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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

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    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

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    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

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  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

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    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

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    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

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    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

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    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

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    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

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    7. 599
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  • Topics

  • Posts

    • I tend to favor hybrid civilizations because they offer the most technical depth and strategic adaptability across all phases of a match. Rather than being locked into a fixed economic or military path, hybrid civs allow you to optimize resource allocation dynamically, shifting population between food, wood, metal, and stone as early-game scouting reveals map constraints and opponent behavior. This flexibility is especially valuable in games like 0 A.D., where terrain, choke points, and resource clusters can dramatically influence your long-term plan. With a hybrid civ, you can open with efficient eco scaling, then pivot into tech upgrades that boost production or unit efficiency, and finally transition into a well-rounded mid-game army composition. Because these civilizations don’t rely on a single power spike, they’re more resilient to early rushes and better at recovering from strategic setbacks. Their ability to balance infrastructure, upgrades, and unit diversity makes them ideal for players who prefer adapting their strategy rather than following a rigid build order.  
    • Learning about European peoples will be a great challenge because many cultures existed. Therefore, there will be a wide variety of peoples you can follow. Something very interesting will be the Greek peoples, who had city-states, so you can choose, for example, between Athens, Sparta, Rhodes, Macedonia, among others. This will also happen in the cities of Sumeria, for example, or in ancient Egypt, where you will choose the city you will govern instead of just the people, you understand?
    • Thank you all for your kind words, made my evening! I'm always so glad to hear the various ways people connect with the 0 A.D music! <3
    • Wow, that sounds really cool. Would several of the early European civs eventually be consumed by the Roman Empire, turning them into the Rome civ?
    • Unfortunately, in the game it's not possible to create specific resources for each civilization. But one really cool thing I'm studying is that you migrate from one culture to another across eras. For example, the Jomon culture, which is the one I'm currently working on, existed from 10000 BC to 300 BC, then came the Yayoi who lived from 300 BC to 300 AD. The idea is that during this transition period you migrate from one culture to another through technologies.
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