I'd also suggest adding logging of ingame notifications (like joining players) and chat messages to the same per-match log file, which could be stored together with the replay data.
I saw this mod being activated in the lobby long before Effervescent created the post, and I thought it was a joke. However, evidently, things have taken an a lot more serious turn. Please can I remind you to keep the community welcoming, at least on the forum? Not sure how a new player would feel after seeing mods like this.
Of course, I totally understand why something specific against JC exists. I would like to propose a more general upgrade to the code for this instead:
- If auth failure for incoming connection, reject and note in logs, but do not display message on the frontend.
- Log notes can be displayed in the post-game summary, so as not to distract the players in the session
@Thalatta
Thank you for taking the time I wasn't expecting this, and I really appreciate it. No rush at all.
I already have the source material, so if you can complete the first scenario table, that'd be a great start to build !