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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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      posts
    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

      16,9k
      posts
  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

      51,3k
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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

      28,2k
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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

      48,1k
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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

      30,3k
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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

      45,2k
      posts
    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

      148
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    7. 599
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  • Topics

  • Posts

    • Well p1 there is the spearman, they dont cost metal  P2 yes romes melee unit from barracks is sword and cost metal.... But again I think by the mid repulic they were really standardizing their army.   I do think AI is harder in our game, which is somewhat intended.  I think AI is too easy  Although I'm not sure what level you are playing on.  It might be good to play some MP games, we could play against the AI. 
    • Thanks for the explanation  What are your proposals regarding dedicated server functionality?  There are for sure bots inside the lobby such as moderationbot and wfg bot. Could we make the uff-bot an approved one too? I understand the concerns regarding privacy. However, I'm not sure why that is worse the current human hosts, who can obtain the IP address and GUID of all players who join 
    • You might not be aware, but uff wasn't the first to do that. @victorcrimea is working on this topic as well (https://gitea.wildfiregames.com/victorcrimea/0ad/src/branch/feature/dedicated-server/server) and at one point had a bot, similar to uffs, running in the lobby as well. He registered and used multiple accounts, which violates the terms of use. In addition, as a general rule, we don't allow any kind of bots in the multiplayer lobby. That's primarily to prevent abuse and protect the privacy and security of all users and it's also why @victorcrimea wasn't allowed to run his dedicated hosting stuff in the official lobby any further. That said, I suggested to uff yesterday to get in contact with @victorcrimea to collaborate on dedicated server functionality so we get something we can supported officially. We're an open source project after all, so we expect such contributions to be made using our usual processes and not in a way without us even knowing. I'm sorry that I wasn't able to better explain that to uff.
    • uff has pioneered hosting remote servers with fully automatic management - a step closer to games rooms hosted not on players' hardware dependent computers. This was a valuable experiment and his servers were very stable and fast in comparison to many player hosted games.  From a moderation perspective, he has not beached any TOS and has behaved well in the lobby. his mods contributed to moderation. It really baffles everyone why he is forced to stop his valuable contributions.  @Dunedan any explanations from your side? 
    • I feel compelled to ask those who are in a position to implement it: why is this not so?
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