Jump to content

===[TASK]=== Fixed boar walking animation


Vido
 Share

Recommended Posts

2 hours ago, Vido said:

Hello @Vido and welcome to the forums! may i ask what have been changed on that animation? Do you have any gif showing it if its possible? i haven't touched any animal rather than horse this year and only have been working on infantry/cavalry animations, helmets, shields, ships, and now siege artillery. So i am a bit lost on what have been done with the boar beside the update @Stan` did.

i wonder what is different.

Kind Regards Alexander Morgado.

Link to comment
Share on other sites

19 minutes ago, Alexandermb said:

Hello @Vido and welcome to the forums! may i ask what have been changed on that animation? Do you have any gif showing it if its possible? i haven't touched any animal rather than horse this year and only have been working on infantry/cavalry animations, helmets, shields, ships, and now siege artillery. So i am a bit lost on what have been done with the boar beside the update @Stan` did.

i wonder what is different.

Kind Regards Alexander Morgado.

Hi @Alexandermb thank you! Boar had last key frame duplicated 10 times so at end of walk or run animation boar seams frozen. If that explanation is no good I can take two pictures of whats changed.

All well Slobodan Vidović

0ad.png

Edited by Vido
  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...