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Vido

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  1. Hi @Alexandermb thank you! Boar had last key frame duplicated 10 times so at end of walk or run animation boar seams frozen. If that explanation is no good I can take two pictures of whats changed. All well Slobodan Vidović
  2. Fixed boar run animation animal_boar_run_01.dae
  3. Fixed boar walking animation animal_boar_walk_01.dae
  4. Ok after I instaled libfam-dev game now works, tnx this is great game I cant belive how graphic is great and game is perfect, I cant wait to see beta release
  5. ==== Building mocks_real (release) ==== ==== Building network (release) ==== Creating obj/mocks_real_Release ==== Building simulation2 (release) ==== Creating obj/network_Release mocks_real.cpp precompiled.h Creating obj/simulation2_Release precompiled.h CCmpPathfinder_Tile.cpp Linking mocks_real CCmpMinimap.cpp ICmpSettlement.cpp NetHost.cpp ICmpOverlayRenderer.cpp NetTurnManager.cpp ICmpGuiInterface.cpp ==== Building scriptinterface (release) ==== Creating obj/scriptinterface_Release precompiled.h ICmpObstruction.cpp ScriptVal.cpp ICmpSoundManager.cpp ScriptConversions.cpp CCmpProjectileManager.cpp CCmpPathfinder.cpp ScriptInterface.cpp NetFileTransfer.cpp NetServer.cpp ICmpTerritoryManager.cpp ICmpFootprint.cpp ScriptStats.cpp CCmpVisualActor.cpp precompiled.cpp AutoRooters.cpp NetMessageSim.cpp Linking scriptinterface ==== Building engine (release) ==== Creating obj/engine_Release precompiled.h CCmpTerritoryManager.cpp NetMessage.cpp ArchiveBuilder.cpp NetSession.cpp NetClient.cpp ICmpRangeManager.cpp ICmpPosition.cpp CacheLoader.cpp CCmpTemplateManager.cpp NetStats.cpp Hotkey.cpp precompiled.cpp fsm.cpp Errors.cpp Linking network ICmpUnknownScript.cpp ICmpMinimap.cpp ICmpPathfinder.cpp CCmpCommandQueue.cpp TouchInput.cpp CCmpObstructionManager.cpp Pyrogenesis.cpp ICmpVision.cpp KeyName.cpp CCmpSelectable.cpp DllLoader.cpp Filesystem.cpp ICmpPlayerManager.cpp CStr.cpp ICmpAIInterface.cpp ==== Building graphics (release) ==== Creating obj/graphics_Release precompiled.h ICmpCommandQueue.cpp CCmpSoundManager.cpp Parser.cpp ICmpTechnologyManager.cpp weldmesh.cpp CCmpMotionBall.cpp TerrainProperties.cpp CCmpTest.cpp LOSTexture.cpp CCmpRangeManager.cpp Util.cpp MeshManager.cpp CLogger.cpp Camera.cpp HeightMipmap.cpp MiniPatch.cpp CCmpFootprint.cpp ShaderProgram.cpp CCmpUnitMotion.cpp VideoMode.cpp ThreadUtil.cpp Game.cpp ShaderManager.cpp ICmpUnitMotion.cpp ICmpTest.cpp Compress.cpp Profiler2GPU.cpp ICmpProjectileManager.cpp ICmpTemplateManager.cpp ICmpWaterManager.cpp ICmpTerrain.cpp CCmpObstruction.cpp ParticleEmitterType.cpp CStrIntern.cpp CCmpPathfinder_Vertex.cpp ConfigDB.cpp TextureManager.cpp Joystick.cpp CCmpDecay.cpp Profiler2.cpp ICmpIdentity.cpp CCmpRallyPointRenderer.cpp UserReport.cpp ShaderProgramFFP.cpp World.cpp ProfileViewer.cpp ModelAbstract.cpp Frustum.cpp UnitAnimation.cpp ICmpAIManager.cpp GameView.cpp CConsole.cpp CCmpTerritoryInfluence.cpp ICmpPlayer.cpp CCmpVision.cpp ICmpObstructionManager.cpp Font.cpp TerrainTextureManager.cpp PreprocessorWrapper.cpp ICmpOwnership.cpp ICmpDecay.cpp Overlay.cpp CCmpOwnership.cpp Profile.cpp CCmpAIManager.cpp ObjectEntry.cpp FileIo.cpp Globals.cpp Loader.cpp SavedGame.cpp TextRenderer.cpp ICmpSelectable.cpp Replay.cpp CCmpTerrain.cpp CCmpWaterManager.cpp ObjectManager.cpp JSInterface_VFS.cpp ICmpMotion.cpp JSInterface_Console.cpp ICmpRallyPointRenderer.cpp CmdLineArgs.cpp CCmpOverlayRenderer.cpp ParticleEmitter.cpp HWDetect.cpp CCmpPosition.cpp ColladaManager.cpp UnitManager.cpp