@Duileogaestá trabalhando na criação artística das Civ europeias nesse momento, teremos novidades em breve (mais Civs), porém sendo sincero, assumindo que a Europa de longe e a região como maior representação no jogo principal,mesmo sendo o menor dos continentes então não será o foco se extender por muito além do que o Mod já está. Teremos uma melhoria de qualidade nas Civs europeias presentes no Mod por exemplo.
For a while myself and others when playing nomad have been referring to an issue as the 'barrack hack' but I am interested to know if it is a bug or intended. It occurs when two nomad players place CCs relatively close together. If player one then places a barrack building up against the opponents CC then the CC begins to lose health - presumably due to the territorial influence of the barracks. Personally I feel that the influence of the CC should win out in this case so I was looking for opinions from devs about what the intended behavior is.
I have attached some screenshots to demonstrate this from a game yesterday. Further to the normal influence gain over the CC @gianlucalp also had his storehouse decay to Gaia and to his opponent (uff). This understandably made several players think there was a cheat in action so I think this deserves attention.
Attachments:
102: Notice uff's barracks against the opponent (gian) CC - we have been calling this the barrack hack. The CC is losing health because of the barracks.
104: gian built a storehouse which immediately loses health to Gaia ? and to the opponent
108: Notice the house also losing health to Gaia and opponent despite arguably being closer to gian's CC