One of the games used to test the Community Mod changes. Please note that this replay requires that you have the Community Mod enabled.
I've tried out Persian cavalry. They did well, it's just that the AI seemed a bit too easy this time.
PersVSPtolo.zip
I see it's been a while since you've posted, but I just wanted to ask if there's been any updated concept art or ideas on units or buildings for this civ. The early sketches looked promising, and I'm curious whether there's been more talk on how these might fit visually and mechanically into the game. Would love to hear if any gameplay direction has been brainstormed since then.