Prob i missunderstood the language, but what i did was grab the Chest in sculpt mode and vertically displace it.
Give me a thread for the footwear (I apologize if i'm asking too much, is just that i can't investigate rn), prob can be faster and its easy to render. i just did a few curves and a plain mesh in the foot to give it a shoe haha.
Pretty good! The current Roman civilian texture is a toga. This tunic would make more practical sense for working. I'd love to see how a toga would look with your normal map techniques!
A side note, we should try to make more realistic/accurate footwear too.
Well, possibly you can define an automatic benefit for that ally? IIRC, some heroes provide allies with benefits in some cases. Possibly the same mechanism can be reversed to provide these benefits automatically from certain civs to yourself? Nevertheless, it sounds rather complex.