in history, the Romans and Persians are having it out, and the Greeks are caught in the middle. Well, actually, the Greeks stand a chance to come out on top. While the land may look sparse, there's actually more than enough resources for epic fights.
    1 point
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