ICmpTerritoryInfluence.cpp ICmpVisual.cpp Model.cpp Render.cpp GameSetup.cpp Geometry.cpp ShaderDefines.cpp Selection.cpp Paths.cpp ScriptComponent.cpp MessageTypeConversions.cpp Config.cpp ParticleManager.cpp EngineScriptConversions.cpp BinarySerializer.cpp Atlas.cpp RelaxNG.cpp ISerializer.cpp Patch.cpp XMLWriter.cpp StdSerializer.cpp MapGenerator.cpp HashSerializer.cpp XeroXMB.cpp IDeserializer.cpp Xeromyces.cpp DebugSerializer.cpp HFTracer.cpp MapWriter.cpp StdDeserializer.cpp IComponent.cpp SoundManager.cpp CmpPtr.cpp ParamNode.cpp OggData.cpp SkeletonAnimManager.cpp SoundData.cpp ogg.cpp Overlay.cpp CSoundBase.cpp ObjectBase.cpp CSoundItem.cpp CStreamItem.cpp CBufferItem.cpp MusicSound.cpp ComponentManager.cpp Sound.cpp SkeletonAnimDef.cpp Terrain.cpp AmbientSound.cpp TerritoryTexture.cpp SoundPlayer.cpp SimContext.cpp ComponentManagerSerialization.cpp Material.cpp SoundGroup.cpp mikktspace.cpp ScriptableObject.cpp ScriptGlue.cpp TextureConverter.cpp precompiled.cpp Simulation2.cpp ScriptingHost.cpp LightEnv.cpp Decal.cpp JSUtil.cpp JSConversions.cpp Color.cpp Unit.cpp Vector3D.cpp Plane.cpp Noise.cpp ShaderTechnique.cpp Linking simulation2 Brush.cpp MaterialManager.cpp ==== Building atlas (release) ==== Creating obj/atlas_Release precompiled.h Sqrt.cpp BoundingBoxOriented.cpp Matrix3D.cpp Quaternion.cpp CinemaTrack.cpp Fixed.cpp ActorViewer.cpp MD5.cpp TerrainTextureEntry.cpp BoundingBoxAligned.cpp Brushes.cpp NUSpline.cpp MapReader.cpp JSInterface_Vector3D.cpp Register.cpp precompiled.cpp Preprocessor.cpp Linking engine ==== Building gui (release) ==== Creating obj/gui_Release precompiled.h CommandProc.cpp MessagePasserImpl.cpp TerritoryBoundary.cpp InputProcessor.cpp View.cpp CGUI.cpp SkyManager.cpp Misc.cpp VertexArray.cpp GameLoop.cpp ModelRenderer.cpp ElevationHandlers.cpp GUIbase.cpp MessageHandler.cpp AlphaMapCalculator.cpp EnvironmentHandlers.cpp MiniMap.cpp WaterManager.cpp PatchRData.cpp GraphicsSetupHandlers.cpp IGUIScrollBarOwner.cpp PlayerHandlers.cpp CImage.cpp CameraCtrlHandlers.cpp GUIRenderer.cpp MiscHandlers.cpp TerrainHandlers.cpp TerrainOverlay.cpp IGUIScrollBar.cpp VertexBufferManager.cpp HWLightingModelRenderer.cpp CButton.cpp BrushHandlers.cpp Renderer.cpp MapHandlers.cpp GUIManager.cpp CommandHandlers.cpp CinemaHandler.cpp IGUITextOwner.cpp ParticleRenderer.cpp CText.cpp ObjectHandlers.cpp MikktspaceWrap.cpp InstancingModelRenderer.cpp CGUISprite.cpp GUITooltip.cpp RenderModifiers.cpp TriggerHandler.cpp ShadowMap.cpp CCheckBox.cpp precompiled.cpp TerrainRenderer.cpp SimState.cpp Linking atlas CDropDown.cpp ==== Building lowlevel (release) ==== Creating obj/lowlevel_Release precompiled.h VertexBuffer.cpp CProgressBar.cpp TimeManager.cpp Scene.cpp IGUIButtonBehavior.cpp rand.cpp OverlayRenderer.cpp module_init.cpp bits.cpp regex.cpp GUIutil.cpp timer.cpp fnv_hash.cpp svn_revision.cpp frequency_filter.cpp TexturedLineRData.cpp input.cpp app_hooks.cpp status.cpp wsecure_crt.cpp ogl.cpp DecalRData.cpp CList.cpp debug_stl.cpp precompiled.cpp lib.cpp ModelDef.cpp secure_crt.cpp base32.cpp byte_order.cpp debug.cpp Linking graphics path.cpp utf8.cpp unique_range.cpp dynarray.cpp arena.cpp pool.cpp CGUIScrollBarVertical.cpp page_aligned.cpp shared_ptr.cpp IGUIObject.cpp freelist.cpp headerless.cpp dbghelp.cpp file.cpp CInput.cpp file_system.cpp archive_zip.cpp CTooltip.cpp archive.cpp GUItext.cpp archive_builder.cpp codec.cpp GuiScriptConversions.cpp codec_zlib.cpp stream.cpp JSInterface_GUITypes.cpp real_directory.cpp JSInterface_IGUIObject.cpp trace.cpp file_stats.cpp file_loader.cpp io.cpp write_buffer.cpp ScriptFunctions.cpp vfs.cpp