The build failure occured when running /libraries/build-source-libs.sh It is at the checking stage.
I am using the latest code from gitea main branch as of 6th September 13:40 UTC
```
0:03.59 checking for rustc... /usr/bin/rustc
0:03.59 checking for cargo... /usr/bin/cargo
0:03.63 checking rustc version... 1.98.1
0:03.65 checking cargo version... 1.98.1
0:03.67 checking for rust host triplet...
0:03.67 ERROR: Don't know how to translate x86_64-pc-linux-gnu for rustc
*** Fix above errors and then restart with "./mach build"
ERROR: SpiderMonkey build failed
```
Host OS: Arch Linux
I found some similar discussions about spidermonkey packages on the Gentoo forum
https://bugs.gentoo.org/915651
hopefully it can be of help
Thanks again! This one is a nice source.
It's always gameplay vs historical accuracy/realism vs visuals. People will be frustrated if they can't upgrade because they build their theater too close to another building.
From what I learned, all hellenic theaters in the game are somehow not a good historical representation? So maybe now is the point to reconsider the footprint. I'd vote to go for a much larger one, as on ancient city plans the theaters are often one of the buildings taking the most space.
What is the kernel version and mesa version? Asking because the Xe driver is still quite new. Also can you consistently reproduce it or was that a one off? Also is it limited to one of opengl or vulkan?