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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

      51,1k
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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

      28k
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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

      47,9k
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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

      44,4k
      posts
    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

      148
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    7. 598
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  • Topics

  • Posts

    • https://en.wikipedia.org/wiki/Bituitus https://www.attalus.org/names/l/luerius.html https://www.attalus.org/names/b/bituitus.html#1 Losing to the Romans isn't really a bad thing; we're talking about a superpower that crushed the entire Mediterranean world. His father probably couldn't have done it any better. 
    • I'd choose the first one for modern GPUs. Also it'll be simpler to optimize in the future (for example replacing by a single texture but with different parameters/colors) as we don't need to so many textures different only in some colors.
    • Problem: The replay folder format YYYY-MM-DD_NNNN uses a per-machine sequence counter. The same multiplayer game has a different folder name on every participant's machine and different games having the same name. This makes it harder for cross-player merging of replay data (rating aggregation, replay sharing, debug traceability) without parsing every commands.txt to extract the matchID. Proposal: Change the new replay folder format to YYYY-MM-DD_<matchID>, using the existing matchID already written into commands.txt. Date prefix preserved for chronological sort; existing replays unchanged. matchID already exists, is generated by the engine for every game (multiplayer and singleplayer), and is identical across all participants of a given match. Use cases: Replay-sharing site https://replay-pallas.wildfiregames.ovh: matches uploaded by different players collapse to the same identifier instead of being renamed. Mods (e.g. local ratings): users can merge rating data from co-players without name-collision workarounds. Bug reports: devs can ask for a specific replay by ID and the user finds it directly in their folder list.
    • Hey, are there specific maps made for this mod? I think standard 0ad maps won't do the sci-fi setting justice.  Something like space station maps, charred moons and toxic planets could be more appropriate for the mod. 
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