precompiled.cpp CRadioButton.cpp vfs_util.cpp vfs_path.cpp vfs_populate.cpp Linking gui vfs_lookup.cpp ==== Building mongoose (release) ==== Creating obj/mongoose_Release mongoose.cpp file_cache.cpp ==== Building mocks_test (release) ==== Creating obj/mocks_test_Release mocks_test.cpp Linking mongoose ==== Building AtlasObject (release) ==== Creating obj/AtlasObject_Release AtlasObjectJS.cpp Linking mocks_test ==== Building AtlasScript (release) ==== Creating obj/AtlasScript_Release ScriptInterface.cpp vfs_tree.cpp AtlasObjectXML.cpp posix.cpp ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp: In function ‘void _ZL12BuildDOMNodeP7_xmlDocP8_xmlNode10AtSmartPtrIK6AtNodeE.constprop.48(xmlDocPtr, xmlNodePtr, AtNode::Ptr)’: ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:60:36: warning: array subscript is above array bounds [-Warray-bounds] ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:60:36: warning: array subscript is above array bounds [-Warray-bounds] h_mgr.cpp AtlasObjectText.cpp AtlasObjectImpl.cpp ogl_tex.cpp cursor.cpp Linking AtlasObject ==== Building Collada (release) ==== Creating obj/Collada_Release precompiled.h unifont.cpp DLL.cpp GeomReindex.cpp cpu.cpp snd.cpp Linking AtlasScript ==== Building AtlasUI (release) ==== Creating obj/AtlasUI_Release precompiled.h os_cpu.cpp gfx.cpp acpi.cpp smbios.cpp XMLFix.cpp precompiled.cpp StdSkeletons.cpp CommonConvert.cpp PSAConvert.cpp Maths.cpp tex_dds.cpp TexListEditor.cpp PMDConvert.cpp tex_bmp.cpp AnimListEditor.cpp tex_tga.cpp tex_png.cpp Decompose.cpp PropListEditor.cpp tex_codec.cpp Linking Collada tex.cpp tex_jpg.cpp ActorEditorListCtrl.cpp ia32.cpp topology.cpp x86_x64.cpp ActionButton.cpp cache.cpp msr.cpp apic.cpp linux.cpp lcpu.cpp ToolButton.cpp ldbg.cpp dir_watch_fam.cpp printf.cpp unuma.cpp udbg.cpp ufilesystem.cpp uvm.cpp unix.cpp x.cpp Canvas.cpp gcc.cpp precompiled.cpp self_test.cpp ColourDialog.cpp Linking lowlevel DraggableListCtrlCommands.cpp ==== Building pyrogenesis (release) ==== DraggableListCtrl.cpp Creating obj/pyrogenesis_Release main.cpp FieldEditCtrl.cpp EditableListCtrl.cpp QuickComboBox.cpp EditableListCtrlCommands.cpp ListCtrlValidator.cpp Linking pyrogenesis QuickFileCtrl.cpp QuickTextCtrl.cpp /usr/bin/ld: cannot find -lfam collect2: ld returned 1 exit status make[1]: *** [../../../binaries/system/pyrogenesis] Error 1 make: *** [pyrogenesis] Error 2 make: *** Waiting for unfinished jobs.... FileHistory.cpp HighResTimer.cpp SnapSplitterWindow.cpp virtualdirtreectrl.cpp AtlasWindow.cpp AtlasDialog.cpp ErrorReporter.cpp AtlasClipboard.cpp AtlasEventLoop.cpp Datafile.cpp AtlasWindowCommand.cpp Observable.cpp AtlasWindowCommandProc.cpp FFmpeg.cpp VideoRecorder.cpp DLLInterface.cpp KeyMap.cpp precompiled.cpp ScenarioEditor.cpp SectionLayout.cpp Sidebar.cpp Cinematic.cpp LightControl.cpp Environment.cpp Map.cpp VariationControl.cpp Object.cpp Player.cpp Terrain.cpp Trigger.cpp FillTerrain.cpp SmoothElevation.cpp ActorViewerTool.cpp PaintTerrain.cpp ReplaceTerrain.cpp TransformObject.cpp FlattenElevation.cpp PlaceObject.cpp AlterElevation.cpp Tools.cpp Brushes.cpp ObjectSettings.cpp MiscState.cpp ActorEditor.cpp Linking AtlasUI slobodan@slobodan-P5K-SE-EPU:~/0ad-0.0.11-alpha/build/workspaces/gcc$ ../../../b binaries/ build/ slobodan@slobodan-P5K-SE-EPU:~/0ad-0.0.11-alpha/build/workspaces/gcc$ ../../../binaries/system/test bash: ../../../binaries/system/test: No such file or directory
