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An interesting video with several proposals on cohesion. A few ideas could be inspiring for 0 A.D.
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So that's user maps, mmh. Does that happen with community mod maps as well ?
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Yes we used exactly same versions of 0ad mod (0.27.0) and community-mod (0.27.2). The game's version itself is on borth clients Build 14.07.20025 (release-a27.1, 6a576). The map was designed with the editor (Atlas) that comes with that version and was placed into %UserProfile%\Documents\My Games\0ad\mods\user\skirmishes\. Skirmish maps that come with 0ad work as expected, though. Strange that no one else came along with this problem. Besides it's a huge map.
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Ah right, that makes some kind of sense since there is no GUI in non visual ... So probably nothing gets initialized and nothing listen to the messages No problem, sorry we couldn't figure out a solution. I do believe that using the RL interface might be better in this case, since it should have a lot more access to the engine functions because you can send arbitrary js to the engine. The tickets hyperion mentioned above. https://gitea.wildfiregames.com/0ad/0ad/issues?q=autostart&type=all&state=all&labels=43
