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  1. Welcome

    1. Announcements / News

      The latest. What is happening with 0 A.D. Stay tuned...

      5.4k
      posts
    2. Introductions & Off-Topic Discussion

      Want to discuss something that isn't related to 0 A.D. or Wildfire Games? This is the place. Come on in and introduce yourself. Get to know others who are using 0 A.D.

      38.7k
      posts
    3. Help & Feedback

      Here is where you can get help with your questions. Also be sure to tell us how we are doing. What can we improve? What do you wish we could do better? Your opinion matters to us!

      16.9k
      posts
  2. 0 A.D.

    1. General Discussion

      This is the place to post general stuff concerning the game. Want to express your love for hoplites or find people to play the game with? Want to share your stories about matches you have played or discuss historical connections to the game? These and any other topics which are related to the game, but don't have their own forums belong in this forum.

      51.2k
      posts
    2. Gameplay Discussion

      Discuss the game play of 0 A.D. Want to know why the game plays the way it does or offer suggestions for how to improve the game play experience? Then this is the forum.

      28.2k
      posts
    3. Game Development & Technical Discussion

      A forum for technical discussion about the development of 0 A.D. Feel free to ask questions of the developers and among yourselves.

      48.3k
      posts
    4. Art Development

      Open development for the game's art. Submissions, comments, and suggestions now open.

      30.4k
      posts
    5. Game Modification

      Do you have any questions about modifying the game? What will you need to do what you want to? What are the best techniques? Discuss Modifications, Map Making, AI scripting and Random Map Scripting here.

      45.8k
      posts
    6. Project Governance

      Forums for decision-making on issues where a consensus can't be reached or isn't sufficient. The committees are chosen from among the official team members, but to ensure an open and transparent decision process it's publically viewable.

      148
      posts
    7. 597
      posts
  • Topics

  • Posts

    • I'm only talking about timings, what someone is first confronted with, the rest is a different matter.   Really? Is that what you are going to quote as "utterly offensive"? People wanting timings 3x faster than SC2 and someone's experience? And I would have thought the mild trolling (not gigantic, though) is what bothered you. Disappointed.   You can keep being dismissive of the reasons people give for leaving, threads here, opinions outside, foundational documents, variables from other games, statistics regarding their players (labelling all that "telling everyone how things should be done", no, I agree with that, you don't, just get over it), if I play the game at all (no, I got what I tell newbies from reading the non-existent manual), non-gameplay detailed posts (labelling them as "spam"), and those that apparently have "demonstrated so little" no matter how much time they actually invest (because, have you already gotten any sensible grasp of the time needed to summarise the information I have, or are you going to keep coming with laughable criteria like sign-up date?) in trying to make content more palatable for the astounding majority who doesn't give a single d*mn about competitive play. Nice mentality.
    • You can train her to make weird helmet shapes; sometimes these drawings are even useful for drawing. Even if they are just conceptual sketches. I'm currently recreating troops from Palmyra; I'll have to draw them, since people call this AI slope, but it's always useful for inspiration. They are precisely lacking in illustrations, and although there is documentation and even visual material, no one has dared to depict these warriors. Niederbieber is another helmet that the AI doesn't know how to replicate.
    • A horse hair crested bronze Attic helmet. Chrysaor emblazoned shield (sourced from pottery). 7-foot spear with butt spike. Scale reinforced tube-and-yoke linothorax with shoulder flaps, pteruges, and Gorgon medallion centered on his chest. Greaves. Sandals. Aegean seaside background. The face is a canonical master I trained into memory I can use over and over again. The only major problem I see is the length of the butt spike at the bottom of his spear.
    • Good morning @user1   USERNAME : LeJardindEpicure OFFENDING PLAYER : Sonnenchein   Details of the incident : 6 october : using third party software to cheat in a 1v1, creating tons of cavs right at the beginning of the game 23 october : Immediatly as i logging, insulting me and calling me a jew      commands.txt metadata.json
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