  6. Hi gays, recently I compiled a 0 AD on Ubuntu 12.04 x32 following this airicle http://trac.wildfire...tructions#Linux but there is no binaries/system/pyrogenesis, what I doing wrong ? Is this related with this http://www.wildfireg...=1 basicli here is problem I think when I run echo '_REENTRANT' | g++ -E -pthread - I get the same result # 1 "<stdin>" # 1 "<built-in>" # 1 "<command-line>" # 1 "<stdin>" 1 Is there a possibility that the game starts to work from svn version Tnx edit : Here is some output cp output/libFColladaSD.a ../lib/libFColladaSD.a cp output/libFColladaSR.a ../lib/libFColladaSR.a Building SpiderMonkey... SpiderMonkey build options: --disable-tests patching file js-1.8.5/js/src/configure.in patching file js-1.8.5/js/src/configure patching file js-1.8.5/js/src/jsnativestack.cpp creating cache ./config.cache checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking build system type... i686-pc-linux-gnu checking for mawk... mawk checking for perl5... no checking for perl... /usr/bin/perl checking for gcc... gcc checking whether the C compiler (gcc ) works... yes checking whether the C compiler (gcc ) is a cross-compiler... no checking whether we are using GNU C... yes checking whether gcc accepts -g... yes checking for c++... c++ checking whether the C++ compiler (c++ ) works... yes checking whether the C++ compiler (c++ ) is a cross-compiler... no checking whether we are using GNU C++... yes checking whether c++ accepts -g... yes checking for ranlib... ranlib checking for as... /usr/bin/as checking for ar... ar checking for ld... ld checking for strip... strip checking for windres... no checking whether gcc and cc understand -c and -o together... yes checking how to run the C preprocessor... gcc -E checking how to run the C++ preprocessor... c++ -E checking for sb-conf... no checking for ve... no checking for a BSD compatible install... /usr/bin/install -c checking whether ln -s works... yes checking for minimum required perl version >= 5.006... 5.014002 checking for full perl installation... yes checking for python2.7... /usr/bin/python2.7 checking for doxygen... /usr/bin/doxygen checking for autoconf... /usr/bin/autoconf checking for unzip... /usr/bin/unzip checking for zip... /usr/bin/zip checking for makedepend... no checking for xargs... /usr/bin/xargs checking for make... /usr/bin/make checking for X... libraries , headers checking for dnet_ntoa in -ldnet... no checking for dnet_ntoa in -ldnet_stub... no checking for gethostbyname... yes checking for connect... yes checking for remove... yes checking for shmat... yes checking for IceConnectionNumber in -lICE... yes checking whether the compiler supports -Wno-invalid-offsetof... yes checking whether the compiler supports -Wno-variadic-macros... yes checking whether the compiler supports -Werror=return-type... yes checking whether ld has archive extraction flags... yes checking that static assertion macros used in autoconf tests work... yes checking for 64-bit OS... no checking for Python version >= 2.5 but not 3.x... yes checking for ANSI C header files... yes checking for working const... yes checking for mode_t... yes checking for off_t... yes checking for pid_t... yes checking for size_t... yes checking for __stdcall... no checking for ssize_t... yes checking for st_blksize in struct stat... yes checking for siginfo_t... yes checking for stdint.h... yes checking for the size of void*... 4 checking for the alignment of void*... 4 checking for the size of double... 8 checking for int16_t... yes checking for int32_t... yes checking for int64_t... yes checking for int64... no checking for uint... yes checking for uint_t... no checking for uint16_t... no checking for uname.domainname... yes checking for uname.