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It's R28 But you can start porting your mods, there won't be big changes anymore breaking compatibility.
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By Perzival12 · Posted
So, is there any idea of how much time is left until A28 become the current version, i.e. replaces A27 on the main website, and I have to port all of my mods over to it? And, when that happens, what changes will I need to make for my mod(s) to work on A28, if any? I know that A26-A27 had some changes, specifically regarding the simulation code, what stuff is changed for A28? -
By Perzival12 · Posted
Will do. I think leaving the fortress and arsenal out is a good choice, since (being somewhat of a noob player still) I was losing to the AI when it was building fortresses, and since I disabled siege weapons from being trained (which again, I Iost because of them), arsenals are somewhat useless. I'm testing the AI on some friends of mine, who are also noobs, so I'm actually getting a pretty good idea of what is too powerful or too weak. Which AI? Mine, the custom Hyrule ones I wrote, or Petra? -
Thanks! It's a bit inconclusive, someone says "On "normal" difficulty the AI does indeed use ships to transport troops", and I was playing on "very hard". I think the map is the issue, it was the Isthmus of Corinth, once I took the isthmus itself the AI would smash against my defenses there, no attempt to cross the water by ship.
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Hi Thalatta, may I recommend to you the following thread?
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