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@ThePoshBarbarian, thanks for taking part in the discussion. I'm going to try to answer your main observations, with relevant quotes and their sources hidden: "Psīlós" is a term too general to use for any unit in particular, and applies to all city-states. They were indeed light troops, but basically means skirmisher (and more), those throwing rocks with their hands would even be included. They have then to be ignored, because are usually already considered (javelineers, etc). Euzonoi seems to be a similar generic term, I can't find anything in army oriented sources, besides the term itself in that lexicon. I'd remove Athenian slingers (while maybe having Rhodian ones as mercenaries), from the sources archers and javelineers seem to have been more associated with Athens. Maybe it'd require more reading and decision making, but I'd give non-mercenary slingers to the more northern pastoral Macedonians and Thebans (when they are added). Sometimes it's difficult to identify if peltasts are mercenaries or not, usually they are. Sparta and Athens hired them, and even if one reads "Athenian peltast", other information reveals that they are probably mercenaries (like those under Iphicrates). Still, many state that Athens did organise native peltasts. Macedonians also seem to have non-mercenary peltasts, with Agrianian javelinmen considered allies. This is portrayed in the game, although not sure if their elite status is (not being champions).
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Cherusci, Franks, Alemanni, Goths, Marcomanni. They all appeared before 300 AD.
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By Adriano0ad · Posted
Hey everyone, I’m here to share some more news about my mod, World Rising! Unfortunately, I had a problem with my graphics card, which ended up burning out, so I was unable to work on the project for a while. But now I’m back! Even with this setback, I still managed to make good progress on development. I created new buildings and also worked on several new technologies for them, with the goal of making the progression between cultures more interesting and noticeable throughout the game. By the end of this week, I plan to add new units, finish more technologies, and create a few more buildings. Little by little, the transition from the Jomon culture to the Yayoi culture is really starting to take shape, and I’m very happy with how this evolution is looking visually in the game. For now, here are some images showing a little of the Jomon → Yayoi transition. As always, let me know what you think! Criticism, suggestions, and ideas are always welcome and really help with the development of World Rising. Thank you to everyone who continues to follow and support the project! -
By ThePoshBarbarian · Posted
Been working on porting the Illyrians, Thracians, and Garamantians, all thanks to @Stan` pyrogenesis migration scripts. Currently working on just getting the Illyrians (my fork) up to date + adding a few details like civ bonuses, team bonuses and hero bonuses (plus naming the heros). Wanted to ask here, anything in particular I should keep in mind while working on these? EDIT: currently just working on using ancient greek language (I believe it's koine?) names for units, I mostly just referenced from athenian, spartan, and macedonian unit names, and checking through wiktionary https://en.wiktionary.org/wiki/Wiktionary:Main_Page. Checked to see what the status on the Illyrian language is, very few useable references, probably won't be able to use it for SpecificNames.
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