__domainname... no checking for visibility(hidden) attribute... yes checking for visibility(default) attribute... yes checking for visibility pragma support... yes checking For gcc visibility bug with class-level attributes (GCC bug 26905)... no checking For x86_64 gcc visibility bug with builtins (GCC bug 20297)... no checking for __force_align_arg_pointer__ attribute... yes checking for dirent.h that defines DIR... yes checking for opendir in -ldir... no checking for sys/byteorder.h... no checking for compat.h... no checking for getopt.h... yes checking for sys/bitypes.h... yes checking for memory.h... yes checking for unistd.h... yes checking for gnu/libc-version.h... yes checking for nl_types.h... yes checking for malloc.h... yes checking for X11/XKBlib.h... yes checking for io.h... no checking for sys/statvfs.h... yes checking for sys/statfs.h... yes checking for sys/vfs.h... yes checking for sys/mount.h... yes checking for sys/quota.h... yes checking for linux/quota.h... yes checking for mmintrin.h... no checking for new... yes checking for sys/cdefs.h... yes checking for linux/perf_event.h... yes checking for gethostbyname_r in -lc_r... no checking for library containing dlopen... -ldl checking for dlfcn.h... yes checking for dladdr... yes checking for socket in -lsocket... no checking for ARM SIMD support in compiler... no checking for ARM NEON support in compiler... no checking for pthread_create in -lpthreads... no checking for pthread_create in -lpthread... yes checking whether gcc accepts -pthread... yes checking whether mmap() sees write()s... yes checking whether gcc needs -traditional... no checking for 8-bit clean memcmp... yes checking for fchmod... yes checking for flockfile... yes checking for getc_unlocked... yes checking for _getc_nolock... no checking for getpagesize... yes checking for lchown... yes checking for localtime_r... yes checking for lstat64... yes checking for memmove... yes checking for random... yes checking for rint... no checking for sbrk... yes checking for snprintf... yes checking for stat64... yes checking for statvfs... yes checking for statvfs64... yes checking for strerror... yes checking for strtok_r... yes checking for truncate64... yes checking for clock_gettime(CLOCK_MONOTONIC) and -lrt... no checking for wcrtomb... yes checking for mbrtowc... yes checking for res_ninit()... yes checking for gnu_get_libc_version()... yes checking for iconv in -lc... yes checking for iconv()... yes checking for iconv() with const input... no checking for an implementation of va_copy()... yes checking for an implementation of __va_copy()... yes checking whether va_lists can be copied by value... yes checking for gcc 3.0 ABI... yes checking for C++ "explicit" keyword... yes checking for C++ "typename" keyword... yes checking for modern C++ template specialization syntax support... yes checking whether partial template specialization works... yes checking whether operators must be re-defined for templates derived from templates... no checking whether we need to cast a derived template to pass as its base class... no checking whether the compiler can resolve const ambiguities for templates... yes checking whether the C++ "using" keyword can change access... yes checking whether the C++ "using" keyword resolves ambiguity... yes checking for "std::" namespace... yes checking whether standard template operator!=() is ambiguous... unambiguous checking for C++ reinterpret_cast... yes checking for C++ dynamic_cast to void*... yes checking whether C++ requires implementation of unused virtual methods... yes checking for trouble comparing to zero near std::operator!