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This could have a late Screw Press tech if you want that to improve its efficiency: J.P. Oleson in The Oxford Handbook of Engineering and Technology in the Classical World states that “the lever and screw press was in many respects an improvement using the mechanical advantage of the screw to apply greater pressure. Pliny the Elder (HN 18.317), writing in the A.D. 70s, mentions this as a Greek invention of the last 100 years (i.e., late first century B.C.)”. Of course technically the animation would have to change, but I think presently techs don’t do this (maybe eventually?).
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All right, enough is enough. After I had to remove a few responses, I'm locking this thread now.
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https://gitea.wildfiregames.com/0ad/0ad/wiki/FAQ#what-shall-i-do-when-joining-multiplayer-matches-fails-with-an-error-message
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Hi everyone, I'm having an issue with 0 A.D. Alpha 28 when hosting a private multiplayer game through the multiplayer lobby. I create a game in the multiplayer hall/lobby(online), my friends can see the game and attempt to join it, but after a while they always get a "Connection Timeout" error and cannot enter the match. Some additional details: Version: 0 A.D. Alpha 28 Hosting a private online game through the multiplayer lobby My friends can see the hosted game in the lobby The timeout occurs when they try to connect to the game We are all using the same game version and no incompatible mods Has anyone experienced this before? Could it be related to port forwarding, firewall settings, NAT, or something else? Any help or troubleshooting suggestions would be greatly appreciated. Thanks!
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