=()... no checking for __thread keyword for TLS variables... yes checking for malloc.h... (cached) yes checking for strndup... yes checking for posix_memalign... yes checking for memalign... yes checking for valloc... yes checking for __attribute__((always_inline))... yes checking for __attribute__((malloc))... yes checking for __attribute__((warn_unused_result))... yes checking for __attribute__((noreturn))... yes checking for LC_MESSAGES... yes checking for localeconv... yes checking for valid debug flags... yes checking for __cxa_demangle... yes checking for unwind.h... yes checking for _Unwind_Backtrace... yes checking for gcc -pipe support... yes checking whether C compiler supports -fprofile-generate... yes checking whether C++ compiler has -pedantic long long bug... no checking for correct temporary object destruction order... yes checking for correct overload resolution with const and templates... no checking for tm_zone tm_gmtoff in struct tm... yes checking for posix_fallocate... yes checking for setlocale... yes checking for localeconv... (cached) yes creating js-confdefs.h ==== js-confdefs.h ================================= /* List of defines generated by configure. Included with preprocessor flag, * -include, to avoid long list of -D defines on the compile command-line. * Do not edit. */ #ifndef _JS_CONFDEFS_H_ #define _JS_CONFDEFS_H_ #define AVMPLUS_IA32 1 #define AVMPLUS_LINUX 1 #define AVMPLUS_UNIX 1 #define CPP_THROW_NEW throw() #define D_INO d_ino #define EDITLINE 1 #define FEATURE_NANOJIT 1 #define HAVE_CPP_ACCESS_CHANGING_USING 1 #define HAVE_CPP_AMBIGUITY_RESOLVING_USING 1 #define HAVE_CPP_DYNAMIC_CAST_TO_VOID_PTR 1 #define HAVE_CPP_EXPLICIT 1 #define HAVE_CPP_MODERN_SPECIALIZE_TEMPLATE_SYNTAX 1 #define HAVE_CPP_NAMESPACE_STD 1 #define HAVE_CPP_NEW_CASTS 1 #define HAVE_CPP_PARTIAL_SPECIALIZATION 1 #define HAVE_CPP_TYPENAME 1 #define HAVE_CPP_UNAMBIGUOUS_STD_NOTEQUAL 1 #define HAVE_DIRENT_H 1 #define HAVE_DLADDR 1 #define HAVE_DLOPEN 1 #define HAVE_FCHMOD 1 #define HAVE_FLOCKFILE 1 #define HAVE_GETC_UNLOCKED 1 #define HAVE_GETOPT_H 1 #define HAVE_GETPAGESIZE 1 #define HAVE_GNU_GET_LIBC_VERSION 1 #define HAVE_GNU_LIBC_VERSION_H 1 #define HAVE_I18N_LC_MESSAGES 1 #define HAVE_ICONV 1 #define HAVE_INT16_T 1 #define HAVE_INT32_T 1 #define HAVE_INT64_T 1 #define HAVE_LCHOWN 1 #define HAVE_LINUX_QUOTA_H 1 #define HAVE_LOCALECONV 1 #define HAVE_LOCALECONV 1 #define HAVE_LOCALTIME_R 1 #define HAVE_LSTAT64 1 #define HAVE_MALLOC_H 1 #define HAVE_MBRTOWC 1 #define HAVE_MEMALIGN 1 #define HAVE_MEMMOVE 1 #define HAVE_MEMORY_H 1 #define HAVE_NL_TYPES_H 1 #define HAVE_POSIX_FALLOCATE 1 #define HAVE_POSIX_MEMALIGN 1 #define HAVE_RANDOM 1 #define HAVE_RES_NINIT 1 #define HAVE_SBRK 1 #define HAVE_SETLOCALE 1 #define HAVE_SIGINFO_T 1 #define HAVE_SNPRINTF 1 #define HAVE_SSIZE_T 1 #define HAVE_STAT64 1 #define HAVE_STATVFS 1 #define HAVE_STATVFS64 1 #define HAVE_STRERROR 1 #define HAVE_STRNDUP 1 #define HAVE_STRTOK_R 1 #define HAVE_ST_BLKSIZE 1 #define HAVE_SYS_BITYPES_H 1 #define HAVE_SYS_CDEFS_H 1 #define HAVE_SYS_MOUNT_H 1 #define HAVE_SYS_QUOTA_H 1 #define HAVE_SYS_STATFS_H 1 #define HAVE_SYS_STATVFS_H 1 #define HAVE_SYS_VFS_H 1 #define HAVE_THREAD_TLS_KEYWORD 1 #define HAVE_TM_ZONE_TM_GMTOFF 1 #define HAVE_TRUNCATE64 1 #define HAVE_UINT 1 #define HAVE_UNAME_DOMAINNAME_FIELD 1 #define HAVE_UNISTD_H 1 #define HAVE_VALLOC 1 #define HAVE_VA_COPY 1 #define HAVE_VISIBILITY_ATTRIBUTE 1 #define HAVE_VISIBILITY_HIDDEN_ATTRIBUTE 1 #define HAVE_WCRTOMB 1 #define HAVE_X11_XKBLIB_H 1 #define HAVE__UNWIND_BACKTRACE 1 #define HAVE___CXA_DEMANGLE 1 #define JS_ALIGN_OF_POINTER 4 #define JS_BITS_PER_WORD_LOG2 5 #define JS_BYTES_PER_DOUBLE 8 #define JS_BYTES_PER_WORD 4 #define JS_CPU_X86 1 #define JS_HAVE_STDINT_H 1 #define JS_METHODJIT 1 #define JS_MONOIC 1 #define JS_NUNBOX32 1 #define JS_POLYIC 1 #define JS_POLYIC_TYPED_ARRAY 1 #define JS_TRACER 1 #define MALLOC_H <malloc.h> #define MOZ_DEBUG_SYMBOLS 1 #define MOZ_DEMANGLE_SYMBOLS 1 #define MOZ_DLL_SUFFIX ".so" #define MOZ_REFLOW_PERF 1 #define MOZ_REFLOW_PERF_DSP 1 #define NEED_CPP_UNUSED_IMPLEMENTATIONS 1 #define NEW_H <new> #define NS_ALWAYS_INLINE __attribute__((always_inline)) #define NS_ATTR_MALLOC __attribute__((malloc)) #define NS_NORETURN __attribute__((noreturn)) #define NS_WARN_UNUSED_RESULT __attribute__((warn_unused_result)) #define STDC_HEADERS 1 #define UNIX_ASYNC_DNS 1 #define VA_COPY va_copy #define XP_UNIX 1 #define _REENTRANT 1 #endif /* _JS_CONFDEFS_H_ */ Creating directory shell Creating directory lirasm Creating directory jsapi-tests Creating directory tests Creating directory config Creating directory config/mkdepend Creating directory editline creating Makefile creating shell/Makefile creating lirasm/Makefile creating jsapi-tests/Makefile creating tests/Makefile creating config/Makefile creating config/mkdepend/Makefile creating editline/Makefile updating cache ./config.cache creating ./config.status creating config/autoconf.mk creating js-config.h invoking make to create js-config script rm -f js-config.tmp sed < ../js-config.in > js-config.tmp \ -e 's|@prefix@|/usr/local|' \ -e 's|@exec_prefix@|/usr/local|' \ -e 's|@includedir@|/usr/local/include|' \ -e 's|@libdir@|/usr/local/lib|' \ -e 's|@MOZILLA_VERSION@||' \ -e 's|@LIBRARY_NAME@|mozjs185-ps-debug|' \ -e 's|@NSPR_CFLAGS@||' \ -e 's|@JS_CONFIG_LIBS@| -ldl -lm -ldl |' \ -e 's|@MOZ_JS_LIBS@|-L/usr/local/lib -lmozjs185-ps-debug|' \ && mv js-config.tmp js-config && chmod +x js-config make export Building NVTT... -- The C compiler identification is GNU -- The CXX compiler identification is GNU -- Check for working C compiler: /usr/bin/gcc -- Check for working C compiler: /usr/bin/gcc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Check for working CXX compiler: /usr/bin/c++ -- Check for working CXX compiler: /usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Setting optimal options -- Processor: i686 -- Compiler Flags: -march=i686 -- Looking for XOpenDisplay in /usr/lib/i386-linux-gnu/libX11.so;/usr/lib/i386-linux-gnu/libXext.so -- Looking for XOpenDisplay in /usr/lib/i386-linux-gnu/libX11.so;/usr/lib/i386-linux-gnu/libXext.so - found -- Looking for gethostbyname -- Looking for gethostbyname - found -- Looking for connect -- Looking for connect - found -- Looking for remove -- Looking for remove - found -- Looking for shmat -- Looking for shmat - found -- Looking for IceConnectionNumber in ICE -- Looking for IceConnectionNumber in ICE - found -- Found X11: /usr/lib/i386-linux-gnu/libX11.so -- Found OpenGL: /usr/lib/i386-linux-gnu/libGL.so -- Looking for OpenGL - found -- Looking for DirectX - not found -- Looking for Maya - not found -- Found JPEG: /usr/lib/i386-linux-gnu/libjpeg.so -- Looking for JPEG - found -- Found ZLIB: /usr/lib/i386-linux-gnu/libz.so (found version "1.2.3.4") -- Found PNG: /usr/lib/i386-linux-gnu/libpng.so -- Looking for PNG - found -- Found TIFF: /usr/lib/i386-linux-gnu/libtiff.so -- Looking for TIFF - found -- Could NOT find Qt4 (missing: QT_QMAKE_EXECUTABLE QT_MOC_EXECUTABLE QT_RCC_EXECUTABLE QT_UIC_EXECUTABLE QT_INCLUDE_DIR QT_LIBRARY_DIR QT_QTCORE_LIBRARY) -- Looking for include files CMAKE_HAVE_PTHREAD_H -- Looking for include files CMAKE_HAVE_PTHREAD_H - found -- Looking for pthread_create in pthreads -- Looking for pthread_create in pthreads - not found -- Looking for pthread_create in pthread -- Looking for pthread_create in pthread - found -- Found Threads: TRUE -- Use thread library: -lpthread -- Looking for include files HAVE_UNISTD_H -- Looking for include files HAVE_UNISTD_H - found -- Looking for include files HAVE_STDARG_H -- Looking for include files HAVE_STDARG_H - found -- Looking for include files HAVE_SIGNAL_H -- Looking for include files HAVE_SIGNAL_H - found -- Looking for include files HAVE_EXECINFO_H -- Looking for include files HAVE_EXECINFO_H - found -- Looking for include files HAVE_MALLOC_H -- Looking for include files HAVE_MALLOC_H - found -- Configuring done -- Generating done -- Build files have been written to: /home/slobodan/0ad-0.0.11-alpha/libraries/nvtt/src/build Building libenet... checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... no checking for mawk... mawk checking whether make sets $(MAKE)... yes checking for gcc... gcc checking whether the C compiler works... yes checking for C compiler default output file name... a.out checking for suffix of executables... checking whether we are cross compiling... no checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ISO C89... none needed checking for style of include used by make... GNU checking dependency style of gcc... gcc3 checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking for a sed that does not truncate output... /bin/sed checking for grep that handles long lines and -e... /bin/grep checking for egrep... /bin/grep -E checking for fgrep... /bin/grep -F checking for ld used by gcc... /usr/bin/ld checking if the linker (/usr/bin/ld) is GNU ld... yes checking for BSD- or MS-compatible name lister (nm)... /usr/bin/nm -B checking the name lister (/usr/bin/nm - interface... BSD nm checking whether ln -s works... yes checking the maximum length of command line arguments... 1572864 checking whether the shell understands some XSI constructs... yes checking whether the shell understands "+="... yes checking for /usr/bin/ld option to reload object files... -r checking for objdump... objdump checking how to recognize dependent libraries... pass_all checking for ar... ar checking for strip... strip checking for ranlib... ranlib checking command to parse /usr/bin/nm -B output from gcc object... ok checking how to run the C preprocessor... gcc -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking for dlfcn.h... yes checking for objdir... .libs checking if gcc supports -fno-rtti -fno-exceptions... no checking for gcc option to produce PIC... -fPIC -DPIC checking if gcc PIC flag -fPIC -DPIC works... yes checking if gcc static flag -static works... yes checking if gcc supports -c -o file.o... yes checking if gcc supports -c -o file.o... (cached) yes checking whether the gcc linker (/usr/bin/ld) supports shared libraries... yes checking whether -lc should be explicitly linked in... no checking dynamic linker characteristics... GNU/Linux ld.so checking how to hardcode library paths into programs... immediate checking whether stripping libraries is possible... yes checking if libtool supports shared libraries... yes checking whether to build shared libraries... yes checking whether to build static libraries... yes checking for gethostbyaddr_r... yes checking for gethostbyname_r... yes checking for poll... yes checking for fcntl... yes checking for inet_pton... yes checking for inet_ntop... yes checking for struct msghdr.msg_flags... yes checking for socklen_t... yes
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